|
 | |
Reality on the Norm 036: The Tapestry
Designer: | | Dylan Downing |
Publisher: | | Dylan Downing |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 037: The Underworld
Designer: | | Kunafits |
Publisher: | | Darko Productions |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 038: Defender of RON
Designer: | | Valentijn Gilissen |
Publisher: | | Valentijn Gilissen |
Year: | | 2002 |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 040: Purity of the Surf
Designer: | | David Gilbert |
Publisher: | | David Gilbert |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 042: Koalas and Con-men and Krakens and Catholics and Kerfuffles and Chicanery and Kayaks and Codeine and Knapweed. And Cossaks.
Designer: | | Creed Malay,Denzil Quixode |
Publisher: | | Creed Malay,Denzil Quixode |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 043: The Phantom Inheritence
Designer: | | Gabriel Fortuna |
Publisher: | | Gabriel Fortuna |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 044: A Better Mouse Trap
Designer: | | David Gilbert |
Publisher: | | David Gilbert |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 051: Shadows of RON
Designer: | | |
Publisher: | | |
Year: | | |
|
|
|
 | |
Reality on the Norm 052: MI5 Bob
Designer: | | Richy Arnold |
Publisher: | | Richy Arnold |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Reality on the Norm 054: Before the Legacy
Designer: | | |
Publisher: | | |
Year: | | |
|
Tags: Adventure Game Studio |
|
 | |
Return to Ringworld
Designer: | | Ken Allen |
Publisher: | | Tsunami |
Year: | | 1994 |
|
Tags: Science Fiction, Third-person |
|
 | |
Rex Nebular and the Cosmic Gender Benders
Designer: | | Matt Gruson |
Publisher: | | Microprose |
Year: | | 1992 |
|
Tags: Humor, Science Fiction, Third-person |
|
 | |
Ringworld: Revenge of the Patriach
Designer: | | Robert E. Heitman,Chris Hoyt,John Jarrett |
Publisher: | | Tsunami |
Year: | | 1992 |
|
Tags: Science Fiction, Third-person |
|
 | |
Rob Blanc I: The Better Days of a Defender of the Universe
Designer: | | Ben Croshaw |
Publisher: | | Ben Croshaw |
Year: | | 2000 |
|
Tags: Adventure Game Studio, Science Fiction, Third-person |
|
 | |
Rob Blanc II: Planet of the Pasteurized Pestilence
Designer: | | Ben Croshaw |
Publisher: | | Ben Croshaw |
Year: | | 2000 |
|
Tags: Adventure Game Studio, Science Fiction, Third-person |
|
 | |
Rob Blanc III: The Temporal Terrorists
Designer: | | Ben Croshaw |
Publisher: | | Ben Croshaw |
Year: | | 2000 |
|
Tags: Adventure Game Studio, Science Fiction, Third-person |
|
 | |
Robotragedy
Designer: | | Pijin Pastrana |
Publisher: | | PPA Entertainment |
Year: | | 2005 |
|
Tags: Adventure Game Studio, Science Fiction, Third-person |
|
 | |
Sam and Max Hit the Road
Designer: | | |
Publisher: | | LucasArts |
Year: | | 1993 |
|
Tags: Humor, SCUMM, Third-person |
|
 | |
Scapeghost: Haunted House
Designer: | | Pete Austin,Mike Austin,Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1989 |
|
Tags: Text-based |
|
 | |
Scapeghost: November Graveyard
Designer: | | Pete Austin,Mike Austin,Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1989 |
|
Tags: Text-based |
|
 | |
Scapeghost: Poltergeist
Designer: | | Pete Austin,Mike Austin,Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1989 |
|
Tags: Text-based |
|
| |
The Search For Princess Alandria
Designer: | | Jason Billard |
Publisher: | | Jason Billard |
Year: | | 1999 |
|
Tags: Adventure Game Toolkit, Text-based |
|
 | |
Seastalker: The Ultramarine Bioceptor
Designer: | | |
Publisher: | | Infocom |
Year: | | 1984 |
|
Tags: Text-based |
|
 | |
A Second Face
Designer: | | Jospin Le Woltaire |
Publisher: | | Freeware |
Year: | | 2008 |
|
Tags: Adventure Game Studio, Cyberpunk, Science Fiction, Third-person |
|
 | |
Shadow of the Comet
Designer: | | |
Publisher: | | Infogrames |
Year: | | 1994 |
|
Tags: Horror, Modern |
|
 | |
ShadowForce
Designer: | | Patrick Maidorn |
Publisher: | | MVP-Software |
Year: | | |
|
Tags: Organization |
