Legend of Kyrandia, Book Three: Malcolm’s Revenge
Search the city dump for a broken flask.
Search the city dump for a nail.
Search the city dump for Brandon’s shoe.
Use the nail with the squirrel.
Walk west.
Use the broken flag on the right flag.
Use the broken flag on the left flag.
Walk south, west.
Drop the nail.
Walk east.
Use the transporter.
Use the transporter.
Use the transporter.
Walk south, east.
Look at the footprints.
Use the frog.
Take a nail from the bleachers.
Walk east.
Take three logs of firewood.
Walk west, east until Malcolm meets the boy.
Use a log of firewood with the boy.
Walk west, east until Malcolm meets the boy.
Use the nail with the boy.
Walk inside.
Take two sets of sesame seeds.
Walk east, west.
Use the straight nail with the lock.
Use the bent nail with the west door.
Walk inside the west buiding.
Use a straight nail with the door.
Walk east, inside the east building.
Use a log on the lamp.
Use the book.
Use a log of firewood with the machine funnel.
Use the green button.
Take the toy soldier.
Use the right lever.
Use a log of firewood with the machine funnel.
Use the green button.
Take the rocking horse.
Use the left lever.
Use Brandon’s shoe with the machine funnel.
Use the green button.
Take the ball.
Walk north.
Open the third drawer.
Use the nut-on-a-string with a bent nail.
Take the Jester’s Staff from under the bed.
Walk east.
Use the hole.
Use the hole.
Take the empty flask.
Use an empty flask with the water.
Use the bent nail-on-a-string with the water.
Use the bent nail-on-a-string with the water.
Take an eel.
Use the eel with the sesame seeds.
Take the eel.
Use the fertilized seeds with the wall.
Use the flask of water with the fertilized seeds.
Walk upstairs, east, east.
Walk west, east until Malcolm meets the boy.
Use the Jester’s Staff with the boy.
Talk to the boy.
Talk to the boy.
Talk to the boy.
Offer the toy soldier to the boy.
Give the ball to the boy.
Walk south.
Walk north, south until Malcolm meets the boy.
Use the Jester’s Staff with the boy.
Use the broken flask with the boy.
Walk west.
Wait until the mime turns around.
Use the eel with the hood.
Switch to lying.
Use the bent nail-on-a-string with the money box.
Wait until the bath attendant believes Malcolm.
Use the Jester’s Staff with the bath attendant.
Turn the heat level.
Turn the heat level up.
Turn the heat level up.
Wait until the bath users leave.
Take the mime outfit.
Walk west, west.
Use the log of firewood with the road to the castle.
Walk north, east.
Use the sesame seeds with the beam.
Use the Jester’s Staff with the squirrel.
Use the bent nail-on-a-string with the squirrel.
Take the hypnotized squirrel.
Walk west, south, west.
Walk east, west until Malcolm meets the boy.
Use the Jester’s Staff with the boy.
Use the broken flask on the boy.
Walk west.
Talk to Zanthia.
Talk to Zanthia.
Talk to Zanthia.
Use the Jester’s Staff with Zanthia.
Walk east, east.
Use the transporter.
Walk east, inside.
Take two sets of sesame seeds.
Walk east, west.
Use the mime outfit with Malcolm.
Walk inside the northeast building.
Use the Jester’s Staff with the crowd.
Drop the hypnotized squirrel.
Use the bent nail-on-a-string with the hypnotized squirrel.
Walk north, inside the east building.
Use the hole.
Use the bent nail-on-a-string with the water.
Use the bent nail-on-a-string with the water.
Take an eel.
Use the eel with the sesame seeds.
Take the eel.
Use the eel with the sesame seeds.
Use an empty flask with the water.
Use the green button with the carpet.
Use the red button with the carpet.
Use the Jester’s Staff with Brandywine.
Use Jester’s Staff with Darm.
Give the fish cream sandwich to Darm.
Use Jester’s Staff with Darm.
Use Jester’s Staff with Darm.
Use Jester’s Staff with Darm.
Use the Jester’s Staff with Brandywine.
Use the green button with the carpet.
Use the red button with the carpet.
Walk upstairs, east, inside the northwest building.
Use the Jester’s Staff with Zanthia.
Use fertilized seeds with the bottom of the magic cabinet.
Use the flask of water with the hidden fertilized seeds.
Use the rocking horse with the cauldron.
Note you can now get a finished Pegasus potion from the cauldron.
Walk north.
Use the hanger with Malcolm.
Walk inside the northeast building.
Use the transporter.
Wait until Herman trips over the log.
