Lost in Time

Look at the stool. Look at the stool. Use the pliers on the nail. Turn left. Look at the barrels. Take the lamp. Turn left. Use the lamp on the barrels. Take the sponge. Use the sponge on the bucket. Take the wet sponge. Use the lamp on the opening. Look at the cask. Look at the cask. Take the flask. Turn left. Look at the pump. Use the oil on the pump. Use the handle. Turn left. Look at the chain. Take the corkscrew. Walk to the hold. Use the wet sponge on the poster. Use the corkscrew on the knot. Use the hole. Turn right. Use the knife on the post. Turn left, left. Use the pliers on the right-most set of wooden pins. Turn right. Walk forwards, forwards. Turn left. Look at the middle container. Take the towel. Turn right. Walk forwards. Turn left. Use the towel on the ring. Turn right. Look at the cache. Take the soap. Turn right. Look at the cannonball. Take the broken oar. Turn right. Walk forwards, forwards. Turn right. Use the soap on the rusted cannon. Turn left. Walk forwards. Turn left. Use the soap shavings on the sliding door. Use the handle. Look at the tractor. Take the battery. Use the toolbox. Use the toolbox. Take the basket. Give the apple to the stallion. Look at the gate. Take the note. Look at the gate. Use the small pipe on the battery. Use the acid on the lock. Walk to the back yard, the abandoned lighthouse, to the north side. Take the bottle. Use the vinegar on the empty battery. Use the dart on the cork. Take the barrel. Walk to the east side, to the back yard. Walk to the garden, to the entrance of the manor. Take the portrait. Take the handle. Take the logs. Look at the keyhole. Use the dart on the keyhole. Use the wire from the portrait on the handle. Use the coil on the battery. Use the electromagnet on the space under the door. Take the oar. Look at the box. Take the copper wire. Take the box. Look at the fuse. Use the foil from the cigarette box on the fuse. Look at the fireplace. Take the roasting spit. Walk to the garden, to the back yard, to the strange building. Use the portrait on the hole. Use the portrait. Use the plaque. Enter the difference of the two years. Use the cross. Use the elevator. Push the button. Look at the bottles. Use the barrel on the ground. Use the cork in the cider on the container on the beams. Walk to the back yard, to the lighthouse, to the north side. Use the roasting spit on the window. Take the hose. Walk to the east side. Use the hose on the handle. Walk to the back yard, to the vault. Use the end of the hose on the railing. Use the controls. Push the button. Walk to the back yard, to the lighthouse. Take the wooden shoe. Walk to the second floor. Open the drawer. Open the drawer. Use the oar on the cupboard. Use the field glass. Find the shipwreck and examine it. Examine the bow of the shipwreck. Note the combination. Walk to the lamp. Look at the curtains. Look at the curtains. Use the razor on the curtains. Walk to the second floor, to the first floor. Use the rusted key from the wooden shoe on the keyhole. Walk to the first floor. Take the pieces of glass. Walk to the basement. Open the canal. Use the acid solution on the algea. Use the glass shard on the algea. Use the roasting spit on the mechanism. Use the rust remover on the mechanism. Use the mechanism. Look at the boat. Use the wooden shoe on the seawater. Use the rag on the leak. Walk to the first floor, to the back yard, to the vault. Use the portrait. Use the elevator. Push the button. Use the trunk. Enter the combination from the shipwreck. Push the button. Go to the back yard, to the garden, to the well. Look at the well. Use the leaky hose on the faucet. Use the fiberglass on the torn hose. Use the resin on the fiberglass. Take the end of the hose. Use the end of the hose on the well. Open the faucet. Take the cork. Use the razor on the repaired hose. Walk to the garden, to the back yard. Walk to the lighthouse, to the basement. Look at the boat. Use the cork on the leak. Use the oar on the boat. Walk to the cabin. Use the cabinet. Use the cabinet. Use the basket. Use the basket. Use the basket. Use the chair. Use the chair. Use the chair. Use the nail on the bracket. Walk to the beach. Use the nouc mam on the bread. Use the wet bread on the roof. Look at the buoy. Use the razor on the rope. Use the chandelier. Use the rope on the anchor. Use the hook on the cliff. Walk to the back yard, to the lighthouse, to the basement. Take all the things you left behind. Walk to the first floor, to the back yard. Walk to the garden, to the manor. Take the fire extinguisher. Take the rod. Look at the fireplace. Use the rod on the hearth. Look at the metal disk. Look at another metal disk. Look at the contact. Use the logs on the hearth. Use the handkerchief on the hearth. Use the kerosene on the hearth. Use the club on the ship in the bottle. Use the matches on the matchbox in the cigarette box. Use the burning match on the hearth. Look at the flagstone. Use the barrel on the flagstone. Use the club on the barrel. Use the candle on the hole. Open the trunk. Use the wooden shoe on the sandbox. Use the sand on the barrel. Walk to the opening. Look at the mast. Take the pliers. Use the floats on the floor. Look at the box. Use the copper wire on the wire. Use the pliers on the wire. Use the glass pipe on the puddle. Look at the box. Use the water on the lock. Use the fire extinguisher on the lock. Use the club on the frozen lock. Walk to the hold. Turn left. Look at the box. Use the small hook on the