Larry Vales II: Dead Girls are Easy
Walk northwest.
Open the door.
Pick up the hat.
Leave.
Walk northeast.
Open the door.
Talk to the cashier.
2–3
Give the hat to the cashier.
Walk south, northwest.
Use the cup on the trashbin.
Walk northeast.
Open the door.
Give the cup to the cashier.
Open the door.
Walk south, northwest.
Open the door.
Use the sponge on the forehead.
Leave.
Walk northeast.
Use the sponge on the car.
Walk northwest.
Use the wet wall.
Walk northeast.
Use the car.
Pick up the map.
Use the sponge on the oil.
Use the map on Larry.
Go to Larry’s house in Middleclass Acres.
Use the spinklers.
Use the map on Larry.
Go to Honest Engine.
Use the staple remover on the small key.
Use the small key on the toolbox.
Use the map on Larry.
Go to the Gates Motel.
Use the sponge on the bell.
Use the wrench on the bell.
Open the box while Rusty Boyler is facing the other way.
Use the wrench on the bell.
Use the pen on the box while Rusty Boyler is facing the other way.
Use the map on Larry.
Go to Phar-Mor Drugs.
Use the SAC card on the SAC machine.
Use the map on Larry.
Go to Middleclass Acres.
Give the money to the landlord.
Pick up the FBI identification.
Pick up the lampshade.
Use the map on Larry.
Go to the Gates Motel.
Give the FBI identification to officer Bradbury.
Use the wrench on the desk bell.
1–3
Use the stairs going down.
Talk to Arnold Rimmer in the bottom right cell.
Walk south.
Pick up the hand.
Leave.
Use the map on Larry.
Go to Crust Never Sleeps.
Open the door.
Give the cigarettes to the cashier.
Use the condiment rack.
Use the map on Larry.
Go to Phar-Mor Drugs.
Open the door.
Pick up the Yum gum.
Leave.
Use the map on Larry.
Go to the morgue.
Give the hand to the mortician.
Pick up the liquid nitrogen.
Use the map on Larry.
Go to the police department.
Use the stairs going down.
Give the Yum gum to Arnold Rimmer.
Use the stairs.
Open the right door.
Use the crowbar on the middle drawer of the third file cabinet.
Use the open drawer.
Open the door.
Use the stairs going up.
Walk south.
Pick up the shoelace.
Walk south.
Open the west door.
Look at the commissioner.
Use the liquid nitrogen on the fishbowl.
Use the shoelace on the ice.
Use the salt on the ice.
Pick up the shoelace.
Give the file to commissioner Fishbian.
Leave.
Walk east.
Use the keys on the locker.
Pick up the gun.
Pick up the wad of paper.
Use the pen on the ticketpad.
Leave.
Use the map on Larry.
Go to Top Storage.
Use the receipt on the panel.
Use the panel.
Use the gun on the lock.
Use the pen on the fake locker interior.
Pick up the book.
Pick up the envelope.
Use the stairs.
Use the stairs going up.
Open the west door.
Use the book on the bookcase.
Use the hidden passage.
Talk to professor Semprini.
2–5
Open the firebox.
Pick up the fire blanket.
Pick up the receipt.
Touch doctor Ratched.
Pick up the sample beaker.
Use the sample beaker on the fourth tube on the third row.
Leave.
Use the sample beaker on the microscope.
Touch doctor Ratched.
Use the sample beaker on the bowl.
Use the lampshade on the bowl.
Use the map on Larry.
Go to Honest Engine.
Use the lampshade on officer Rocky Hill.
Use the grey toolbox.
Use the grey toolbox.
Use the sponge on the oil.
Use the map on Larry.
Go to Phar-Mor Drugs.
Open the door.
Give the drug store receipt to the clerk.
Leave.
Use the map on Larry.
Go to the police department.
Open the west door.
Pick up the coffee.
Use the coffee on the coffee maker.
Use the stairs going up.
Open the east door.
Pick up the jacket.
Use the sponge on the desk.
Use the desk.
Leave.
Use the map on Larry.
Go to Crust Never Sleeps.
Open the door.
Use the jacket on the oven.
Use the map on Larry.
Go to Middleclass Acres.
Use the cutter on the power outlet.
Use the map on Larry.
Go to Clam’s Casino.
Look at the contest.
Use the map on Larry.
Go to the morgue.
Talk to the mortician.
Use the map on Larry.
Go to Camp Value.
Walk north.
Look at the second bush from the right.
Use the cutter on the second bush from the right.
Use the map on Larry.
Go to the morgue.
Give the berries to the mortician.
Hit the man.
Hit the man.
Hit the man.
Hit the man.
Use the bag of jawbreakers on the man.
Hit the man.
Use the dentist’s chair.
Use the pistol on the Goat Man.
Use the jacket on the sea.
Use the squid on the commissioner.
Use the pen on the commissioner.