Cirque de Zale
Walk northeast.
Open the cabin door.
Walk to the cabin door.
Pick up the wolf head.
Walk west.
Talk to Little Red Riding Hoodie.
3–3–3–5
Use the wolf head on Little Red Riding Hoodie.
Pick up the basket of goodies.
Walk west.
Pick up the dog.
Walk east, south.
Talk to the pimp.
2–3
Give the basket of goodies to the pimp.
Walk southeast, east.
Use the dog on the cat.
Pick up the cat fur.
Open the cottage door.
Walk to the doorway.
Talk to Crazy Old Granny Meg.
1–1–1–4
Give the cat fur to Crazy Old Granny Meg.
Look at the poorly balanced jar.
Walk south, west, west.
Talk to the old man.
2–3
Walk to the alleyway.
Use the sleeping potion on the pie.
Walk to the street, to the Guild doors.
Walk southeast, east, east, to the circus, to the circus entrance.
Talk to the Ringmaster.
1–1–1
Talk to Missy.
3–3
Give the pamphlet to Missy.
Talk to Strongman.
3–3
Give the poster to Strongman.
Pick up the face paint.
Walk east, south.
Talk to the south cricket player.
2–2–4
Look at the face paint.
Give the face paint to the cricket player.
Walk east.
Talk to the kids.
2–2–3
Talk to the mother.
1–1–1–1–1
Give the hairy doll to the mother.
Pick up the little bike.
Walk west, west, west, west.
Look at the carved sign.
Walk upstairs.
Talk to Drew Lander.
1–1–1–1–2
Talk to Drew Lander.
1–3
Give the glasses to Drew Lander.
1–1
Walk southeast, northeast.
Talk to the bear.
1–1–1–1–1–3
Give the little bike to the bear.
Walk west.
Talk to the fisherman.
1–1–3
Give the can o’seal to the fisherman.
Walk east, south, southeast, east.
Walk east, to the circus tent, to the circus entrance.
Talk to the Ringmaster.
3
Walk east, south, east.
Give the circus deed to the mother.
Walk west, west, west.
Give the circus deed to Zanebono.
2–3
Walk west.
Give the circus deed to Laria.
Talk to Adrastos.
2–2–2–2–2–1–2
Give the circus deed to Adrastos.
Walk north.
Give the circus deed to the bear.
Walk south, southeast, east, east.
Walk to the circus tent, to the circus entrance.
Give the colouring book to Welk.
Walk east.
Use the large low window.
Pick up the martini glass.
Pick up the umbrella.
Pick up the sun hat.
Walk to the jungle.
Give the fishing rod to Welk.
Walk north.
Use the pitchfork on the bird.
Pick up the blue lego brick.
Walk south, east.
Give the blue lego brick to Dustin.
Give the martini glass to Dustin.
Give the umbrella to Dustin.
Give the sun hat to Dustin.
Walk to the jungle.
Use the key on the cover.
Use the ladder.
Pick up the bat.
Use the bat on the device of destruction.