Adventures in the Galaxy of Fantabulous Wonderment

Get the brick. Use the brick on the window. Use the doors. Walk east. Use the barrel. Walk west. Talk to the thug. 2 Walk south. Talk to the boy. 45 Give the sachet to the boy. Use the doors. Use the elevator. Trade until you have at least 75 credits. Trade pornography at Tarabis 6 with baconburgers at Cary 7. Warp to the Bloody Towel. The best trading route in this sector is trading chocolate at the Bloody Towel with armament at Bergman Prime. Warp to the wormhole. Open communications with the wormhole authority. Pay the fee. Warp to the Protected Zone wormhole. Open communications with the wormhole authority. Pay the fee. The best trading route in this sector is trading baconburgers at Frumious Prime with armament at Remus 3. Ask Hole about the bulletin board. Warp to Frumious Prime. Buy at least 15 redshirts from Redshirt Security. Buy the tractor beam from Dirty Laura’s Dealership. Warp to the wormhole. Open communications with the wormhole authority. Pay the fee. Warp to the Free Zone wormhole. Open communications with the wormhole authority. Pay the fee. Warp to the Bloody Towel. Make sure you have at least 700 credits. Beam down a redshirt. Talk to the barman. 154 Talk to Whistler. 1321 Walk west. Use the toilets. Walk east, east, east. Warp to Tarabis 6. Beam down a redshirt. Use the doors. Walk west. Get the rope. Walk east, south, west. Travel to the Protected Zone. Warp to Thermus 8. Beam down a redshirt. Walk south, south, south, east, east, south. Use the tractor beam on the cover. Use the ladder. Avoid the guards. Fight the Culthorpe until you meet the High Ones. Warp to Remus 3. Beam down a redshirt. Use the doors. Navigate the maze to the bottom exit. Note the color of the time drive beams. Use the vent. Navigate the maze to the east exit. Open the panel. Use the wires until the rightmost display is opened. Get the jetpack. Use the vodka on the jetpack. Use the wires until the beams of the color matching the time drive beams are off. Use the vent. Go through the bottom exit. Use the jetpack on the time drive. Use the rope on the time drive. Use the scanner on the time drive. Note: this is the final chance you have to scan the time drive for the “Galactic Database” mission. Use the time drive. Travel to the Lifeless Zone. Warp to Gerald. Scan the anomalous thingy. Note: this is the only chance to scan the anomalous thingy. Fight the anomalous thingy. Travel to the Free Zone. Warp to the Bloody Towel. Make sure you have at least 3000 credits. Beam down a redshirt. Talk to Whistler. 33 Walk east, east. Travel to the Protected Zone. Warp to Thermus 8. Use the right lever. Use the Culthorpe. Use the necklace on the left lever. Use the right lever. Walk east. Travel to the Lifeless Zone. Warp to Gerald. Travel to the Protected Zone. Warp to Earth. Warp to Remus 3. Open communication to Grimbace University. 41 Open communication to Grimbace University. 41 Travel to the Lifeless Zone. Warp to the Necronox Belt. Beam down a redshirt. Walk north, north, north, east. Talk to the Reman. 342 Use the cave. Walk west. Search the caves for 2 green crystals, 3 blue crystals and 5 red crystals. Find your way back to the entrance room. Use two green crystals on the west statue. Use the shape. Use three blue crystals on the north statue. Use the shape. Use five red crystals on the east statue. Use the passage. Travel to the Protected Zone. Warp to Quorn 8. Beam down a redshirt. Walk east, east, north, east. Get the bucket. Use the bog. Walk to the dark spot. Go through the southern passage. Note at the symbols. Get the chalk. Use the passage. Go through the northern passage. Use the chalk on the panel. Copy the first symbol (triangle) on the panel. Push the button. Use the chalk on the panel. Copy the second symbol (square) on the panel. Push the button. Use the chalk on the panel. Copy the third symbol (diamond) on the panel. Push the button. Use the passage. Travel to the Free Zone. Warp to Warhol 3. Beam down a redshirt. Walk west, west, north, north. Talk to the salty sailor. 2221 Talk to the salesman. 6 Use the scanner on the licence. Give the licence to the salesman. Give the licence copy to the salty sailor. Talk to the salty sailor. 2 Walk west, west. Use the west plaque. Get the hand. Walk east, east. Use the bucket on the well. Use the hand on the bucket. Use the handle. Use the handle. Use the bucket. Walk west. Use the switch. Use the passage. Use the hand on the palm reader. Walk south. Travel to the Lifeless Zone. Note: this is the last chance to finish any secondary goals. Warp to the Choking Nebula. 1 Walk southeast, east, southeast, east, southeast. Use the elevator. Use the Culthorpe. Use the elevator. Walk west. Use the keycard on the console. Walk southeast. Use the elevator. Kill the Culthorpe. Walk east, southeast. Kill the Culthorpe. Walk east, southeast. Kill the Culthorpe. Use the doors. Walk east. 4 Walk east, south, northwest. Wait until the cart arrives. Use the left catapult. Use the middle catapult. Use the right catapult before the middle rock falls. Walk east. 2 Walk west. Use the console. Walk southwest, west. Use the console. Walk southwest, west. Use the console. Walk southwest, west. Use the console. Use the conduit. Switch to Dan. Walk east, southeast, east. Use the console. Switch to Hole. Walk southwest. Kill the Culthorpe. Walk west. Use the conduit. Switch to Dan. Walk southwest, west. Use the console. Switch to Hole. Walk southwest. Kill the Culthorpe. Walk west. Use the conduit. Switch to Dan. Walk southwest, west. Use the console. Switch to Hole. Walk southwest. Kill the Culthorpe. Walk west. Use the conduit. Switch to Dan. Walk southwest, west. Use the console. Get the tin of paint. Wait until Gail Dronerod cleans his glasses. Open the north door. Wait until Gail Dronerod cleans his glasses. Use the printer. Wait until Gail Dronerod cleans his glasses. Use the paint on the printer. Wait until Gail Dronerod cleans his glasses. Use the printer. Use the ticket machine. Wait until Gail Dronerod calls “Next”. Give the ticket to Gail Dronerod. Choose either way. Travel to the Free Zone. Ask Hole about the bulletin board. Warp to Bergman Prime. Open communication to Le Jardin Restaurant. 