|
 | |
Shadowgate
Designer: | | |
Publisher: | | Icom Simulations Inc |
Year: | | 1986 |
|
|
|
 | |
Shannara
Designer: | | |
Publisher: | | Legend Entertainment |
Year: | | 1995 |
|
Tags: Text-based |
|
 | |
Sherlock: The Riddle of the Crown Jewels
Designer: | | Bob Bates |
Publisher: | | Infocom |
Year: | | 1987 |
|
Tags: Text-based |
|
 | |
Silicon Dreams: Return to Eden
Designer: | | Pete Austin, Mike Austin, Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1986 |
|
Tags: Science Fiction, Text-based |
|
 | |
Silicon Dreams: Snowball
Designer: | | Pete Austin, Mike Austin, Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1986 |
|
Tags: Science Fiction, Text-based |
|
 | |
Silicon Dreams: Worm in Paradise
Designer: | | Pete Austin, Mike Austin, Nick Austin |
Publisher: | | Level 9 Computing |
Year: | | 1986 |
|
Tags: Science Fiction, Text-based |
|
 | |
Simon the Sorcerer
Designer: | | Mike Woodroffe |
Publisher: | | Adventure Soft |
Year: | | 1991 |
|
Tags: Fantasy, Humor, Third-person |
|
 | |
Simon the Sorcerer 2: The Lion, The Wizard and The Wardrobe
Designer: | | Mike Woodroffe |
Publisher: | | Adventure Soft |
Year: | | 1992 |
|
Tags: Fantasy, Humor, Third-person |
|
 | |
Sorcerer
Designer: | | |
Publisher: | | Infocom |
Year: | | 1984 |
|
Tags: Fantasy, Text-based |
|
 | |
The Sorceror’s Appraisal
Designer: | | Ben Croshaw |
Publisher: | | Ben Croshaw |
Year: | | |
|
Tags: Adventure Game Interpreter, Third-person |
|
 | |
Space Quest 0: Replicated
Designer: | | Jefferson Stewart |
Publisher: | | Jefferson Stewart |
Year: | | |
|
Tags: Adventure Game Interpreter, Humor, Science Fiction, Third-person |
|
 | |
Space Quest I VGA: The Sarien Encounter
Designer: | | |
Publisher: | | Sierra |
Year: | | 1991 |
|
Tags: Humor, Science Fiction, Sierra's Creative Interpreter, Third-person |
|
 | |
Space Quest I: The Sarien Encounter
Designer: | | Mark Crowe, Scott Murphy |
Publisher: | | Sierra |
Year: | | 1986 |
|
Tags: Adventure Game Interpreter, Humor, Science Fiction, Third-person |
|
 | |
Space Quest II: Vohaul’s Revenge
Designer: | | Mark Crowe, Scott Murphy |
Publisher: | | Sierra |
Year: | | |
|
Tags: Adventure Game Interpreter, Humor, Science Fiction, Third-person |
|
 | |
Space Quest III: Two Guys from Andromeda
Designer: | | Mark Crowe, Scott Murphy |
Publisher: | | Sierra |
Year: | | 1988 |
|
Tags: Adventure Game Interpreter, Humor, Science Fiction, Third-person |
|
 | |
Space Quest IV: Roger Wilco and the Time Rippers
Designer: | | |
Publisher: | | Sierra |
Year: | | 1992 |
|
Tags: Humor, Science Fiction, Sierra's Creative Interpreter, Third-person |
|
 | |
Space Quest V: The Next Mutation
Designer: | | Mark Crowe |
Publisher: | | Sierra |
Year: | | 1993 |
|
Tags: Humor, Science Fiction, Sierra's Creative Interpreter, Third-person |
|
 | |
Space Quest VI: Roger Wilco in the Spinal Frontier
Designer: | | Josh Mandel, Scott Murphy |
Publisher: | | Sierra |
Year: | | 1995 |
|
Tags: Cartoon, Humor, Science Fiction, Sierra's Creative Interpreter, Third-person |
|
 | |
Space Quest: The Lost Chapter
Designer: | | Vonster D Monster |
Publisher: | | Vonster D Monster |
Year: | | 2001 |
|
Tags: Adventure Game Interpreter, Humor, Science Fiction, Third-person |
|
 | |
Spellbreaker
Designer: | | |
Publisher: | | Infocom |
Year: | | 1986 |
|
Tags: Fantasy, Text-based |
|
 | |
Spellcasting 101: Sorcerers Get All The Girls
Designer: | | Steve Meretzsky |
Publisher: | | Legend Entertainment |
Year: | | 1990 |
|
Tags: Fantasy, Humor, Text-based |
|
 | |
Spellcasting 201: The Sorcerer’s Appliance
Designer: | | Steve Meretzsky |
Publisher: | | Legend Entertainment |
Year: | | 1991 |
|
Tags: Fantasy, Humor, Text-based |
|
 | |
Spellcasting 301: Spring Break
Designer: | | Steve Meretzsky |
Publisher: | | Legend Entertainment |
Year: | | 1992 |
|
Tags: Fantasy, Humor, Text-based |
|
 | |
Star Trek: 25th Anniversary
Designer: | | |
Publisher: | | Interplay |
Year: | | 1992 |
|
Tags: Science Fiction, Third-person |
|