Dreamweb

The symbol is a circle with three line on the top part, and one on the bottom. Open the wallet on the table. Take the cashcard. Take the list. Use the list. Note the doorcode. Drop the list. Leave the wallet. Walk east. Open the micro cooker. Take the key. Leave the micro cooker. Take the cartridge from the crate. Use the button next to the exit. Walk east. Use the control. Walk west. Take the screwdriver from the car. Walk south, west. Travel to your flat. Walk west, north. Use the left keypad. Enter 5106. Walk west. Take the red cartridge. Open the interface. Put the cartridge labelled “Important!” in the interface. Leave the interface. Use the network screen. > LOGON RYAN > BLACKDRAGON > LIST > LIST CARTRIDGE > READ PRIVATE > LIST MAILBOX > READ LOUIS > EXIT Take the knife from the bed. Walk east, south, east. Use the lift control. Travel to Louis’ flat. Walk west. Walk west, south. Use the keypad. Enter 5238. Walk west. Talk to Louis. Take both trainers. Use both trainers. Open the unit. Take the card. Leave the unit. Look at the card. Walk east, north, east, south. Travel to Sparky’s Bar. Walk north. Talk to Sparky. Use the cashcard on the card scanner. Talk the east man. Walk south, west. Travel to the pool hall. Walk east. Talk to the assistant. Use the card on the reader. Drop the card. Walk north. Use the lift control. Walk south. Talk to the bartender. Note the door code. Walk west, west. Use the keypad. Enter 5222. Walk south. Talk to Mr. Silverman. Use the cashcard on the card scanner. Take the gun. Walk north, east, east, north. Use the lift control. Walk south, west, north. Travel to the Regency Hotel. Walk north. Talk to the receptionist. Use the cashcard on the card scanner. Take the keycard. Use the pad. Walk north. Use the keycard on the controls. Use the knife on the controls. Use the knife on the wire. Drop the keycard. Drop the knife. Walk south, west. Open the firepoint. Take the axe. Leave the firepoint. Walk east, north. Use the handle. Use the axe on the lift doors. Use the axe. Use the gun. Walk west, south. Use the gun. Talk to the keeper. Walk south, south, east. Use the west door. Use the key on the plinth. Walk east, south. Travel to your flat. Walk west, north. Use the left keypad. Enter 5106. Walk west. Use the network screen. > LIST NEWSNET > READ TVSPECIAL > EXIT Walk east, south, east. Use the lift control. Travel to Channel 6 Studios. Walk east, east, east, south, south, west. Talk to the old man. Use the gun. Use the control panel. Walk west, north. Take the brochure. Drop the brochure. Take the passcard. Walk west. Use the passcard on the door lock. Walk south. Drop the passcard. Use the screwdriver on the fusebox. Take the fuse. Drop the screwdriver. Walk north, east, east, north. Use the ladder. Open the winch control. Take the blown fuse. Drop the blown fuse. Put the fuse in the winch control. Leave the winch control. Use the winch control. Talk to the keeper. Walk south, south. Take the crystal. Walk west. Use the east door. Use the key on the plinth. Walk west. Travel to your flat. Walk west, north. Use the left keypad. Enter 5106. Walk west. Take the mug from the table. Note the logo on the mug. Open the interface. Take the cartridge from the interface. Drop the cartridge labelled “Important!”. Put the cartridge in the interface. Leave the interface. Use the network screen. > LIST CARTRIDGE > READ MEETING > READ CODE > EXIT Walk east, south, east. Use the lift control. Travel to Eden’s house. Use the keypad. Enter 2865. Walk north. Use the button. Walk east. Use the lift control. Walk west, west. Use the organiser on the bed. Press the key until you find Sartain Industries. Exit the organiser. Walk east, east. Use the lift control. Walk west, south, west. Travel to Sartain Industries. Use the keypad. Enter 7833. Walk north. Use the computer. Use the gun. Walk west, north. Use the lift control. Walk south. Use the crystal. Walk south. Open the briefcase. Take the papers. Leave the briefcase. Use the papers. Read through the papers until you find both addresses. Exit the papers. Drop the papers. Walk east, north, south, west. Use the gun. Talk to the keeper. Walk south. Use the east door. Use the key on the plinth. Walk west. Take the wire cutters. Walk north, north. Travel to Chapel’s house. Walk east. Talk to the policeman. Walk west. Use the wall. Walk south. Take the cartridge. Walk north. Use the wall. Walk west. Travel to the boathouse. Take the railing. Use the mug on the pipe. Walk east. Use the junction box. Use the railing on the junction box. Use the mug on the junction box. Drop the railing. Drop the mug. Use the hole in the balcony. Use the hole in the window. Talk to Underwood. Use the gun. Talk to the keeper. Walk south, south, west. Use the door. Use the key on the plinth. Walk north. Travel to your flat. Walk west, north. Use the left keypad. Enter 5106. Welk west. Open the interface. Take the cartridge from the interface. Drop the cartridge from Eden’s House. Put the cartridge in the interface. Leave the interface. Use the network screen. > LIST CARTRIDGE > LOGON BECKETT > SEPTIMUS > LIST CARTRIDGE > READ BRIEF > EXIT Walk east, south, east. Use the lift control. Travel to the ruined church. Use the wire cutters on the gate. Drop the wire cutters. Walk south. Take the hand. Walk south, south. Take the cloth. Take a candlestick. Take the candlestick. Drop the cloth. Drop a candlestick. Drop the candlestick. Use the hand on the hole. Use the altar. Use the hole. Open the jar. Take the gem. Use the stone slab. Take a gem. Take the gem. Take the rock. Use a gem on the stone tile. Use a gem on the stone tile. Use the gem on the stone tile. Walk east. Take a rock. Take the rock. Walk north. Use the statue. Reconstruct the symbol from the manual. Push the crystal. Walk south, south, east. Take the rock. Walk west, west, west. Take the rock. Walk north. Take the rock. Walk west. Take a rock. Take the rock. Walk east. Use all eight rocks on the cart. Use the cart. Walk south, south, west, south. Use the hole. Walk west, north, north, west, east.