Blackstar
Use the cabinet.
Use the table.
Use the answering machine.
Use the notebook.
Call Cam Grisel.
Leave the notebook.
Leave the table.
Walk to the door, southwest.
Use the garbage can.
Use the map.
Go to the local cemetery.
Use the can’o’death on the spider web.
Use the shovel.
Use the map.
Go to the police headquarters.
Use the heavy duty rubber glove on the plant.
Use the generic key on the door.
Enter through the door.
Use your tool on the padlocked locker.
Walk east.
Use the map.
Go to your apartment.
Walk to the east doorway, to the west door.
Use the table.
Use the notebook.
Call Cam Grisel.
Leave the notebook.
Leave the table.
Walk to the door, southwest.
Use the map.
Go to the police headquarters.
Talk to Cam Grisel.
Ask about the floppy disk.
Leave Cam Grisel.
Use the map.
Go to your apartment.
Walk to the east doorway, to the west door.
Use the table.
Use the notebook.
Call Prey.
Leave the notebook.
Leave the table.
Walk to the door, southwest.
Use the map.
Go to the Lone Wolf Bar.
Walk to the door.
Talk to Dark Wolf.
Ask about your mother.
Ask about the tribe.
Ask about weapons.
Leave Dark Wolf.
Walk southwest.
Use the map.
Go to the subway entrance.
Use the sturdy crowbar on the thug.
Go to Stauker Park.
Talk to Prey.
Ask about electronics.
Leave Prey.
Give the hundred bucks to Prey.
Go to the island shack.
Use the undergrowth.
Use the map.
Go to the computer store.
Use the electronic alarm disabler on the door.
Use the bag of heavy stones on the display case.
Use the map.
Go to your apartment.
Walk to the east doorway, to the west door.
Use the stolen laptop computer on the socket.
Use the mysterious floppy disk on the laptop.
Use the cabinet.
Use the plant.
Take the laptop.
Use the table.
Use the answering machine.
Use the notebook.
Call Cam Grisel.
Call Prey.
Leave the notebook.
Leave the table.
Walk to the door, southwest.
Use the map.
Go to the police headquarters.
Walk to the door.
Use the bulletin board.
Use the dark blue note.
Talk to the officer.
Ask about the locker room.
Leave the officer.
Walk east.
Use the map.
Go to the den of adult entertainment.
Walk to the door.
Give the doobs’a’plenty to the bouncer.
Walk to the door.
Give the stolen laptop computer to Prey.
Use the map.
Go to Stauker Park.
Talk to the man.
Give the hundred dollars to the man.
Use the map.
Go to the computer store.
Walk to the door.
Give the floppy of filth to the shopkeeper.
Walk north.
Use the map.
Go to your apartment.
Walk to the west door.
Talk to the shopkeeper.
Ask about equipment.
Leave the shopkeeper.
Give the reel-to-reel tape to the shopkeeper.
Use the map.
Go to the den of adult entertainment.
Walk to the door, north.
Talk to Robyn
Ask about Safe Harbor.
Leave Robyn.
Walk south, southeast.
Use the map.
Go to your apartment.
Walk to the east door, to the east door.
Use the tool on the east door.
Take the mirror.
Walk west, southwest.
Use the map.
Go to the den of adult entertainment.
Walk to the door, north.
Give the antique vanity mirror to Robyn.
Use the map.
Go to the island shack.
Walk to the small opening between the bushes.
Walk to the western teepee.
Talk to Sacred Bear.
Ask about your mother.
Ask about your father.
Leave Sacred Bear.
Walk east, east.
Use the map.
Go to your apartment.
Walk to the east doorway, to the west door.
Use the light switch.
Use the high-powered binoculars on the window.
Use the light switch.
Walk to the door, to the east door.
Talk to Jisel.
Ask about Safe Harbor.
Leave Jisel.
Walk west, west.
Use the map.
Go to Safe Harbor, Inc.
Walk to the door.
Talk to the man.
Ask about Safe Harbor.
Use the map.
Go to your apartment.
Walk to the east door, east, to the roof door.
Take the hacksaw.
Walk to the door, west.
Use the tool on the east door.
Walk southwest.
Use the map.
Go to the lone wolf bar.
Walk to the door.
Take the carton of smokes.
Walk southwest.
Use the map.
Go to Safe Harbor, Inc.
Walk west.
Use the strong hacksaw on the east bars.
Walk upstairs, upstairs, west.
Use the ‘melons’ in the picture.
Use the bottom drawer.
Walk southwest, south, southwest.
Use the strange wand on the hole in the plate.
Walk to the opening.
Take the necklace.
Walk southeast, south.
Use the map.
Go to the island shack.
Walk to the small opening between the bushes.
Walk to the western teepee.
Give the old indian necklace to Sacred Bear.
Walk east, east.
Use the map.
Go to your apartment.
Walk to the east doorway, to the west door.
Use the table.
Use the notebook.
Call Prey.
Leave the notebook.
Leave the table.
Walk to the door, southwest.
Use the map.
Go to the subway entrance.
Talk to Prey.
Ask about his friend.
Leave Prey.
Give the carton of smokes to Prey.
Go to the island shack.
Walk north.
Use the magnetic entrance card on the statue.
Talk to the Vet.
Ask about animals.
Ask about rabies.
Walk south.
Use the map.
Go to Safe Harbor, Inc.
Walk west.
Use the east bars.
Walk upstairs, upstairs, east.
Use the needle full of virus on Blaze Stalker.