|
| |
Lure of the Temptress
Designer: | | Dave Cummins |
Publisher: | | Virgin Interactive |
Year: | | 1991 |
|
Tags: Fantasy, Third-person |
|
| |
The Lurking Horror
Designer: | | Dave Lebling |
Publisher: | | Infocom |
Year: | | 1984 |
|
Tags: Horror, Modern, Text-based |
|
| |
Manhunter 2: San Francisco
Designer: | | Dave Murry, Barry Murry, Dee Dee Murry |
Publisher: | | Sierra |
Year: | | 1989 |
|
Tags: Cyberpunk, Organization |
|
| |
Manhunter: New York
Designer: | | Dave Murry, Barry Murry, Dee Dee Murry |
Publisher: | | Sierra |
Year: | | 1988 |
|
Tags: Cyberpunk, Organization |
|
| |
Maniac Mansion
Designer: | | Ron Gilbert, Gary Winnick |
Publisher: | | LucasArts |
Year: | | 1987 |
|
Tags: Mystery, Third-person |
|
| |
Martian Memorandum
Designer: | | Brent Erickson, Chris Jones |
Publisher: | | Access Software |
Year: | | 1991 |
|
Tags: Mystery |
|
| |
Mean Streets
Designer: | | Bruce Carver |
Publisher: | | Access Software |
Year: | | 1989 |
|
Tags: Mystery |
|
| |
Mel Odius goes Six String Searchin’
Designer: | | Thomas Vitacco, Cliff Bedore |
Publisher: | | Worwyk Software |
Year: | | 1992 |
|
Tags: Modern, Mystery, Third-person |
|
| |
A Mind Forever Voyaging
Designer: | | Steve Meretzky |
Publisher: | | Infocom |
Year: | | 1985 |
|
Tags: Science Fiction, Text-based |
|
| |
Mission Critical
Designer: | | Mike Verdu |
Publisher: | | Legend Entertainment |
Year: | | 1995 |
|
Tags: First-person, Science Fiction |
|
| |
Monkey Island 1: The Secret of Monkey Island
Designer: | | |
Publisher: | | LucasArts |
Year: | | 1990 |
|
Tags: Humor, Third-person |
|
| |
Monkey Island 2: LeChuck’s Revenge
Designer: | | Ron Gilbert |
Publisher: | | LucasArts |
Year: | | 1991 |
|
Tags: Humor, Third-person |
|
| |
Monkey Island 3: The Curse of Monkey Island
Designer: | | |
Publisher: | | LucasArts |
Year: | | 1997 |
|
Tags: Humor, Third-person |
|
| |
Moonmist
Designer: | | |
Publisher: | | Infocom |
Year: | | 1986 |
|
Tags: Text-based |
|
| |
Mourir en Mer
Designer: | | Daniel Muller |
Publisher: | | Digital Mind Studio |
Year: | | |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Murders in Space
Designer: | | |
Publisher: | | Infogrames |
Year: | | 1990 |
|
Tags: Mystery, Third-person |
|
| |
Mysterious Adventures 1: The Golden Baton
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1981 |
|
Tags: Fantasy, Text-based |
|
| |
Mysterious Adventures 10: Ten Little Indians
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1983 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 11: Waxworks
Designer: | | Brian Howarth, Cliff Ogden |
Publisher: | | Adventure International |
Year: | | 1983 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 2: The Time Machine
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1981 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 3: Arrow of Death, Part 1
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1981 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 4: Arrow of Death, Part 2
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1982 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 5: Escape from Pulsar 7
Designer: | | Brian Howarth, Wherner Barnes |
Publisher: | | Adventure International |
Year: | | 1982 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 6: Circus
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1982 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 7: Feasibility Experiment
Designer: | | Brian Howarth, Wherner Barnes |
Publisher: | | Adventure International |
Year: | | 1982 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 8: The Wizard of Akyrz
Designer: | | Brian Howarth, Cliff Ogden |
Publisher: | | Adventure International |
Year: | | 1983 |
|
Tags: Text-based |
|
| |
Mysterious Adventures 9: Perseus and Andromeda
Designer: | | Brian Howarth |
Publisher: | | Adventure International |
Year: | | 1983 |
|
Tags: Text-based |
|
| |
MythMaster: A Vagabond’s Adventure
Designer: | | Carol L. Standley |
Publisher: | | Carol L. Standley |
Year: | | |
|
Tags: Fantasy, Third-person |
|
| |
Nancy Drew Dossier: Lights, Camera, Curses!
Designer: | | Mari Tokuda, Michael Paganini |
Publisher: | | Her Interactive |
Year: | | 2008 |
|
Tags: First-person, Mystery |
|
| |
Nancy Drew Dossier: Resorting to Danger!
Designer: | | Mari Tokuda |
Publisher: | | Her Interactive |
Year: | | 2009 |
|
Tags: First-person, Mystery |
|
| |
Nancy Drew: Curse of Blackmoor Manor
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2004 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Danger by Design
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2006 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Danger on Deception Island
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2003 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Ghost Dogs of Moon Lake
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2002 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Last Train to Blue Moon Canyon
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2005 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Secret of the Old Clock
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2005 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Secret of the Scarlet Hand
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2002 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: Secrets Can Kill Remastered
Designer: | | Robert Riedl,Tim Burke |
Publisher: | | Her Interactive |
Year: | | 2010 |
|
Tags: First-person, Mystery |
|
| |
Nancy Drew: The Creature of Kapu Cave
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2006 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nancy Drew: The Haunted Carousel
Designer: | | |
Publisher: | | Her Interactive |
Year: | | 2003 |
|
Tags: First-person, Mystery, Puzzle |
|
| |
Nedy’s Adventure: The curse of Vera
Designer: | | Copinstar |
Publisher: | | Copinstar |
Year: | | |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Neuromancer
Designer: | | Troy Miles |
Publisher: | | Interplay |
Year: | | 1990 |
|
Tags: Cyberpunk |
|
| |
The Neverhood
Designer: | | Brian Belfield, Eric Ciccone |
Publisher: | | |
Year: | | 1995 |
|
|
|
| |
The New Adventures of Zak McKracken
Designer: | | |
Publisher: | | |
Year: | | |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Nick Bounty: A Case of the Crabs
Designer: | | Mark Darin |
Publisher: | | Pinhead Games |
Year: | | |
|
Tags: Humor, Mystery, Third-person |
|
| |
Nick Bounty: The Goat in the Grey Fedora
Designer: | | Mark Darin, Ron Watt, Jason Ellis |
Publisher: | | Pinhead Games |
Year: | | |
|
Tags: Humor, Mystery, Third-person |
|
| |
Nick it and Run!
Designer: | | |
Publisher: | | Aussiesoft |
Year: | | 2003 |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Nippon Safes Inc.
Designer: | | |
Publisher: | | Dynabyte |
Year: | | 1992 |
|
Tags: Modern |
|
| |
No-Action Jackson
Designer: | | Britton O'Toole |
Publisher: | | Britton O'Toole |
Year: | | |
|
Tags: Adventure Game Studio, Third-person |
|
| |
Nord and Bert Couldn’t Make Head or Tail of It
Designer: | | Jeff O'Neill |
Publisher: | | Infocom |
Year: | | |
|
Tags: Text-based |
|