Take the nail.
Drop the fertilized seeds.
Drop the bent nail-on-a-string.
Drop the flasks.
Drop the mime outfit.
Walk east holding the toy soldier.
Drop the toy soldier.
Walk east.
Use the Jester’s Staff with Herman.
Hold the nail until Malcolm is escorted to jail.
Use Jester’s Staff with Rowena.
Use the string.
Use the foot pedal.
Take the scissors.
Use the scissors with the string.
Use the doily.
Use the nail with the lock.
Use the scissors with the man.
Use the string.
Use the foot pedal.
Take the scissors.
Use the rope.
Walk west.
Use the scissors with the monkey jumper.
Take the scissors.
Walk north.
Use the scissors with the monkey jumper.
Switch to nice.
Use a monkey jumper with the grave.
Use the monkey jumper with the grave.
Use the Jester’s Staff with Katherine.
Talk to Katherine.
Talk to Katherine.
Talk to Katherine.
Walk east.
Take the fertilized seeds.
Take the broken flask.
Walk south.
Use the broken flask with the steering wheel.
Use the broken flask with the dog.
Use the Jester’s Staff with the dog.
Walk north, east.
Use the transporter.
Walk inside the northeast building.
Hold the fertilized seeds until Malcolm is escorted to jail.
Use the Jester’s Staff with Rowena.
Use the fertilized seeds with the rocks.
Use Malcolm.
Walk south.
Use the transporter.
Walk inside the northeast building.
Wait until Malcolm is escorted to jail.
Use the Jester’s Staff with the left prisoner.
Use the Jester’s Staff with Rowena.
Use the Jester’s Staff with the jailer.
Take the pruning shears.
Give the pruning shears to Rowena.
Walk north.
Take the nail.
Walk south, west.
Take the bent nail-on-a-string.
Take the empty flask.
Take the mime outfit.
Walk east.
Use the transporter.
Walk east, inside.
Take two sets of sesame seeds.
Walk east, west, inside the east building.
Use the hole.
Use the bent nail-on-a-string with the water.
Use the bent nail-on-a-string with the water.
Take an eel.
Use the eel with the sesame seeds.
Take the eel.
Use the eel with the sesame seeds.
Use an empty flask with the water.
Use the flask of water with fertilized seeds.
Use an empty flask with the water.
Use the flask of water with fertilized seeds.
Use the bent nail-on-a-string with the water.
Take the eel.
Walk upstairs, east, east, inside.
Take sesame seeds.
Use a large sprout with the food hopper.
Use the large sprout with the food hopper.
Use the nail with the milk machine.
Use the flask with the stream of cream.
Use the nail with the milk machine.
Walk east, west.
Use the mime outfit with Malcolm.
Walk inside the northeast building.
Use the eel on the funnel.
Use the sesame seeds on the funnel.
Use the flask of cream on the funnel.
Take the fish cream sandwich.
Walk outside.
Use the hanger with Malcolm.
Walk inside the northeast building.
Wait until Malcolm is escorted to jail.
Use the Jester’s Staff with Rowena.
Use the Jester’s Staff with the jailer.
Use the oar until you’re freed.
Take the mime outfit.
Use the mime outfit with Malcolm.
Take the fish cream sandwich.
Walk south, west, south.
Give the fish cream sandwitch to the dog.
Wait until Malcolm lands with the Isle of Cats.
Switch to nice.
Use the cart.
Use the cart.
Repeat until you reach the Dog Fort.
Take the machete.
Enter the hole.
Leave the ruins.
Wait until Malcolm starts scratching.
Take two fleas off Malcolm.
Walk east.
Use the machete with all plants until Malcolm finds snakes.
Use the machete with the snakes.
Use the machete with all plants until Malcolm finds a bone.
Take the bone.
Use the machete with the plant in the southeast corner to uncover the hole.
Use the mud.
Leave the mud.
Collect all the bones Malcolm can find on his way.
Make your way north, north, east, north, north.
Use a flea with the peg-legged pirate.
Walk west.
Collect all the bones Malcolm can find on his way.
Make your way west, west, east.
Put a bone with the ground before the Duke.
Make sure Duke digs up a gem.
Repeat until all six gems are dug up.
Take the ruby.
Take the topaz.
Take the diamond.
Take the emerald.
Take the amethyst.
Take the sapphire.
Drop any bones Malcolm is carrying.
Walk west.
Use the mud.
Leave the mud.
Make your way west, east, north.
Switch to lying.
Talk to Fluffy.
Make your way north, north, north.