13 Travel to the Protected Zone. Warp to Begurath 3. Beam down a redshirt. Walk west until you find the fishing boat. Talk to the fishing boat. 4 Use the tractor beam on the fishing boat. Walk around until the redshirt dies. Travel to the Lifeless Zone. Warp to Slovac 6. Beam down a redshirt. Shoot only the small fish. Keep beaming down redshirts until you have 50 fish. Travel to the Free Zone. Warp to Bergman Prime. Open communication to Le Jardin Restaurant. 2 Travel to the Protected Zone. Ask Hole to show the bulletin board. Warp to Remus 3. Open communications to the Grimbace University. 21 Warp to Frumious Prime. Buy the scanner from Dirty Laura’s Dealership. Tell Hole to scan the location. Buy or sell armaments from any location. Go hunting for a fight. Fight the police. Scan the police. Warp to Quorn 8. Tell Hole to scan the location. Warp to Earth. Tell Hole to scan the location. Warp to Thermus 8. Tell Hole to scan the location. Warp to Centre of Justice. Tell Hole to scan the location. Warp to Begurath 3. Tell Hole to scan the location. Warp to Remus 3. Tell Hole to scan the location. Make sure you have finished the “The Missing People” mission. Beam down a redshirt. Use the scanner on the book. Use the door. Go through the right exit. Use the scanner on the fragment. Use the vent. Go through the left exit. Use the book. Warp to the wormhole. Tell Hole to scan the location. Travel to the Lifeless Zone. Go hunting for a fight. Fight a crab. Scan the Crab. Fight a innocuous trader. Scan the Trader. Warp to Slovac 6. Tell Hole to scan the location. Warp to Itegen 5. Tell Hole to scan the location. Warp to Necronox Belt. Tell Hole to scan the location. Warp to the Choking Nebula. Tell Hole to scan the location. Warp to Gerald. Tell Hole to scan the location. Travel to the Free Zone. Go hunting for a fight. Fight a Culthorpe. Scan the Culthorpe. Fight an anti-social trader. Scan the trader. Warp to the Bloody Towel. Tell Hole to scan the location. Beam down a redskirt. Use the scanner on Whistler. Use the scanner on Barman. Use the scanner on the small man. Use the scanner on the game machine. Walk east, east. Warp to Bergman Prime. Tell Hole to scan the location. Warp to Cary 7. Tell Hole to scan the location. Warp to Tarabis 6. Tell Hole to scan the location. Beam down a redshirt. Use the doors. Use the scanner on the portrait. Walk east. Use the scanner on the creature. Use the scanner on the fridge(?). Walk west, west. Use the scanner on the thug. Walk east, south, west. Acquire one of the scepters by doing the appropriate part of the “Krun Scepters” mission. Warp to Warhol 3. Tell Hole to scan the location. Make sure you have finished the “The Think Tanks” mission. Beam down a redshirt. Use the scanner on the scepter. Walk west, west, north, north. Use the scanner on the salesman. Use the scanner on the salty sailor. Make sure you gave the salty sailor the copied license. Talk to the salty sailor. 2 Walk west. Use the scanner on the monument. Walk east. Talk to the salty sailor. 1 Walk around until you find a crate. Use the scanner on the crate. Walk around until the redshirt dies. Travel to the Protected Zone. Warp to Remus 3. Open communication to Grimbace University. 3 Travel to the Protected Zone. Ask Hole to show the bulletin board. Warp to Begurath 3. Open communications to Bernard Tospott. 12 Get the boat by doing the appropriate part from the “Gone Fishing” mission. Travel to the Free Zone. Warp to the Bloody Towel. Talk to the small man. 1 Defeat the game. 1 Defeat the game. 1 Defeat the game. Travel to the Lifeless Zone. Warp to Itegen 5. Beam down a redshirt. Walk south until you reach the scepter. Get the scepter. Walk around until the redshirt dies. Warp to Slovac 6. Beam down a redshirt. Shoot a harpoon at the object on the river bed. Travel to the Protected Zone. Warp to Remus 3. Make sure you have finished the “The Missing People” mission. Beam down a redshirt. Use the door. Go through the right exit. Open the panel. Use the wires until the leftmost display is opened. Use the vent. Go through the top exit. Get the gold scepter. Use the vent. Go through the left exit. Use the book. Warp to Belgurath 3. Open communications to Bernard Tospott. 1 Travel to the Free Zone. Warp to Tarabis 6. Talk to Bromide. Warp to the Bloody Towel. Talk to Bromide. Travel to the Protected Zone. Warp to the Thermus 8. Talk to Bromide.
PlanetArmamentsBaconburgersChocolatePornography
Remus 3406723
Frumious Prime542425
Begurath 3394717
Wormhole465919
Quorn 8428520
Thermus 8523823
PlanetArmamentsBaconburgersChocolatePornography
Slovac 6395920
Itegen 5466719
Necronox Belt403918
Wormhole3841416
PlanetArmamentsBaconburgersChocolatePornography
Bergman Prime2961215
Cary 73451119
Tarabis 63591013
Bloody Towel443812