Bureau 13

Search the newsstand. Use the quarter on the newsstand. Open the newsstand. Pick up the paper. Walk east, inside. Pick up the superglue. Push the ash tray. Push the ash tray. Make Thief pickpocket the sergeant. Use the superglue on the fire extinguisher. Push the ash tray. Walk northwest. Open the eastern desk drawer. Pick up the keys. Close the eastern desk drawer. Open the fuse box. Pick up the fuse. Push the circuit breaker. Close the fuse box. Walk north. Use the sheriff’s keys on the evidence locker door. Open the evidence locker door. Walk northeast. Pick up the camera. Pick up the police report. Pick up the evidence. Make Hacker look at the bomb fragments. Walk south, south, west, west, west. Open the door. Walk inside. Pick up the dry ice. Walk south, south. Open the door. Walk northwest. Wait until the attendent leaves. Open the door. Throw the dry ice to the locker room. Wait until the attendent leaves. Walk west. Open the window. Walk to the window. Pick up the waster basket. Pick up the aluminum foil. Search the open locker. Open the fuse box. Pick up the bad fuse. Make Hacker tinker on the bad fuse. Use the electronic fuse on the fuse box. Close the fuse box. Open the locker. Pick up the jacket. Search the jacket. Walk west, south, northwest. Wait until the attendent leaves. Walk west. Close the window. Walk southeast. Close the door. Walk south. Close the door. Walk east, east, east. Search the wall. Make Thief open the lock on the door. Use the brick on the door. Walk inside. Pick up the wire cutters. Open the filing cabinet. Pick up the file. Pick up the cassette tapes Search the desk. Use Answering Machine Tape 5 on the answering machine. Pick up Answering Machine Tape 5. Make Thief pick the cash register. Walk northwest, northeast, east. Open the dumpster. Search the dumpster. Walk west. Make Witch cast Divination on the security buzzer. Open the security buzzer.
If Witch is not part of the mission: show the AI computer box to the security guard. Walk inside.
Pick up the note. Look at the secretary’s note. Open the copier. Pick up the memo. Look at the office memo. Open the door to the security office. Walk northeast. Pick up the video tapes. Walk southeast. Open the door to Mr. Simpson’s office. Walk northwest. Open the smoke detector. Pick up the battery. Pick up the remote control. Open the painting. Push the control button. Use the battery on the remote. Use video tape 3 on the VCR. Use the remote control on the VCR. Pick up video tape 3. Pick up the VCR tape from the safe. Use video tape 4 on the VCR. Use the remote control on the VCR. Walk northeast, southeast, southwest, south, east. Open the door. Walk inside. Give JPs van key to the night manager. Pick up the items. Walk south. Close the door. Walk southwest. Use the magnetic scan card on the RV. Enter the RV. Leave the RV. Look at JPs battle journal. Walk south, west, west, west, west, north. Walk south, east, east, east, south, into the RV. Engage autodrive. Go to the clearing in the woods. Walk east, north. Pick up the tree limb. Walk south. Use the tree limb on the road. Wait until the truck arrives. Enter the truck. Open the door. Walk inside. Pick up the wood saw. Open the fuse box. Push the button. Close the fuse box. Walk south. Close the door. Walk to the scaffolding. Use the level 4 AI badge on the western door. Walk west. Push the elevator access control. > 2112 Walk to the elevator to the sub basement. Look at the trip wire. Use the wire cutters on the trip wire. Open the door. Walk north. Pick up the ledger. Look at the ledger. Walk southwest. Close the door. Walk southeast, east. Close the western door. Walk south, west, west, west, into the RV. Access the RV database. > HOUSTON > STERLING > SAWBUCK > CARVER > COTTON Engage the autodrive. Go to the suburbs. Walk west, west, southwest. Open the trunk. Pick up the items in the car. Close the trunk. Walk west. Use the crowbar on the book return box. Open the book return box. Pick up the book. Close the book return box. Look at the book on botany. Walk west. Let Thief pick the lock. Open the window. Go in through the window. Pick