Give the ruby to the captain.
Use a flea with the captain.
Walk into the boat.
Use the barrel.
Walk outside.
Use the machete with the captain.
Switch to nice.
Use the cart.
Use the cart.
Walk to the hole.
Walk east.
Use the leather mouse with the hieroglyphics.
Use the leather mouse with one of the statues.
Walk east, west.
Use the cart.
Use the cart.
Use the diamond with the altar.
Walk west.
Use the leather mouse with the hair balls.
Wait until the statues appear.
Use the diamond with the left statue.
Use the topaz with the middle statue.
Use the amethyst with the right statue.
Walk east.
Use the emerald with the left statue.
Use the sapphire with the middle statue.
Use the ruby with the right statue.
Take the crystal mouse.
Walk west.
Use the crystal mouse of Malcolm.
Walk east.
Talk to Fluffy.
Talk to Fluffy.
Talk to Fluffy.
Make your way west, north, north.
Use the crystal mouse with Rufus.
Walk east.
Use the mud.
Leave the mud.
Make your way north, north, east, north, north.
Use the crystal mouse with the peg-legged pirate.
Use a penny with the left machine.
Use the fourth button.
Use a penny with the right machine.
Take the insurance policy.
Take the pool toy.
Use the left barrel.
Use the left barrel.
Use the pool toy on Malcolm.
Use the pump on the flower.
Use the pump on Malcolm.
Use the pool toy on Malcolm.
Use the waterfall.
Use the waterfall.
Use the first button.
Use a penny with the right machine.
Use the second button.
Use the penny with the right machine.
Use the third button.
Take the swim fins.
Take the cleats.
Use the cleats with Malcolm.
Use the shoehorn with the right machine.
Use the shoehorn Malcolm.
Take the umbrella.
Use the right barrel.
Use the right barrel.
Use the umbrella with Malcolm.
Float down the rocks.
Use the umbrella case with Malcolm.
Use the swim fins with Malcolm.
Use the bungee strap with the rings.
Walk to the cave.
Swim up the water.
Walk to the cave.
Use the bungee strap with Malcolm.
Use the cleats with Malcolm.
Climb up the mountain side.
Use the shoehorn Malcolm.
Use the umbrella with the hook.
Use the umbrella with the hook.
Use the swim fins with Malcolm.
Swim up the water.
Walk to the cave.
Stand up.
Switch to lying.
Take the gold key.
Walk east.
Lose the game of tic-tac-toe.
Talk to the queen.
Talk to the queen.
Walk east.
Talk to the batfish.
Talk to the batfish.
Take both coins.
Walk west, northwest.
Give a coin to the merman with the right.
Walk northwest.
Use the Jester’s Staff with the class.
Take the apple.
Walk west.
Lose the game of tic-tac-toe.
Talk to the queen.
Talk to the queen.
Walk northwest.
Use the Jester’s Staff with the class.
Take the apple.
Walk west.
Take the fondue set.
Talk to the fish.
Talk to the fish.
Talk to the fish.
Use the water outlet.
Use the water outlet.
Use the lever.
Use the lever.
Search the dump.
Search the dump.
Search the dump.
Wait until Malcolm jumps off the dump.
Take the left sock.
Use the left sock to the right of the batfish.
Search the cave until the batfish returns.
Repeat until Malcolm finds the newspaper.
Use the newspaper with Malcolm.
Also, find at least two worms, half apples or apples.
Give anything else but coins and one fondue set back to the batfish.
Walk west, southwest.
Give the fondue set to the blue merman.
Walk east.
Use an apple with Malcolm.
Use the half apple with Malcolm.
Use the apple with Malcolm.
Use the half apple with Malcolm.
Use a worm with the bottom fish.
Use a worm with the bottom fish.
Take a half apple.
Walk northwest, west.
Give the half apple to the demon fish.
Use the water outlet.
Use the lever.
Talk to the woman.
Talk to the woman.
Talk to the woman.
Wait until the queen calls you back.
Make two moves.
Drop the newspaper.
Drop a coin with the newspaper.
Walk east.
Use a worm with the bottom fish.
Use a worm with the bottom fish.
Walk northwest, west.
Use the water outlet.
Use the lever.
Switch to nice.
Talk to the man next in line.
Talk to the man next in line.
Talk to Levis.
Talk to the woman.
Talk to the woman.
Talk to the woman.
Talk to the woman.
Move.
Talk to the couple.
Talk to the couple.
Talk to the couple.
Move.
Talk to the man.
Talk to the man.
Talk to the man.
Wait for the woman to return.
