Walk to the crayon.
> TAKE CRAYON
Walk to the bookshelf.
> LOOK BOOKS
> TAKE NOTEBOOK
Walk west, to the knife.
> TAKE KNIFE
Walk to the left cupboard.
> OPEN CUPBOARD
> LOOK CUPBOARD
> TAKE SALT
Walk east, to the fire.
> TURN OFF FIRE
> ENTER FIREPLACE
Walk to the kit.
> TAKE KIT
> READ NOTEBOOK
> DRAW CIRCLE
> READ NOTEBOOK
> PUT CANDLES ON CIRCLE
> READ NOTEBOOK
> POUR BLOOD IN CIRCLE
> READ NOTEBOOK
> PUT SALT ON KNIFE
> READ NOTEBOOK
> RECITE WORDS
> READ NOTEBOOK
> CUT AIR
Walk into the portal.
Walk south, west, to the rock.
> TAKE ROCK
Walk west, west.
> CAST FISSOP
Walk to the gem.
> LOOK GEM
Walk east, east, east, south, south, south, west.
Walk to the gun.
> TAKE GUN
Walk west.
> CAST VIOGRA ON MONSTER
Walk to the dead man.
> TAKE SKULL
> LOOK ARMOUR
> TAKE SHARD
Walk east, south, to the puddle.
> TAKE BLOOD
Walk to the stone.
> PUT SKULL ON STONE> CRUSH SKULL WITH ROCK
Walk north, east, north, east, to the crystal.
> SHOOT CRYSTAL
Walk to the fragments.
> TAKE BITS
Walk west, north, north, west, west, west, to the altar.
> DRAW CIRCLE
> LOOK BITS
> PUT BITS ON CIRCLE> POUR BLOOD IN CIRCLE> PUT BONE ON SHARD
> RECITE WORDS
> CUT AIR
> ENTER PORTAL
> READ NOTEBOOK
> LOOK WATER
> CAST VIOGRA ON FISH
Walk to the fish.
> TAKE FISH
> MOVE SAND
> DRAW CIRCLE
> CUT FISH
> PUT FISH IN CIRCLE
Wait until the ship passes by.
> POINT AT SHIP
Walk into the circle.
> LOOK
> STAND
> LOOK
Walk to the controls.
> LOOK CONTROLS
> OPEN DOOR
Walk to the door.
> LEAVE SHIP
(Note: these 5 points can never be received when using RESTART)
Walk south, south, south, to the ship.
> LOOK SHIP
> LOOK DOME
> GET CODE CARD
Walk north, north, north, west over the ramp, to the plant.
> LOOK PLANT
> GET FLOWER
Walk east, down the ramp west, west.
Walk west, east behind the blueish bush, to the red bush.
> LOOK
> LOOK BUSH
> LOOK GROWTH
> GET MOULD> EAT MOULD
Walk west, west, west, west, west, to the tree.
> CLIMB TREE
Climb up, on the branch to east.
Walk to the apple.
> LOOK
> LOOK VINES
> GET FRUIT> EAT FRUIT
Walk west, to the tree and climb down, down.
Walk into the water (only possible at the brown-coloured land).
Swim west, west.
Walk to the grey object near the tree.
> LOOK TREE
> LOOK ROOTS
> GET NAIL
Wade in the water until you reach deep water.
> DIVE
Swim west, south, to the rock.
> LOOK ROCK
> GET BAG
Swim north, east, east, east, east, south, south.
Swim between the red sheets to the base of the tree.
Swim to the bulb on the swamp floor.
> LOOK
> SEARCH DEBRIS
> GET JAR
Swim to the hole.
> SEARCH HOLE
> GET LINE
Swim south, east, south, east.
> SEARCH HOLE
Swim west, north, north, north, west, west, west, west.
Swim to the top.
> SWIM UP
Swim east, east, east, east, east.
> FILL JAR
Swim out of the water.
Find a suitable spot on the eastern bank.
> BEND NAIL> USE HOOK ON LINE> USE WORM ON HOOK
> NORMAL
> CATCH FISH> PUT TERROR FISH IN JAR> PUT COVER ON JAR
Walk into the water.
> DIVE
Swim into the cave, east, east, to the object on the floor.
> LOOK
> LOOK FLOOR
> GET METAL
Swim east, east, up, to the shore.
> LEAVE WATER
Walk west, to the hole.
> LOOK HOLE
> LOOK FISH
> GET FISH> PUT FISH IN BAG
Walk east, into the water.
> DIVE
Swim west, west, west, west, west, west, north.