up the assignment list. Look at the assignment list. Walk south. Close the window. Walk south. Use the crowbar on the door. Open the door. Walk north. Push the computer. > DEMON CONTAINMENT Leave the computer. Walk to the basement. Search the second bookcase from the left. Walk upstairs, southwest. Close the door Walk southeast, southeast. Use the crowbar on the front door. Open the front door. Walk inside. Push the answering machine. Walk into the garage. Open the second cabinet from the left. Pick up the book. Look at Jane’s book of bombs. Close the second cabinet from the left. Walk south. Close the front door. Walk east. Use the crowbar on the front door. Open the front door. Walk inside. Pick up the vampire hunter’s kit. Look at the vampire hunter’s kit. Walk southeast. Close the door. Search the trash. Open the door. Walk northwest, northwest. Close the front door. Walk southeast. Search Dennis Sterling. Use the wire cutters on the RV. Walk east. Look at the door. Use the crowbar on the front door. Open the front door. Walk inside. Pick up the book. Look at the book of magic. Walk north. Close the front door. Walk west, west, west, southwest, west. Walk west, west, west, west, west, west. Walk to the bouncer. 1 Open the door. Walk inside. Open the door. Walk northeast. Open the door. Walk north. Search the coffin. Look at the note to the band. Walk south. Close the door. Walk south. Close the door. Walk south. Close the door. Walk west. Search the poster. Open the poster. Walk inside. 111 Pick up the depressants. Pick up the stimulants. Walk northwest. Close the poster. Walk east, east. Open the bus. Search Edward Houston. Close the bus. Walk east, east, downstairs. Walk to Clyde Carver. Walk to Clyde Carver. Walk to Clyde Carver. Walk to Clyde Carver. Walk to Clyde Carver. Walk to Clyde Carver. Walk to Clyde Carver. Walk east. Search Clyde Carver. Walk northwest, northwest, west. Open the door. Walk inside. Pick up the amulet. 3 Pick up the drug. Pick up the powder. Pick up the potion. Pick up the charm. Give the amulet to Myra. Walk south. Close the door. Follow the cat southeast, southeast, south, southeast. Follow the cat southeast, southeast, southeast. Wait until the cat leaves. Walk into the RV. Engage autodrive. Go to the cemetery. Follow the cat west, east, north. Open the door. Walk inside. Attack Veronica Cotton. If the team only consist out of Priest, search Veronica Cotton. Walk south. Close the door. Walk south, southeast. Use the camera on the defaced tombstone. Use the shovel on the grave of Spike Clemmins. Open the coffin. Walk south. Open the door. Walk inside. Talk to Father Dominic. 11 Open the door. Walk east. Open the eastern door. Walk east. Pick up the crucifix. Search the floor. Open the floor. Close the floor. Walk west. Close the eastern door. Use the finger bone on the blood. Walk west. Close the door. Give the photo of the tombstone to Father Dominic. Walk south. Close the door. Walk west. Use the wood saw on the dogwood tree. Use the wood saw on the dogwood tree limb. Use the finger bone on the dogwood disc. Walk south, west. Use the crucifix on Stellerex. Walk west. Open the mausoleum. Enter the mausoleum. Walk south, east, east, north, west. Walk east, southeast, into the RV. Go to the clearing in the woods. Walk southeast, southeast, east, to the scaffolding. Use the level 6 AI badge on the eastern door. Walk east. Wait until the guard leaves. Use the depressants on the coffee cup. Walk south, east. Search the guard. Use the level 7 AI badge on the door. Walk north, east. Make Witch cast Divination on the northern door. Walk south. Use the stimulants on the programmer. Talk to the programmer. Walk east. Open the door. Pick up the EMP device. Walk north, southwest. Use the level 7 AI badge on the door. Push the bust. Walk northeast. Use the EMP device on the floor. Walk south. Push the bust. Walk northwest, southeast. Open the door. Use the EMP device on the pedestal. Walk north, south, north. Search the yellow wall. Walk to the yellow wall. Talk to Ted Simpson. Walk to the chair. Use the EMP device on the virus. Push the mainframe.