Use the contraption.
Use the contraption.
Select Stewart, your good conscience.
Take the firewood.
Walk south, to the boat.
Use the plate of food.
Talk to the peg-legged pirate.
Talk to the peg-legged pirate.
Talk to the peg-legged pirate.
Use the Jester’s Staff with the right mouse.
Use the Jester’s Staff with the right mouse.
Take the nail.
Use the nail with the chain.
Use the nail with the right mouse.
Use the nail with the middle mouse.
Use the nail with the left mouse.
Use the nail with the lock.
Take the sesame seeds.
Take the eel.
Use the eel with the sesame seeds.
Use the fertilized seeds with the door.
Take the flask of water.
Use the flask of water with the fertilized seeds.
Walk into the east buiding.
Put the left lever in the up position.
Put the right lever in the up position.
Use a log of firewood with the machine funnel.
Use the green button.
Take the toy soldier.
Walk north.
Take the crumpled portrait from under the bed.
Walk east, west, east.
Take the firewood.
Walk south, west, north, inside.
Talk to Herman.
Leave and re-enter until Herman will buy your flask.
Sell the flask to Herman.
Walk east, west, west, north, east.
Search the city dump for a nut-on-a-string.
Search the city dump for an empty flask.
Use the sesame seeds with the beam.
Use the nut-on-a-string with the squirrel.
Take the hypnotized squirrel.
Walk west, west.
Talk to the peg-legged pirate.
Talk to the peg-legged pirate.
Talk to the peg-legged pirate.
Use the crumpled portrait with Brandon.
Use the squirrel on Kallak.
Use the toy soldier with the captain.
Drop the nut-on-a-string.
Drop the crumpled portrait.
Walk west, south, south, east, east, west.
Walk inside the east building.
Use the right lever.
Use a log of firewood with the machine funnel.
Use the green button.
Take the rocking horse.
Use the hole.
Walk upstairs.
Talk to Zanthia.
Talk to Zanthia.
Talk to Zanthia.
Use the rocking horse with the cauldron.
Use the empty flask with the cauldron.
Walk west.
Use the water outlet.
Walk west, east, south, west.
Walk west, west, west, onto the platform.
Use the pegasus potion with Malcolm.
Walk west.
Take the machete.
Walk west.
Make your way west, north, east, west, north.
Talk to Fluffy.
Make your way east.
Walk west.
Use the cheese-maker with Malcolm.
Take the cheese.
Use the cheese with the mouse.
Take the ruby.
Take the topaz.
Take the diamond.
Take the emerald.
Take the amethyst.
Take the sapphire.
Walk west, east.
Talk to Fluffy.
Use the empty can of tuna with Malcolm.
Walk east, north, east.
Take the crumpled portrait from under the bed.
Take the collar.
Walk west, west.
Use the cheese-maker with Malcolm.
Take the cheese.
Give the cheese to the peg-legged pirate.
Drop the cheese.
Drop the cheese-maker.
Give the diamond to the peg-legged pirate.
Give the collar to the captain.
Walk west, east.
Search the city dump for a bent nail.
Search the city dump for a nut-on-a-string.
Use the nut-on-a-string with a bent nail.
Search the city dump for an empty flask.
Walk west, south, south, inside, inside.
Give a gem to Herman at your own discretion.
Use the gems at your own discretion.
Make sure you buy the crutch.
Make sure you buy three handful of sesame seeds.
Walk east, west, east, east, west.
Walk inside the east building.
Use the hole.
Use the bent nail-on-a-string with the water.
Use the bent nail-on-a-string with the water.
Take an eel.
Use the eel with the sesame seeds.
Take the eel.
Use the eel with the sesame seeds.
Use the bent nail-on-a-string with the water.
Take an eel.
Use an empty flask with the water.
Use the flask of water with fertilized seeds.
Use an empty flask with the water.
Use the flask of water with fertilized seeds.
Use the water outlet.
Walk north.
Walk east, west, east, inside.
Use a large sprout with the food hopper.
Use the large sprout with the food hopper.
Use the machete with the milk machine.
Use the flask with the cream.
Walk east, west, inside the northeast building.
Use the crutch with the machine.
Use the eel with the machine funnel.
Use the sesame seeds with the machine funnel.
Use the flask of cream with the machine funnel.
Use the button.
Take the fish cream sandwich.
Walk north, inside the east building.
Use the hole.
Walk upstairs.
Use the crumpled portrait with the magic cabinet.
Give the fish cream sandwich to the Voice of Reason.
Use the crumpled portrait with the magic cabinet.