> RELEASE PUFFY FISH
Swim to the hole.
> LOOK HOLE
> GET TENTACLE
Swim west, northwest, west, down, east, east.
Swim to the ship.
> LOOK
> LOOK SHIP
> LOOK COCKPIT
> GET CODE CARD
Swim west, west, north, east, east.
> NORMAL
Swim southwest.
> USE TENTACLE
Swim southeast, east.
> LOOK PLAQUE
Swim to the grey dome.
> TOUCH ORACLE> LOOK ORACLE
Swim west.
> NORMAL
Swim west.
> USE TENTACLE
Swim northeast, southeast, east, east, through the hole.
Swim west, west.
> NORMAL
Swim west.
> USE FRUIT
> LOOK
Swim to the paper.
> GET PAPER
Swim east, east, east, through the hole, west, west, west.
Swim northeast, east.
Swim west, west, west, south, south, south.
Swim east, east, east, east.
> SLOW
Swim east at a low point and stop immediately.
This is a most strict maze.
Swim to the right until your hand shows in the second arch of the lowest tentacle.
Swim up until your head ‘touches’ with the unshadowed side of the third tentacle.
Swim to the right until your hand shows in the last arch.
Swim down to the bone.
> GET BONE
Swim up until your hand no longer shows.
Swim left and try to get back west in one piece.
The way back is too difficult to describe.
Swim west, west, west, west, west, west, west, west.
Swim north, north, north, west, to the top.
> SWIM UP
Swim west, west.
Walk north, northwest up the ramp, west, west, west.
Walk south, south, to the mountain.
> CLIMB MOUNTAIN
Climb up, up.
Walk to the left, just out of sight.
> LOOK
> GET STONE WITH BONE
Walk to the edge.
> CLIMB DOWN
Climb down, down.
Walk south, north, east, east, east, south, south.
Walk east, into the deep water.
Swim east, to the ship door.
> OPEN DOOR WITH METAL
> ENTER SHIP
Walk to the panel.
> USE PANEL
Walk north, east, to the rods.
> LOOK ROD
> GET ROD
Walk west, south, east, north, to the right wall.
> LOOK
> USE PANEL
> LOOK HATCH
Walk to the top left side of the hatch.
> CLIMB LADDER
Walk to the green button.
> OPEN COMPARTMENT
Walk to the lever.
> PULL LEVER
Walk to the compartment.
> PUT ROD IN COMPARTMENT
Walk to the lever.
> PULL LEVER
Walk to the green button.
> CLOSE COMPARTMENT
Walk to the switch.
> PULL SWITCH
Walk to the ladder.
> CLIMB LADDER
Walk west, west, west.
Walk to the corridor, out of sight.
> LOOK
Walk to the compartment.
> OPEN COMPARTMENT
> GET GUN
Walk south, into the elevator.
> NORMAL
Walk east.
> FIRE GUN
Repeat while dodging bullets until two guards die.
Walk east, south, east, to the lower suit.
> GET SUIT
Walk to the panel next to the helmet.
> PUSH GREEN BUTTON
> GET HELMETWait until the suit and helmet are combined.
Walk west, north, west, west, into elevator.
Walk west, to the panel.
> USE PANEL
> NORMAL
Walk north.
> LOOK DEBRIS
Walk to the magnet, evading the live wires.
> GET MAGNET
Walk to the rope coil, evading the live wires.
> GET ROPE
Walk south, evading the live wires.
> LEAVE SHIP
> DIVE
Swim east, east, east, south, south, south, east, to the rock.
> PULL CORAL
Swim to the hole.
> ENTER HOLE
Swim down, east, east, down, down, east, east, east, down, down.
Swim down, down, west, down, down, east, to the panel.
> USE PANEL
Swim east, to the panel.
> USE PANEL
Swim to the panel.
> USE PANEL
Walk to the panel.
> PUSH GREEN BUTTON
Walk south, south, east, to the panel.
> USE PANEL
Walk to the elevator under the ship.
> PUSH BLUE BUTTON
> PULL GREEN SWITCH
> PUSH RED BUTTON
Go west, west, west, to the west side, to the crashed ship.
> WEAR SUIT
> EXIT SHIP
Swim to the hole.
> LOOK HOLE
> PUT MAGNET ON ROPE> GET BOX WITH ROPE
Swim to the ship.
> ENTER SHIP
Go west, to the big door.
> USE BOX
Walk east, to the panel.
> USE PANEL
Walk east, east, south, east, east, north, east, east, to the unprotected exhibit.
