Hugo 2: Whodunit?
Walk to the third door upstairs.
> OPEN DOOR
Walk north, to the yellow book.
> TAKE BOOK
Walk to the eastern door.
> LOOK THROUGH KEYHOLE
Walk to the yellow book.
> TAKE BOOK
> TALK BIRD
Walk to the desk.
> OPEN DESK
> TAKE MATCHES
Walk to the phone.
> CALL POLICE
Walk to the hole in the wall.
> ENTER DUMB WAITER
Walk to the cupboards.
> OPEN CUPBOARD
> TAKE GARLIC
Walk north, east.
Evade the fly traps and walk to the magnifying glass.
> TAKE MAGNIFIER
Walk east, east.
Walk over the bridge without hitting the side.
Walk east.
Note whether the lamp is out or on.
Walk west.
> TAKE CATNIP
> DROP MATCHES
Walk west, west, into the shed.
> EAT GARLIC
Walk to the buttons.
> PUSH GREEN
> PUSH BLUE
Walk west, east, north.
Find your way through the maze.
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Walk north, east, east, north, north.
Walk west, west, south, west, north.
Walk north, to the gun.
> TAKE GUN
Walk north, west, north, north, east, south, east, south.
Walk east, east, east, south, west, west, west, to the bottle.
> TAKE BOTTLE
Walk east, east, east, north, north, north, east.
Walk south, to the bell.
> TAKE BELL
Walk north, west, west, west, south, south, west, north.
Walk west, north, west, west, south, south, east, south.
Walk south, south, east, north, east, east, south, south.
Walk west, west, south, south, east, to the matches.
> TAKE MATCHES
Walk east, east, east.
Wait until you are bitten.
Walk northeast.
> LOOK BOTTLE
> DRINK SERUM
Walk to the sticks.
> TAKE STICK
> THROW STICK
Walk to the doghouse.
> LOOK IN DOGHOUSE
> TAKE DYNAMITE
Walk west, southeast, into the phonebooth.
Walk west along the street.
> LOOK WALL
Note the phone number.
Walk east, into the phonebooth.
> DIAL
> 1-800-333-HUGO
> SHOOT ROBOT
Walk to the man.
Wait until he speaks to you.
Walk into the phonebooth, west through the garden.
Walk west, south, to the well.
> CLIMB ROPE
Walk to the rubble.
> DROP DYNAMITE
> LIGHT DYNAMITE
Walk to the rope.
> CLIMB ROPE
Wait until the dynamite detonates.
> CLIMB ROPE
Walk east, west, to the lamp.
> TAKE LAMP
Walk east, north.
Walk over the chasm just north of the rocks in the foreground.
Walk to the banana.
> TAKE BANANA
Walk west, east, east.
> RUB LAMP
Walk to the genie.
> TALK GENIE
> GIVE BANANA
Walk up the ladder, to the mouse hole.
> LOOK HOLE
Walk to the safe.
> OPEN SAFE WITH SCREWDRIVER
Wait until you take the will.
> READ WILL
Walk west, through the most northern open door, east.
> RUB CATNIP ON BELL
> GIVE BELL TO CAT
Walk west, to the cupboard.
Wait until the maid leaves.
> OPEN CUPBOARD
Walk east, to the bell.
> TAKE BELL
Walk west, west.
Wait until the cook explains herself.
Walk east, south, northwest, to the northeastern door.
> OPEN DOOR
> TALK HARRY
Walk south, to the northwestern door.
> OPEN DOOR
Walk to the letter.
Wait until Aunt Hester offers you a drink.
> YES
> READ LETTER
Walk south, south and follow the police officer.
Wait until he asks you who the murderer is.
> NOBODY
Walk to the paper.
> TAKE PAPER
> TAKE PENCIL
> READ PAPER
> HERRING
Walk to the door.
> PUSH PAPER UNDER DOOR
> PUSH PENCIL IN KEYHOLE