Monkey Island 2: LeChuck’s Revenge
Pick up the sign.
Walk onto the bridge.
3–4
Enter the door immediately to the right of the path north.
Pick up the pile of paper.
Wait until the cartographer puts down his monocle.
Pick up the monocle.
Walk west, north.
Pick up the bucket.
2–1–1–1–1–1–1–1–1–1–1–1–1–1–1–1
Walk south, east, to the beach.
Pick up the stick.
Walk west, to the swamp.
Use the coffin.
Row to the shack.
Look at all the jars.
Pick up the Ash-2-Life.
1–1–3–3–3–3
Pick up the string.
Use the coffin.
Row to the shore.
Use the bucket on the swamp.
Walk west, to the cemetery, to the graves.
Look at the western tombstone.
Use the shovel on the grave.
Walk west, west, to Woodtick, to the hatch.
Talk to the barkeeper.
2–2–1
Use the paper on the spit dripping down the wall.
Walk to the upper deck, to the window.
Pick up the knife.
Walk to the window, west.
Use the knife on the rope.
Pick up the bowl.
Open the door.
Walk through the door.
Pick up the toupee.
Close the door.
Use the bucket of mud on the door.
Walk to the dressing screen.
Walk east, east, north.
Open the box.
Use the stick on the box.
Use the string on the stick.
Use the Cheese Squigglies on the box.
Walk to the other end of the string.
Wait until the rat enters the box.
Use the string.
Open the box.
Pick up the trapped, cowering rat.
Walk south, to the window.
Use the captured rat on the vichyssoise.
Walk to the window, to the hatch.
Talk to the barkeeper.
1–3–1
Walk to the window, west, west.
Close the door.
Pick up the laundry claim ticket.
Open the door.
Walk east, east, north.
Give the laundry claim ticket to the laundry guy.
Walk south, east, to the swamp.
Use the coffin.
Row to the shack.
Walk to the Voodoo Lady.
3–1–1–1–1
Use the coffin.
Row to the shore.
Walk west, to Woodtick, west, to the door.
Use the pins on the voodoo doll.
3
Use the coffin.
Row to the shore.
Look at Big Whoop: Unclaimed Bonanza or Myth.
Walk west, to the peninsula, to the houseboat.
Give the monocle to Captain Dread.
1
Pick up the parrot chow.
Walk to the door.
1
Go to Booty Island.
Open the western door.
Enter the western door.
Pick up the sign.
1
Use the parrot chow on the hook.
Pick up the well-polished old saw.
1
Pick up the mirror.
1
Pick up the ship’s horn.
1
Pick up the map piece.
Talk to the antique dealer.
1–1–1–1–3
Walk east.
Talk to the woman in the big hat.
2–3–4
Walk to Dread’s ship.
Go to Phatt Island.
4–3–1–3–2–2–2
Pull the rock hard mattrass.
Pick up the stick.
Use the stick on the bone.
Pick up the bone.
Use the bone on Walt.
Pick up the small key.
Use the small key on the cell door.
Pick up the manila envelope.
Open the manila envelope.
Pick up the gorilla envelope.
Open the gorilla envelope.
Walk east.
Use the leaflet on the poster.
Open the door to the library.
Enter the door to the library.
Open the model lighthouse.
Pick up the model lighthouse lens.
Talk to the librarian.
1–1–2–1–1–1–1–1–2
Look at the card catalog.
Look up voodoo, recipes, voodoo.
3
Look up shipwrecks, disaster.
3–2
Give Big Whoop: Unclaimed Bonanza or Myth to the librarian.
Talk to the librarian.
1–1–1–1
Look at the card catalog.
Look up cannibalism.
3–2
Talk to the librarian.
1–1–1
Walk west, to the southern alley
Walk east, to the northern alley.
Use the slot on the door.
1
The answer is the number of fingers he shows the first time.
Answer correctly three times.
1
Walk east, to the southern alley.
Talk to the dealer.
1
Give the number from the man behind the door.
2
Walk east, to the fisherman.
Talk to the fisherman.
1–1–1–1–1–1–1–1–1
Walk west, north, to the mansion.
Open the gate.
Open the door.
Walk north.
Talk to the guard.
2–2
Walk west.
Use How To Serve Your Fellow Man on Famous Pirate Quotations.
Walk east, east, east, to the wharf, into the jail.
Pick up the vanilla envelope.
Open the vanilla envelope.
Use the small key on the cell door.
Walk east, to Dread’s ship.
Go to Scabb Island.
Walk north.
Use the saw on the pegleg.
Walk south.
Enter the eastern door.
Pick up the nails.
Pick up the hammer.
Walk west, to the hatch.
Use the banana on the metronome.
Pick up Jojo.
Talk to the barkeeper.
1–1–1–1–1–3–2
Use the blue drink with the yellow drink.
Walk to the upper deck, east, to Dread’s ship.
Go to Booty Island.
Walk to the costume shop.
Give the invitation to the shopkeeper.
Pick up the dress.
Walk west.
Open the door to Stan’s previously owned coffins.
Enter the door to Stan’s.
1
Close the coffin while Stan is still in the coffin.
Use the nails on the coffin while Stan is still in the coffin.
Pick up the crypt key.
Walk west, east.
Use the ship’s horn.
Pick up the flags.
Use the crazy straw on the green drink.
Talk to the Spitmaster.
1–1–2–3
Wait until the wind begins to blow.
4
Walk west, to the western door.
Give the spit plaque to the antique dealer.
1–1–1
Walk east.
Look at Great Shipwrecks of Our Century.
Note the location of the Mad Monkey.
Talk to Captain Kate.
3–2–1
Indicate the place of the Mad Monkey.
2
Pick up the monkey head.
Pick up the anchor.