> GET OUTFIT> GET MASK
Walk west, west, south, west, west, north, west, south.
Walk to the panel.
> USE PANEL
Walk west, onto the platform.
> PUSH BLUE BUTTON
> PULL GREEN SWITCH
> PUSH RED BUTTON
Go east, east, east, east, east.
Walk west, north, north, west, to the panel.
> USE PANEL
Swim to the western wall.
> PUSH GREEN BUTTON
Swim west, west, up, up, east, up, up, up, up.
Swim west, west, west, up, up, west, west, up, up.
Swim north, north, north, west, west, west, west, to the top.
> SWIM UP
Swim to the door.
> OPEN DOOR WITH METAL
> ENTER SHIP
Walk to the panel.
> USE PANEL
Walk north, east, to the pod.
> ENTER POD
> USE GREEN CODE CARD
> GET HAIR
> WEAR OUTFIT
Walk west, into the elevator.
> PRESS FOUR
Walk east, north, west, to the bartender.
> TALK BARTENDER
> ORDER TORMEENIAN SPECIAL
Walk to the drink.
> GET TORMEENIAN SPECIAL
Walk east, to the talking alien.
> LISTEN ALIEN
Walk east, to the sleeping alien.
> TALK TO TORMEENIAN
> PURPLE STONE
Walk west, south, west, into the elevator.
> PRESS ONE
Walk east, north, west, to the walking alien.
> GIVE TORMEENIAN SPECIAL TO ALIEN
Walk east, south, west, into the elevator.
> PRESS TWELVE
Walk to the screen.
> PUSH GREEN BUTTON
Walk west, to the timepod.
Wait until the Tormeenians start talking.
Walk east, to the panel.
> FLIP SWITCH
> PUSH GREEN BUTTON
Walk west, to the pole.
> USE ROPE ON POLE
> NORMAL
> PUSH RED BUTTON
> PUSH GREEN BUTTON
Walk east, into the elevator.
> PRESS SEVEN
Walk west, north, west, to the right Tormeenian.
> GIVE SPANNER TO ALIEN
Walk east, south, east, into the elevator.
> PRESS THREE
Walk east, north, to the sitting alien.
> TALK TO VORAKIAN
Walk south, west, into the elevator.
> PRESS TWO
Walk east.
> REMOVE MASK
> GET HAIR
> WEAR OUTFIT
Walk west, into the elevator.
> PRESS FOUR
Walk east, north, west, to the bartender.
> ORDER FIERY FROST
Walk to the drink.
> GET FIERY FROST
Walk east, south, west, into the elevator.
> PRESS SIX
Walk west, north, to the manned machine.
> PUT HAIR ON SCANNING SURFACE
Walk south, east, into the elevator.
> PRESS TEN
Walk east, north.
Wait until you overhear a conversation.
Walk south, west, into the elevator.
> PRESS ELEVEN
Walk east, north, west, to the Tormeenian.
> HELP TORMEENIAN
> PROMAK DEVIATION TEST
> GIVE FLOWER TO TORMEENIAN
Walk to the Vorakian.
> HELP VORAKIAN
> FRAZILATOR> PUT WRENCH IN HATCH> PUT FIERY FROST IN HATCH
Walk east, to the guards.
> CLEAN CELLWait until you’re taken away.
Walk south, east.
Stand on the coveyor.
> STAND
> JUMP
Walk west, west, west, over the machine.
> CLIMB DOWN
Ride around the corner, east.
Ride to the right side of the screen.
> PUSH CLAW
Ride east, east, east, around the corner.
Ride to the right side, just before the corner.
> PUSH CLAW
Ride west, west, west, west, to the exit point.
> CLIMB OUT
Walk south, to the left of the screen.
> LOOK WALL
> LOOK HOLE
> TAKE REACTOR
Walk to the ladder.
> CLIMB UP
Walk north, east, east, to the end of the corridor.
Walk west, west, south, to the ladder.
> CLIMB DOWN
Walk to the hole.
> TAKE REACTOR
Walk to the ladder.
> CLIMB UP
> TAKE LADDER
Walk north, east, east, to the long wires.
> TAKE WIRES
Walk east, to the broken eye.
> CLIMB
Walk to the front of the large ship in the middle.
> PUT LADDER ON SHIP
> CLIMB LADDER
Walk to the hatch.
> OPEN HATCH
> LOOK SCREEN
> LOOK HOLE
> PUT REACTOR IN HOLE> USE WIRES
> SIT
> SEARCH SEAT
> LOOK SCREEN
> 1
> 7
> 3
> 8
> F
Fire a shot.
