|
| |
Ballyhoo
Designer: | | Jeff O'Neill |
Publisher: | | Infocom |
Year: | | 1985 |
|
Tags: Modern, Mystery, Text-based |
|
| |
Bargon Attack
Designer: | | Clause Marc, Serge Marc |
Publisher: | | Coktel Vision |
Year: | | 1992 |
|
Tags: Cartoon, Humor, Science Fiction |
|
| |
Batman Returns
Designer: | | |
Publisher: | | GameTek |
Year: | | 1992 |
|
Tags: Cartoon, Licensed, Third-person |
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| |
Ben Jordan, Paranormal Investigator Case #1: In Search of the Skunk-Ape
Designer: | | Francisco Gonzalez |
Publisher: | | MonkeyGames Entertainment |
Year: | | 2004 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Ben Jordan, Paranormal Investigator Case #1: In Search of the Skunk-Ape, Deluxe Edition
Designer: | | Francisco Gonzalez |
Publisher: | | Grundislav Games |
Year: | | 2006 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Ben Jordan, Paranormal Investigator Case #2: The Lost Galleon of the Salton Sea
Designer: | | Francisco Gonzalez |
Publisher: | | MonkeyGames Entertainment |
Year: | | 2004 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Ben Jordan, Paranormal Investigator Case #3: The Sorceress of Smailholm
Designer: | | Francisco Gonzalez |
Publisher: | | MonkeyGames Entertainment |
Year: | | 2006 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Ben Jordan, Paranormal Investigator Case #4: Horror at Number 50
Designer: | | Francisco Gonzalez |
Publisher: | | Grundislav Games |
Year: | | 2006 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
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| |
Ben Jordan, Paranormal Investigator Case #5: Land of the Rising Dead
Designer: | | Francisco Gonzalez |
Publisher: | | Grundislav Games |
Year: | | 2006 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Beneath a Steel Sky
Designer: | | Charles Cecil, Dave Cummins |
Publisher: | | Virgin Interactive |
Year: | | 1994 |
|
Tags: Cartoon, Cyberpunk, Third-person |
|
| |
Bestowers of Eternity
Designer: | | David Gilbert |
Publisher: | | David Gilbert |
Year: | | 2005 |
|
Tags: Adventure Game Studio, Fantasy, Modern, Third-person |
|
| |
The Big Red Adventure
Designer: | | |
Publisher: | | Dynabyte |
Year: | | 1994 |
|
Tags: Cartoon, Modern, Third-person |
|
| |
The Black Cauldron
Designer: | | Al Lowe |
Publisher: | | Sierra |
Year: | | 1986 |
|
Tags: Adventure Game Interpreter, Fantasy, Licensed, Third-person |
|
| |
Blackstar
Designer: | | Thomas Vitacco |
Publisher: | | Worwyk Software |
Year: | | 1995 |
|
Tags: Mature, Mystery |
|
| |
Blackwell Convergence
Designer: | | Dave Gilbert |
Publisher: | | Wadjet Eye Games |
Year: | | 2009 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
The Blackwell Legacy
Designer: | | Dave Gilbert |
Publisher: | | Wadjet Eye games |
Year: | | 2006 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
Blackwell Unbound
Designer: | | Dave Gilbert |
Publisher: | | Wadjet Eye Games |
Year: | | 2007 |
|
Tags: Adventure Game Studio, Mystery, Third-person |
|
| |
A Bloody Life: A Day In The Life Of An Unfortunate Physician Caught Up In A Soap Opera
Designer: | | Quentin D. Thompson |
Publisher: | | The Theatre Of The Sensible |
Year: | | |
|
Tags: Adventure Game Toolkit, Text-based |
|
| |
Blue Force
Designer: | | Jim Walls |
Publisher: | | Tsunami |
Year: | | 1993 |
|
Tags: Modern, Organization, Third-person |
|
| |
Book of Spells
Designer: | | Spyros |
Publisher: | | Attic Window Games |
Year: | | 2000 |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Border Zone: A Game of Intrigue
Designer: | | Marc Blank |
Publisher: | | Infocom |
Year: | | 1987 |
|
Tags: Mystery, Organization, Text-based |
|
| |
Borrowed Time
Designer: | | |
Publisher: | | Activision |
Year: | | 1985 |
|
Tags: Text-based |
|
| |
Broken Sword II: The Smoking Mirror
Designer: | | Charles Cecil |
Publisher: | | Virgin Interactive |
Year: | | 1997 |