Enter the western door.
Give the monkey head to the antique dealer.
Walk east, west, to the small structure.
1–1–1
Walk to the mansion, west around the house.
Look at the sign.
Use the garbage can.
Walk east, east, into the door.
Pick up the fish.
Walk north, east.
Open the door.
Enter the door.
Pick up the map piece.
Walk north, to the dog.
1–2
Keep flattering Elaine.
Walk upstairs.
Pick up the oar.
Walk west, north.
Chase the map piece until it flies away.
Walk to the mansion.
Pick up the dog.
Walk south, west, to the big tree.
Use the oar on the hole.
Walk onto the oar.
Pick up the broken oar.
Walk west, to Dread’s ship.
Go to Scabb Island.
Walk to the eastern door.
Give the broken oar to the woodsmith.
Walk west, east, to the cemetery.
Use the crypt key on the southern crypt.
Enter the crypt.
Look at Famous Pirate Quotations.
Find Rapp Scallion’s quote on one of the coffins.
Open the coffin.
Pick up the ashes.
Walk north, west, to the swamp.
Use the coffin.
Row to the shack.
Walk to the Voodoo Lady.
1
Use the coffin.
Row to the shore.
Walk west, to the cemetery, into the crypt.
Use Ash-2-Life on Rapp Scallion’s coffin.
1–1–1–1–2
Walk away, north, west, to the beach.
Use the key on the door.
Enter the door.
Use the knob.
Walk west, west, to the cemetery, into the crypt.
Use Ash-2-Life on Rapp Scallion’s coffin.
2
Walk away, north, west, to Dread’s ship.
Go to Phatt Island.
Walk to the fisherman.
Give the fish to the fisherman.
Walk to Dread’s ship.
Go to Booty Island.
Walk west, to the cliff, to the cliffside.
Use the fishing pole on the map.
Walk north, to the big tree.
Use the reinforced oar on the hole.
Walk onto the reinforced oar.
Pick up the plank.
Use the plank on the hole.
Walk onto the plank.
Pick up the reinforced oar.
Use the reinforced oar on the hole.
Pick up the telescope.
Walk to the door.
Use the dog on the pile.
Walk east, to the ground, west, to Dread’s ship.
Go to Phatt Island.
Walk north, to the waterfall, to the path.
Use Jojo with the pump.
Walk west, into newly discovered gaping hole.
Walk west, west, west, to the cottage.
Open the door.
Enter the cottage.
5–4
Pick up the mug.
Use the mug o’ grog with the tree.
Use the bottle of near-grog with the empty mug.
Use the mirror with the mirror frame.
Open the shutters.
Walk east.
Use the telescope on the grotesque statue.
Walk to the door.
Push the marked brick.
Pick up the map piece.
Walk to the hole, to the path, to Dread’s ship.
Go to Scabb Island.
Enter the door immediately to the right of the path north.
Give the model lighthouse lens to the cartographer.
Give one of the map pieces to the cartographer.
Walk east, to the swamp.
Use the coffin.
Row to the shack.
Walk to the Voodoo Lady.
1
Use the coffin.
Row to the shore.
Walk west, to Woodtick, to the door immediately to the right of the path north.
Walk west, east, to the swamp.
Open the crate.
Use the crate.
Walk to the passage, northeast.
Look at the spit encrusted paper.
Find the symbol for the first verse.
Push the symbol.
Walk through the symbol.
Find, in the same room, the next verse.
Repeat until you reach the huge door.
Open the huge door.
Walk north.
Pick up the voodoo key to the jail.
1–5–4–4
Use the crazy straw on the green drink.
Spit on the shield until you spit out the candle.
Open the juju bag.
Use the matches.
Pick up the bottle.
Use the bottle on the rock.
Pick up the martini glass.
Use the martini glass on the ocean.
Use the glass of sea water on the still.
Pick up the crowbar.
Open the barrel.
Give the cracker to the parrot.
Walk to the jungle, west, north.
Use the broken bottle with the bag.
Pick up the box.
Open the box.
Use the glass o’ distilled water on the box.
Walk east, south, south.
Give the two crackers to the parrot.
Walk to the jungle, east.
Pick up the rope.
Open the box.
Use the crowbar on the TNT box.
Pick up the dynamite.
Walk east, east, north, north, east.
Use the shovel on the big X.
Use the matches with the dynamite.
Use the lit dynamite with the hole in the ground.
Use the crowbar with the rope.
Use the crowbar ‘n’ rope with the metal bars.
Use the light switch.
1–1–1–1–1–1
Walk to the far west.
Pick up the ticket.
Walk east, east, north.
Use the coin return.
Wait until LeChuck arrives and picks up the coin.
Pick up the underwear.
Walk west, east, north.
Open all four boxes.
Pick up a doll.
Pick up the balloon.
Walk east, east, north.
Pick up the remains.
Pick up Dad’s Remains.
Open the trash can.
Pick up the stuff in the trash can.
Open the medical drawer.
Pick up the hypodermic syringe.
Walk west, west, west, north.
Use the balloon on the helium tank.
Use both surgical gloves on the helium tank.
Walk west.
Wait until LeChuck arrives.
Give the clean, white hanky to LeChuck.
Walk west.
Push the call button.
Walk north.
Wait until LeChuck arrives.
Use the lever.
Pick up the crispy beard bits.
Use the crispy beard bits on the juju bag.
Use the underwear on the juju bag.
Use the used hanky on the juju bag.
Use the skull on the juju bag.
Use the generic voodoo Kewpie doll on the juju bag.
Use the lever.
Walk north.
Wait until LeChuck arrives.
Use the hypodermic syringe on the generic voodoo Kewpie doll.
Follow LeChuck.
3–4–1–1–1–1–1–1