> LOOK SCREEN
> 2
> 1
> 1
> 2
> 5
Wait until you arrive at Phleebut.
> 3
> STAND
> PUSH BUTTON
Walk west.
> LOOK OVERHANG
> LOOK PODS
Walk north, north, west, into the store.
> SHOW GEM
Accept the third offer.> BUY HAT> BUY ORAT> BUY UNDERWEAR
> LEAVE
Walk east, south, south.
Walk west, east until Arnoid follows you.
Trick Arnoid into walking underneath the pods.
Walk to the left of the debris.
> USE ORAT
Walk east, into the ship.
> SIT
> LOOK SCREEN
> 1
> 3
> LOOK SCREEN
> 2
> 1
> 1
> 2
> 5
Wait until you arrive at Monolith Burger.
Walk west, to the empty line.
> LOOK MENU
> 7
> Q
Answer on each question.
> PAY
Walk to the empty table.
> EAT
Walk to the machine.
> LOOK MACHINE
> INSERT BUCK
Win the Astro Chicken game 10 times in a row. Wait until the secret message appears.> USE RING
Leave the game.
Walk east, into the docking arm.
> ENTER SHIP
> LOOK SCREEN
> 1
> 2
> 1
> 1
> 2
> 5
Wait until you arrive at Ortega.
> 3
> STAND
> WEAR UNDERWEAR
> PUSH BUTTON
Walk south, west, south.
Wait until the men leave.
Walk to the telescope.
> LOOK IN TELESCOPE
Wait until you leave the telescope.
Walk to the pole.
> TAKE POLE
Walk to the box.
> LOOK IN BOX
> TAKE THERMAL
Walk east, east, north, around the black rock.
Walk west, east, to the ladder.
> CLIMB LADDER
Walk to the edge.
> DROP DETONATOR IN HOLE
Walk to the ladder.
> CLIMB DOWN
Walk west, south, south, south, west, west, north.
Walk to the edge.
> USE POLE
Walk east, north, into the ship.
> SIT
> LOOK SCREEN
> 1
> 3
> LOOK SCREEN
> 2
> 1
> 1
> 1
> 1
> 2
> 5
Wait until you arrive at Pestulon.
> 3
> STAND
> PUSH BUTTON
Walk south.
> WEAR BELT
> USE BELT
> ENTER SCUMSOFT
Walk inside, to the button.
> PUSH BUTTON
Walk north until you reach a door to your left.
Enter the room.
> LOOK
> SEARCH CLOSET
> WEAR OVERALLS
Walk out, south until you reach a door.
Enter the room.
Everytime you’re near a waste basket, walk up to it:
> USE VAPORIZER
Walk west, to the picture.
> TAKE PICTURE
Walk to the copy machine.
> COPY PICTURE
Walk back to the empty wall.
> REPLACE ORIGINAL
Walk east, west one block farther north.
Walk east the far north route, north.
Walk south, north until the office is empty.
Walk to the desk.
> LOOK DESK
> TAKE KEYCARD
Walk south, return through the maze south.
Walk north until you reach another door at your right.
> USE KEYCARD
> USE COPY
Walk inside.
> PUSH BUTTON
Walk to the men.
> USE VAPORIZERWait until you’re taken to the arena. Beat Elmo.
Wait until fighters follow you.
> LOOK SCREEN
> 8
> B
Destroy fighters until they leave.
> LOOK WATCH
> PRESS CWalk to the circle on the ceiling.
Walk to your suit.
> WEAR SUIT
Walk to the lockers.
> OPEN LOCKER
> LOOK IN LOCKER
> TAKE CUBE> TAKE SUPPORTER
Walk west, onto the platform, in the transporter, into the ship.
> SEARCH MAN
> TAKE KEYCARD
Walk to the ship.
> SEARCH SHIP
> PUSH BUTTON
Walk north, behind the bushes.
Wait until a ship flies past.
Walk southeast, to the little man.
> FREE MAN
Walk west, west, to a spore patch.
> TAKE SPORE
Walk north, to the bush.
> TAKE BERRIESWalk south, east, northwest, to the mailbox.
> PUT FORM IN SLOT> TAKE OBJECT
Walk east, northeast.
> RUB BERRIES ON BODY
Wade east, to the deep part of the pond.
> TAKE A DEEP BREATHDive the the underwater cave.
Walk to the glowing rock.
> TAKE GEM
Walk into the water.
> TAKE A DEEP BREATH
Swim east, up.
Wade east, east.