lock. Open the box. Take the clothing. Open the box. Look in the box. Take the ribbon. Turn left. Walk to the upper decks. Turn right, right. Walk forwards. Turn right. Walk to the closet. Use the oar on the wooden pin. Use the ribbon on the wooden pin. Use the pliers on the nail. Use the twisted nail on the stick. Use the boat hook on the halyard. Pull the halyard. Look at the end. Use the corkscrew on the notch. Take the halyard. Use the halyard on the corkscrew. Walk back. Turn left. Walk forwards. Turn right. Look at the porthole. Pull the thin rope. Use the bucket. Use the bucket. Use the bucket. Turn right. Walk forwards. Turn left. Walk to the closet. Look at the end. Take the corkscrew. Walk back. Turn right. Walk forwards. Turn left. Use the handle. Walk to the balcony. Look at the stern. Take the flag. Turn right, right. Walk to the room. Look at the rug. Move the corner. Take the brass key. Walk back. Turn left. Look at the desk. Look at the armchair. Look at the armchair. Take the silver key. Look at the drawer. Use the brass key on the lock. Take the desk blotter. Open the drawer. Look at the drawer. Take the dagger. Walk back. Turn right. Walk to the chamber. Turn right. Look at the dish. Take the banana slices. Turn left. Look at the dresser. Use the left handle. Take the flask. Look at the dresser. Use the right handle. Take the bowl. Use the dagger on the rug. Open the trapdoor. Turn right. Enter the cellar. Look at the post. Use the corkscrew on the opening. Take the master key. Walk back. Turn left. Walk forwards. Turn right. Use the master key on the lock. Look at the shelf. Take the flask. Walk back. Turn left. Walk forwards. Turn left. Use the master key on the lock. Look at the secretary. Open the drawer. Take the ring. Look at the corner. Open the curtains. Take the golden cage. Walk back. Turn right. Walk forwards, to the lower decks, to the hold. Turn left. Open the box. Look at the box. Use the dagger on the spring. Take the beauty powder. Open the box. Look at the box. Use the dagger on the spring. Take the handkerchief. Turn left. Walk to the upper decks. Turn left. Use the handle. Walk forwards, forwards, forwards. Turn left. Walk to the cellar. Use the beauty powder on the post. Walk to the captain’s cabin. Walk back. Walk to the room. Use the polish on the handkerchief. Use the handkerchief on the sink. Use the desk blotter on the sink. Note the safe combination. Look at the cabinet. Use the seal on the notch. Look at the low table. Take the record. Look at the bar. Look at the counter. Take the phonograph. Walk to the door, to the cellar, to the captain’s cabin, back. Turn left. Use the golden cage on the piece of furniture. Use the banana slices on the golden cage. Turn right, right. Use the salt flask on the bowl. Use the bowl on the spot under Galipo. Use the acidic solution on the ammonia salts. Turn left, left. Use the flag on the cage. Turn right, right. Use the record on the phonograph. Use the phonograph on the music table. Look at the phonograph. Use the handle. Use the start button. Look at the cabinet. Use the silver key on the lock. Open the jewelry box. Look at the box. Take the iron key. Turn left, left. Look at the painting. Use the fire from the cannon. Look at the safe. Enter the combination from the blotter. Take the small box. Take the covered cage. Use the small box. Turn right. Move the top. Look at the secret opening. Take the key. Move the top. Move the middle. Use the small key on the lock. Take the revolver. Turn right. Walk to the chamber, to the cellar. Turn right. Walk forwards, forwards, forwards, to the lower decks. Walk forwards, forwards, forwards. Turn left. Use the towel on the ring. Turn right. Use the covered cage on the mechanism. Take the cage. Turn left, left. Look at the trapdoor. Use the iron key on the lock. Look at the floor. Look at the crevice. Look at the shiny object. Use the corkscrew on the necklace. Use the necklace on the revolver. Use the revolver on Yoruba’s shackles. Look at the locked box. Take the cotton bale. Use the cotton on the mast. Look at the mast. Use the pliers on the door. Use the boat hook on the top shelf. Use the wet sponge on the rum. Use the label on Melkior. Walk east. Talk to the child. Use the corkscrew on the coconut. Take the opened coconut. Use the glass pipe on the opened coconut. Use the coconut milk on the manicou. Use the flag from the parrot cage on the manicou. Use the word Madjumbe on the passage. Use the parrot on the passage. Open the door. Use the flat key on the golden cage. Use the gold coins on the slot. Open the door. Take the old book before Delia finds her glasses. Wait until Delia leaves. Take the mirror. Use the mirror on the spider. Take the piece of clothing. Wait until Delia finishes. Open the door. Use the holocom on the table. Open the window. Use the holocom. Use the potion on the left glass. Take the holocom. Take Makandal’s glass. Walk to Delia’s cabin. Open the door. Walk to Makandal’s cabin. Open the door. Walk to Delia’s cabin, to the property, to Serapion’s house. Talk to Serapion. Use the inverter potion on the bequiet potion. Give the speakable potion to Serapion. Walk to Serapion’s house. Talk to Serapion. Use the inverter potion on the salt. Give the sugar to the dog. Walk to the kitchen. Look at the crib. Take the bag. Use the flower on the embers. Use the vanilla on the embers. Use the bag on the embers. Use the bag on the stool. Take the bag. Use the bag on the embers. Use the flower on Jarlath.