Guilty
Take the medikit.
Use the medical kit.
Take the syringe from the medical kit.
Take the lunchbox.
Use the lunchbox.
Take the fork from the lunchbox.
Take the knife from the lunchbox.
Talk to the ship’s computer.
Use the console.
Survey.
Land.
Talk to the Ship’s Computer.
Walk northeast, north, to the platform.
Walk east, east, east.
Walk to the elevator.
Walk to the elevator.
Wait for Jack to arrive.
Talk to Jack.
1
Use the knife on the rope.
Use the knife on the cut rope.
Talk to the elevator shaft.
Walk to the elevator, east.
Take the pickaxe.
Put the pickaxe on the rope.
Walk west, west.
Put the grappling hook on the cavern roof.
Use the grappling rope.
Walk west.
Look at the corpse.
Walk east.
Use the grappling rope.
Walk east, to the elevator, west, north.
Take the left disk drive.
Put the identification card in the PCMMCCCLLIXIA slot.
Put the diagnostic cartridge on the console.
Take the secondary computer.
Put the circuit board in the main computer.
Put the disk in the right disk drive.
Use the console.
Take the right disk drive.
Walk west, west, west, west, west, west.
Put the disk in the Ship’s computer.
Talk to the Ship’s computer.
1
Talk to the Ship’s computer.
1
Use the console.
Take Off.
Use the console.
Survey.
Select Broygus.
Data.
Land.
Walk northeast, north, to the platform.
Walk east.
Take the stick.
Talk to the Colonel.
2–2–2–4
Take the spectacles.
Use the flagpole.
Walk east.
Put the stick on the fruit.
Use the empty syringe on the fruit.
Walk west, west, southeast.
Put the flag in the oildrum.
Put the monocle on the oildrum.
Use the full syringe on the coffee cup.
Walk to the tank.
Use the console.
Look at the window.
Use the console.
Move the three triangles to the square.
Fire.
Walk to the door.
Use the beacon.
Walk west, west, west.
Use the console.
Take Off.
Use the console.
Survey.
Select Gelt.
Data.
Land.
Walk northeast, north, to the platform.
Talk to the hostess.
1–5–2
Walk east, to the west on the second floor.
Talk to the concierge.
1–1–1–1–1–1–1–1–1–1–3–2
Walk east, east on the third floor.
Talk to Ruthie.
2–2
Walk north.
Talk to Tennent.
2–2–2–2–2–1–1
Walk west, west, east on the first floor.
Talk to the left gambler.
1–3–2
Give the credit chips to the left croupier.
Take a card.
Play the game and win.
Give the credit chips to the left croupier.
Play until the card you took reappears.
Take the card.
Lose the game.
Walk west, east on the third floor.
Talk to Ruthie.
2–2
Walk north.
Talk to Tennent.
1–
Walk west, west, west on the second floor.
Walk east, east on the third floor.
Talk to the receptionist.
1–1–1–1
Walk north.
Use the console.
Use the window key on the window.
Walk north, to the ledge.
Use the beacon.
Walk to the huge drop, west, west on the lowest floor.
Walk west, west, west.
Use the console.
Take Off.
Use the console.
Survey.
Select Lowe’s Planet.
Data.
Land.
Walk northeast, north, to the platform.
Talk to Narm.
1–1–1–1–1–1–1–1
Talk to the colonist leader.
2–1–1–1–2–1–2–1–1
Walk west, west.
Take the pack of flares.
Take the ammunition clip.
Take Narm’s gun.
Put the ammunition clip in the automatic rifle.
Walk west, west, west, west, northwest, northwest.
Walk northwest, west, northwest, west, west, east.
Walk east, east, east, west to the Spawner.
Use the automatic rifle on the left limb.
Use the automatic rifle on the right limb.
Use the automatic rifle on the head.
Use the pack of flares.
Use the flare.
Drop the lit flare.
Walk west.
Walk north, west, west.
Use the console.
Take Off.
Talk to the Ship’s computer.
1
Talk to the Ship’s computer.
1
Use the console.
Walk northeast, north.
Use the control panel.
Put the fork in the control panel.
Walk north.
Use the panel.
Move to the airlock.
Walk west, west.
Use the console.
Survey.
Co-ordinates.
Enter the co-ordinates from Broygus.
Co-ordinates.
Enter the co-ordinates from Gelt.
Triangulate.
Use the console.
Survey.
Choose Haven.
Land.
Walk northeast, north, to the platform.
Walk east, east, to the strange platform.
Walk to the window.
Walk east, east.
Take the bag of yeast.
Walk west.
Put the yeast in the vat.
Walk west.
Take the robe.
Use the robe.
Take the flower.
Use the flower.
Use the flower.
Use the flower.
Use the flower.
Use the flower.
Drop the flower.
Walk east.
Drop a petal.
Walk east.
Drop a petal.
Walk east.
Drop a petal.
Walk northeast.
Drop a petal.
Walk north.
Drop the petal.
Walk west.
Wait until Jack is sent into the light.
Walk north, northwest, west, west, west, west.
Talk to the Ship’s computer.
Walk northeast, north, east.
Walk east downstairs.
Take the electrical cord.
Walk east.
Talk to the grubby little man.
1–2–2–2–1–1–1–1–1
Take the electrical cord.
Put the short cord on the long cord.
Walk east, east.
Take the plug.
Put the plug on the joined cords.
Walk west.
Put the long extension on the electromagnet.
Walk southeast.
Take the shard.
Put the transatron shard on the shattered transatron.
Put the transatron on the dimensional anomaly.
Use the switch.
Use the switch.
Use the switch.