Walk to the tree.
> CLIMB TREE
Walk east, east.
> TALK MAN
> TALK MAN
Wait until the hunter is next to the cage.
> THROW SPORE
Walk to the hunter.
> SEARCH MAN
> TAKE KEY
> UNLOCK DOOR
> OPEN DOOR
Walk to the rope.
> TAKE ROPE
Walk north, west, west, to the log.
> CLIMB LOG
Climb to the middle.
> TIE ROPE TO LOG
> CLIMB ROPE
Climb to the end of the rope.
> SWING
Wait until the beast grabs at you.
Release when the rope is at the far left to reach the cave.
Walk west, into the dark.
> HOLD GEMWalk west.
Walk to the gem.
> TAKE GEM
Walk south.
> SAY THE WORD
Walk into the hole.
> HOLD GEM IN MOUTH
Climb down, right, first down, first right, down, right.
Climb first down, last left, second down, first right.
Swim right, into the right river.
Swim east, to shore.
> BLOW WHISTLE> THROW CUBE AT BEAST
Walk to the opening.
> TAKE ROCK
Walk through the opening.
> THROW ROCK AT GUARD WITH SUPPORTER
Walk to the elevator.
> LOOK ELEVATOR
> PUT KEYCARD IN SLOT
Walk to the rear of the shuttle.
> OPEN SHUTTLE
> LOOK PANEL
> PUSH POWER
> LOOK ATTITUDE
> SET ATTITUDE TO VAC
> PUSH ASCENT
> PULL THROTTLE
Wait until you reach space.
> SET ATTITUDE TO HAC
> PUSH THROTTLE
Wait until Vohaul brings you into the asteroid.
Walk east, into the elevator.
> PUSH THREE
Walk east, east, east, to the button.
> PUSH BUTTON
Walk into the closet.
> LOOK AROUND
> TAKE PLUNGER
Walk west, west, west, into the elevator.
> PUSH FOUR
Walk east, east, to one of the buttons.
> PUSH BUTTON
Enter the room, walk to the empty stall.
> OPEN DOOR
> TAKE TOILET PAPER
Walk south, east, to the button.
> PUSH BUTTON
Enter the room.
> LOOK AROUND
> TAKE GLASS CUTTER
Walk west, west, west, into the elevator.
> PUSH FIVE
Walk east, east, to the button.
> PUSH BUTTON
Enter the room.
> LOOK AROUND
> TAKE OVERALLS
> LOOK AROUND
> TAKE LIGHTER> TAKE BASKET
Walk west, west, into the elevator.
> PUSH ONE
Walk west, south.
Walk right, left.
Wait until the ground is nearly open.
> PUT PLUNGER ON WALLWait until the ground closes again.
> STAND
Stand under a sprinkler.
> PUT PAPER IN BASKET> DROP BASKET> LIGHT PAPER
Walk east, east, to Vohaul.
> USE CUTTER
Walk to the vent.
> ENTER VENT
Walk to the red button behind the respirator.
> READ SIGN
> PUSH BUTTON
Walk to the vent.
> LEAVE
Walk west, to the switch.
> LOWER SWITCH
> TYPE ENLARGE
Walk east, into the beam.
Walk to Vohaul.
> SEARCH MAN
Walk to the screen.
> LOOK SCREEN
> SHSR
Exit the screen.
Walk east, to the box.
> OPEN BOX
> WEAR MASK
Walk east, south, west, west, west.
Wait until the robot starts following you.
Walk east, east, east, east, east, east.
Walk east, east, east, to the second door.
> PUSH BUTTON
> ENTER POD
> PUSH LAUNCH
> LOOK AROUND
Walk at the chamber.
> OPEN CHAMBER
> ENTER CHAMBER
In many areas, death can occur randomly.
Save often.
Walk west, west, east.
Wait for scientist to walk in.
Walk to the scientist.
> HELP MAN
Wait for scientist to die.
Walk to computer.
> LOOK SCREEN
> ASTRAL BODY
Wait for retrieval unit to fetch cartridge.
> TAKE CARTRIDGE
Walk west, west.
> SEARCH MAN
> TAKE KEYCARD
Walk east, into the elevator, east, into the elevator.
Walk east, to the console.
> LOOK CONSOLE
> PUSH OPEN
Walk east, to the keycard slot.
> USE KEYCARD
Walk into the elevator, to the console.
> LOOK CONSOLE
> PUSH AIRLOCK
Walk to the buttons between the closed doors in the back wall.
> PUSH LEFT
> PUSH RIGHT
Walk to the suit.