|
Tags: Cartoon, Third-person |
|
| |
Broken Sword: The Shadow of the Templars
Designer: | | Charles Cecil |
Publisher: | | Virgin Interactive |
Year: | | 1994 |
|
Tags: Cartoon, Third-person |
|
| |
Bureau 13
Designer: | | |
Publisher: | | GameTek |
Year: | | 1995 |
|
Tags: Cyberpunk, Licensed, Third-person |
|
| |
Bureaucracy: A Paranoid Fantasy
Designer: | | Douglas Adams |
Publisher: | | Infocom |
Year: | | 1987 |
|
Tags: Humor, Organization, Text-based |
|
| |
Callahan’s Crosstime Saloon
Designer: | | Josh Mandel |
Publisher: | | Legend Entertainment |
Year: | | 1997 |
|
Tags: First-person, Science Fiction |
|
| |
Calsoon 2: The Legend of the Looncalsoon
Designer: | | Chrille Blomqvist |
Publisher: | | GASPOP software |
Year: | | 2002 |
|
Tags: Adventure Game Studio, Humor, Modern, Third-person |
|
| |
Castle Adventure
Designer: | | Kevin Bales |
Publisher: | | Kevin Bales |
Year: | | 1984 |
|
Tags: Third-person |
|
| |
Cedric and the Revolution
Designer: | | Bernie |
Publisher: | | Bernie |
Year: | | 2005 |
|
Tags: Adventure Game Studio, Fantasy, Humor, Third-person |
|
| |
Chamber of The Sci-Mutant Priestess
Designer: | | Philippe Ulrich |
Publisher: | | Mindscape |
Year: | | 1989 |
|
Tags: First-person, Science Fiction |
|
| |
Chaos in Space
Designer: | | Richard Kelly |
Publisher: | | Richard Kelly |
Year: | | 2001 |
|
Tags: Text-based |
|
| |
Chewy: ESC from F5
Designer: | | |
Publisher: | | Blue Byte |
Year: | | 1996 |
|
Tags: Cartoon, Humor, Science Fiction, Third-person |
|
| |
Chick Chaser
Designer: | | Pedro 'aussie' Scribe |
Publisher: | | Aussiesoft |
Year: | | 2005 |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Chronomaster
Designer: | | Roger Zelazny, Jane Lindskold |
Publisher: | | Intracorp |
Year: | | 1995 |
|
Tags: Science Fiction, Third-person |
|
| |
Circuit’s Edge
Designer: | | Michael E. Moore, Michael Legg |
Publisher: | | Infocom |
Year: | | 1988 |
|
Tags: Cyberpunk, First-person, Mystery |
|
| |
Cirque de Zale
Designer: | | Rebecca Clements |
Publisher: | | Mushroom Republic |
Year: | | 2003 |
|
Tags: Adventure Game Studio, Humor, Third-person |
|
| |
The City of Lost Children
Designer: | | |
Publisher: | | Psygnosis |
Year: | | 1997 |
|
Tags: Horror, Licensed, Third-person |
|
| |
Codename: Iceman
Designer: | | Jim Walls |
Publisher: | | Sierra |
Year: | | 1992 |
|
Tags: Organization, Sierra's Creative Interpreter |
|
| |
Companions of Xanth
Designer: | | Mike Verdu |
Publisher: | | Legend Entertainment |
Year: | | 1993 |
|
Tags: Fantasy, Text-based |
|
| |
Conquests of Camelot
Designer: | | Christy Marx |
Publisher: | | Sierra |
Year: | | 1990 |
|
Tags: Mythology, Third-person |
|
| |
Conquests of the Longbow
Designer: | | Christy Marx |
Publisher: | | SIerra |
Year: | | 1992 |
|
Tags: Third-person |
|
| |
Countdown
Designer: | | Brent Ericson, Chris Jones |
Publisher: | | Access Software |
Year: | | 1990 |
|
Tags: Modern, Third-person |
|
| |
Crave
Designer: | | Richard Evans |
Publisher: | | Richard Evans |
Year: | | 2004 |
|
Tags: Adventure Game Studio, Mature, Third-person |
|
| |
Crime Time
Designer: | | |
Publisher: | | Starbyte Software |
Year: | | 1993 |
|
Tags: First-person, Mystery |
|
| |
Cruise for a Corpse
Designer: | | Paul Cuisset, Dennis Mercier, Phillippe Chastel |
Publisher: | | Delphine Software |
Year: | | 1991 |
|
Tags: Mystery, Third-person |
|
| |
Cubert Badbone, P.I.
Designer: | | Deirdre Kiai |
Publisher: | | Deirdre Kiai |
Year: | | 2002 |
|
Tags: Mystery, Science Fiction, Third-person |
|
| |
Curse of Enchantia
Designer: | | Robert Toone, Ian Sabine |
Publisher: | | Core Design |
Year: | | 1992 |
|
Tags: Fantasy, Third-person |
|
| |
Cutthroats
Designer: | | |
Publisher: | | Infocom |
Year: | | 1984 |
|
Tags: Text-based |
|
| |
Da New Guys
Designer: | | |
Publisher: | | Wadjet Eye Games |
Year: | | |
|
Tags: Adventure Game Studio, Modern, Third-person |
|