Wait until the droid arrives.
Talk to the droid.
Take the food pellet.
Use the food pellet.
Take the funnel.
Walk southwest.
Take the fire extinguisher.
Use the fire extinguisher on the thermostatic shield.
Wait until the droid arrives.
Talk to the droid.
Walk northwest, west.
Take the toy.
Take the pass card.
Walk northeast, east, southwest.
Take the open panel.
Walk east, northwest, north.
Take the coathanger.
Use the coathanger.
Put the pass card in the control panel.
Put the hyperdrive in the north exit.
Walk west, east, southwest.
Take the gas canister.
Walk east, northwest, north, to the platform.
Take the fuel can.
Put the chewed pellet on the fuel can.
Put the funnel on the repaired fuel can.
Use the panel.
Take the tool rack.
Walk east, east.
Take the air pipe.
Walk west, west.
Put the hose in the fuel pipe.
Put the repaired fuel can on the fuel pipe.
Walk east, east, north.
Use the screwdriver on the unexploded missile.
Use the unexploded missile.
Take the unexploded missile.
Take the key.
Walk west, east, to the elevator, east.
Put the warhead in the rockslide.
Use the warhead.
Walk east, east.
Put the repaired fuel can on the refueling tanks.
Put the key in the keyhole.
Use the gas canister on the gas outlet.
Walk west, west, to the elevator, west.
Walk west, west, west, west, east, southwest.
Put the gas canister on the canister holder.
Wait until Ysanne arrives.
Talk to Ysanne.
Walk northeast, north, to the platform.
Take the spanner near Jack’s feet.
Walk northeast.
Take the guyrope.
Walk west.
Use the twisted wire on the scooter.
Use the scooter.
Put the guyrope on the grille.
Use the rope.
Use the spanner on the grille.
Use the scooter.
Walk into the opening.
Take the gyro.
Walk west, east, to the tank.
Use the cannon control box.
Use the beacon.
Walk west, west, east, southwest.
Put the gyroscope in the navigation core.
Wait until Ysanne arrives.
Talk to Ysanne.
Talk to the Ship’s computer.
3–3–3
Walk northeast, north, to the platform.
Walk east.
Talk to the man.
Wait until the man leaves.
Walk east quickly after the man leaves, east on the first floor.
Talk to the right croupier.
Lose the game.
Take the chef’s hat.
Use the small jug.
Use the large jug.
Use the spices.
Wait until you finish the food sample.
Give the food sample to the chef.
Walk east, east, east on the third floor.
Talk to the receptionist.
1
Walk north.
Talk to Tennent.
2–2
Talk to Ruthie.
Talk to Tennent.
2–3–4
Walk west.
Talk to Ruthie.
2–2
Talk to the receptionist.
1
Walk north.
Talk to Tennent.
3–3–3–3
Walk west, west, east on the first floor.
Talk to the right gambler.
1–2–2–2–4
Take the pocket.
Give the credit chips to the right croupier.
Play the game.
The right gambler will sometimes give hints.
The goal of the game is to get more points than your opponent.
Whenever a player places a card on the grid, he will receive 1 point for each adjacent card of a lower rank.
Hollow shapes always outrank solid shapes.
From low to high, the cards are ranked:
black octagon, yellow triangle, purple square, blue hexagon, green circle, red diamond.
However, if a player puts his card next to a card of the same color, his opponent receives 3 points.
Play the game until you have 40 credit chips.
Walk west, east on the third floor.
Talk to the receptionist.
1
Walk north.
Give the credit chips to Tennent.
Walk west, west, west on the lowest floor.
Walk west, west.
Wait until Ysanne arrives.
Talk to Ysanne.
Walk northeast, north, to the platform.
Talk to Narm.
1–1–1–1–1–3
Wait until Narm leaves.
Talk to the colonist’s leader.
1–1–1–1–1–2
Walk west, west.
Take Narm’s boots.
Give the cuddly toy to the bitepuppy.
Take Narm’s boots.
Walk west, west, northwest, northeast, northwest.
Walk northwest, northwest, northeast, northeast.
Walk east, northeast, northwest.
Take the egg.
Walk east.
Give the egg to the colonist’s leader.
Walk to the ship, west.
Wait until Ysanne arrives.
Talk to Ysanne.
Talk to Ysanne.
Walk northeast, north, to the platform.
Walk east, north, east.
Talk to the High Priest.
1–1–1–1–2
Walk north, northeast, east, east.
Walk west, west, west, northwest.
Wait until Ysanne arrives.
Talk to Ysanne.
Walk north, northeast, east, east.
Take the sacrificial offering.
Walk to the window.
Walk east, east.
Take the bag of yeast.
Walk west.
Put the yeast in the vat.
Walk west.
Take the robe.
Use the robe.
Take the flower.
Use the flower.
Use the flower.
Use the flower.
Use the flower.
Use the flower.
Drop the flower.
Walk east.
Drop a petal.
Walk east.
Drop a petal.
Walk east.
Drop a petal.
Walk northeast.
Drop a petal.
Walk north.
Drop the petal.
Walk west.
Wait until Ysanne is sent into the light.
Walk north, northwest, west, west, west, west.
Talk to the Ship’s computer.
Walk northeast, north, east.
Walk east downstairs, east.
Talk to P’auD’P’Pau.
1–2–3
Walk east, northeast.
Take the directory.
Use the telephone directory.
Use the console.
Walk north.
Talk to Narm N’Palm.
Walk west downstairs, west, southeast.
Take the broken crystal.
Put the transatron shard on the shattered transatron.
Put the transatron on the dimensional anomaly.