> TAKE SUIT
Walk to the left door.
> TAKE GADGET
> TURN ON GADGET
Walk west, to the console.
> LOOK CONSOLE
> PUSH PLATFORM
Walk to the left side of the escape pod.
> ENTER POD
> CLOSE DOOR
> FASTEN SEATBELT
> LOOK CONSOLE
> PUSH POWER
> LOOK SCREEN
> PULL THROTTLE> PUSH AUTONAV
Wait until the pod lands.
> LOOK POD
> TAKE KIT> OPEN KIT
> UNFASTEN SEATBELT
> LEAVE
Walk to the front of the pod.
> LOOK POD
> TAKE GLASS
Walk east, east, to one of the plants.
> TAKE PLANT
Walk east, west, until the spider droid appears.
Walk east, up the ramp, west, behind the boulder.
Wait for the spider droid to pass under the bridge.
> PUSH BOULDER
Walk east, south, north, into the cave.
> DRINK
> THROW WATER
Walk to the Orat part.
> LOOK GROUND
> TAKE ORAT PART
Walk north, south, up the ramp, west, west.
Walk north, east, east, between the two rocks, to the small rock.
> TAKE ROCK
Walk west, to the grate.
Walk to the back of the rock wall and slip across the grate.
Walk to the geyser.
> PUT ROCK ON GEYSER
Walk north, west, to the laser beams.
> USE GLASS
Walk up.
Avoid the acid drops.
Walk east, east.
> DROP ORAT PART
Walk north, to the console.
> INSERT CARTRIDGE
Note the destruct code.
> TAKE CARTRIDGE
Walk to the Skimmer.
> ENTER SKIMMER
> LOOK SKIMMER
> TURN KEY
Reach Ulence Flats.
> LEAVE SKIMMER
> TAKE KEY
Wait for the merchant to aproach you.
> NO
Enter and leave the bar, walk to the skimmer.
Wait for the merchant to aproach you.
> YES
Walk into the bar, to the bar.
Wait for the barkeeper to aproach you.
> GIVE COUPON> DRINK BEER> BUY BEER> DRINK BEER> BUY BEER> DRINK BEER
Wait for the gamble machine to become free.
Walk to the slot machine.
Gamble until you have 250 buckazoids.
Leave the bar, walk west.
Walk north, to the ship.
Wait for the merchant to join you.
> BUY SHIP
Walk east, east, into the shop.
Walk to the right-most droid on the second floor.
> GIVE COUPON
> BUY DROID
Walk south, west, west.
Walk to the ship.
> ENTER SHIP
> PUSH LOAD
> HH
> WEAR JETPACK
> LEAVE SHIP
Fly to the door.
> TURN HANDLE
Fly inside.
Wait besides the door.
Wait until the droid enters.
Enter the ship.
Walk to the box.
> OPEN TRUNK
> PUT JETPACK IN TRUNK
> CLOSE TRUNK
> PUSH TRUNK
> CLIMB ON TRUNK
> OPEN VENT
> CLIMB IN VENT
Climb up, to the vent.
> KICK VENT
> OPEN VENT
Climb down, east.
> GET OFF
> OPEN TRUNK
> CLIMB IN TRUNK
Wait until you’re taken away.
> OPEN TRUNK
> CLOSE TRUNK
> CLIMB ON TRUNK
> CLIMB IN VENTClimb east.
> GET OFF
Walk to the washing machine.
> OPEN MACHINE
> CLIMB IN MACHINE
> OPEN MACHINE
Walk east, to a guard.
> TALK TO GUARD
Repeat until the guard asks whether you own King’s Quest II.
> YES> KISS GUARD
Walk in the left elevator, west, into the elevator.
Walk east, east, east, to the counter.
> LOOK CLOTHES
> GIVE ID
Walk to the grenades.
> TAKE GRENADEWait until the robot returns.
Walk west, right over the guard.
> DROP GRENADE
Walk east, to the counter.
> GIVE ID
Walk to the grenades.
> TAKE GRENADE
Wait until the droid returns.
Walk west, west, west, into the elevator.
Shoot the first Sarien guard you see.
Walk east, east, to the guard.
> SEARCH MAN> PUSH BUTTON
Walk to the generator.
> LOOK PANEL
Enter the code 6858.
Walk west, into the elevator, into the right elevator.
Walk to the pod.
> ENTER POD
> LOOK POD
> PUSH LAUNCH
Walk back into the closet.
> TAKE CROWBAR
Walk to the crewman.
> SEARCH BODY
> TAKE KEYCARD
Walk to the panel in the southwest corner of the screen.
> LOOK PANEL
> PUSH BUTTON
Walk to the card slot next to the elevator door.
> INSERT KEYCARD
Walk into the elevator.
> PUSH THREE
Walk east, north, to the body in white uniform.
> SEARCH BODY
> TAKE CHIP
Walk to the west operations station.
> USE PANEL
Leave the station.
Walk to the middle monitor in the back of the bridge.
> USE PANEL
Note the colour coding.
Walk north, east, to the panel.
> INSERT CHIP
Walk west, west, west, to the east escape pod hatch.
> OPEN DOOR
> ENTER POD
> SEARCH SEAT> PUSH POWER> TAKE DISK> PULL THROTTLE> PUSH ORANGE BUTTON> TAKE KIT> OPEN KIT
Wait until you crash on the planet.
> WEAR MASK
Swim east, east, east, to the plants.
> TAKE PLANT
Swim up.
Walk east, to the log on the rock.
> LOOK IN LOG
Repeat until you get the buckazoid.
Walk to the fruit.
> TAKE FRUIT
Walk to the stick on the tree.
> TAKE STICK
Walk east, to the board.
> TAKE BOARD
Walk inside, to the man.
> GIVE STICK TO MAN
> TALK TO MAN
Repeat for additional hints.
Walk west, west, east, inside, to the chest.
> OPEN CHEST
> LOOK IN CHEST
> TAKE ORIUM
Walk to the papers on the table.
> READ PAPERS
> TAKE GLUE
Walk to the pot.
> EAT SOUP
Walk west, west, west, north, to the totem.
> PUT GLUE ON FRUIT> PUT FRUIT IN TOTEM
Walk inside, to the pool.
> DRINK WATER
Walk to the narrow chasm edge.
> USE BOARD
Walk across the chasm.
> TAKE BOARDAvoid the spikes while walking northeast.
Walk downstairs west.
Walk west, to the card.
> TAKE PASSCARD
Walk to the shelves.
> LOOK SHELF
> TAKE BEAKER
Walk to the flashing button.
> LOOK PANEL
> PUSH BUTTON
Walk east, to the west door.
> INSERT PASSCARD
Walk inside, to the body.
> SEARCH BODY
> TAKE HANGER> TAKE TOWEL
Walk to the sofa.
> SEARCH SOFA
Walk to the media cartridges in the back wall.
> LOOK WALL
Walk to the green cartridge.
> TAKE GREEN CARTRIDGE
Walk to the blue cartridge.
> TAKE BLUE CARTRIDGE
Walk onto the treadmill.
> PUSH BUTTON
Keep walking on the treadmill until Roger is sweating.
Walk away from the treadmill.
> TAKE SWEAT
Walk into the decontamination room.
> PUSH BUTTON
Walk west, west, to the panel.
> PUSH ANALYZE
Walk to the creature.
> LOOK CREATURE
> TAKE SLIME DEVIL
Walk to the slot next to the airlock.
> INSERT PASSCARD
Walk north, to the open panel.
> LOOK MACHINE
> TAKE ACTUATOR
Wait until the guard leaves.
Walk into the shadow of the central pole.
Wait until the guard arrives.
Wait until the guard leaves.
Walk into the shadow between the dumpster and the stairs.
Wait until the guard arrives.
> USE CROWBAR> TAKE RIFLE> TAKE ARMOR
> WEAR ARMOR
Walk to the open panel.
> REPLACE ACTUATOR
Walk upstairs, west, to the officer.
> TALK TO MAN
Walk east, into the elevator.
> PUSH TWO
Walk behind the bushes near the talking aliens.
> LISTEN
Walk east, to the bar.
> TALK TO BARTENDER
> BUY BRANDY
Wait until the bottle is delivered.
Walk to the bottle.
> TAKE BOTTLE
> BUY ALE
Wait until the ale is delivered.
> TAKE ALE
> LISTEN
Repeat for additional hints.
Walk to a female patron.
> GIVE PLANT
Walk west, to the box.
> LOOK BOX
> TAKE PARTS
Walk into the elevator.
> PUSH ONE
Walk west, to the officer.
> GIVE ALE
> SEARCH MAN
> TAKE KEY
Walk to the slot next to the door.
> INSERT PASSCARD
Walk to the skimmer.
> SEARCH SHIP
Walk east, into the elevator.
> TAKE OFF ARMOR
> PUSH TWO
Walk west.
> SELL ORIUM> SELL RIFLE> SELL ARMOR
> LEAVE
Walk to the salesman.
> BUY DROID
Walk to the droid.
> TURN ON DROID
Walk into the elevator.
> PUSH ONE
Walk to the flashing button on the device on the shuttle.
> LOOK SHUTTLE
> PUT DEVIL ON BOOT
Walk to the hose.
> REMOVE HOSE
Walk to the front of the right shuttle wing.
> ENTER SHUTTLE
Walk to a compartment.
> OPEN COMPARTMENT
> PUT PARTS IN COMPARTMENT
Walk to the controls.
> USE PANEL
Initialize the engines.
Go to the navigational system.
Take off.
Use the radar.
Scan for the Monolith Burger.
Set course to Monolith Burger.
Go to light speed.
Land.
Exit the flight system.
Walk west, west, to the employee.
> BUY MEAL> EAT MEAL
> WEAR RING
Walk east, east, to the controls.
> USE PANEL
Initialize the engines.
Go to the navigational system.
Take off.
Use the radar.
Scan for Ortega.
Set course to Ortega.
Go to light speed.
Land.
Exit the flight system.
Walk to the transporter.
> USE TRANSPORTER
Walk to the edge.
> THROW RING
Wait until you are transported back to the ship.
Walk to the controls.
> USE PANEL
Initialize the engines.
Go to the navigational system.
Take off.
Use the radar.
Scan for Andromeda.
Set course to Andromeda.
Go to light speed.
Land.
Exit the flight system.
Walk west, inside.
> PUSH TWO
Walk to the woman.
> TALK WOMAN> KISS WOMAN
Walk into the elevator.
> PUSH ONE
Walk into the shuttle, to the controls.
> USE PANEL
Initialize the engines.
Go to the navigational system.
Take off.
Use the radar.
Scan for Mitos 15.
Set course to Mitos 15.
Go to light speed.
Land.
Exit the flight system.
Walk to the transporter.
> USE TRANSPORTER> EAT MUSHROOM
Walk east, west, to the rock nearest to the pond.
> LOOK ROCK
> TALK TO ROCK
> FEED ROCK
Walk into the deep water.
> DIVE
Swim east, to the cave.
Walk to the rocks.
> TAKE ROCK
> CLIMB ROCKS
Walk to the radio.
> TAKE RADIO
Walk east.
> THROW ROCK
Wait until one of the guards leaves.
> USE RADIO
Wait until the guard leaves.
Walk inside, east, to the terminal.
> LOOK TERMINAL
> TAKE RED CARTRIDGE> INSERT BLUE CARTRIDGE
Walk west, to the left of the computer.
Wait until the Aelian guard leaves to the east.
Walk northwest, to the computer.
> LOOK PANEL
> TAKE DISK> PUT VIRUS DISK IN DRIVE
> EXIT
Walk east, northwest, to the edge of the destroyed pathway.
> USE HANGER ON ROPE
> THROW HOOK
> SWING
Wait until Roger is hanging over the right end of the destroyed pathway.
> JUMP
Walk upstairs north, to the hatch.
> LOOK SHAFT
> CLIMB CABLES
At all times, your hands should be on big cables. Climb to the top east switch.
> FLIP SWITCH
Climb to the reachable switch.
> FLIP SWITCH
Climb to the reachable switch.
> FLIP SWITCH
Climb to the reachable switch.
> FLIP SWITCH
Climb to the reachable switch.
> FLIP SWITCH
Climb up.
Walk west, to the edge of the walkway.
> PUT TOWEL IN BRANDY
Wait until the wind starts blowing.
> LIGHT COCKTAIL
Walk west.
Defeat Ael.
Walk to the table.
> TAKE RADIO
Walk northeast, to the paper.
> TAKE PAPER
Read the paper.
> DROP PAPER
Walk to the left side of the northeastern table.
Wait for the briefing to begin. Wait until the briefing ends.
Walk to the holes.
> LOOK HOLE
Walk to your own pigeonhole.
> LOOK HOLE
Walk west, to the board.
> TAKE KEYS
Walk southeast, to the southeastern locker.
> OPEN LOCKER> TAKE GUN> TAKE CLIP> TAKE CASE
> CLOSE LOCKER
> OPEN CASE> TAKE NOTEBOOK> TAKE TICKET BOOK> TAKE PEN> TAKE NOTE
> LOP1238
> 83-32
>
> CLOSE CASE
Walk west, west, to the front police car.
Walk around the police car.
Walk to the door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive around until you get a message from dispatch.
Drive north and west to map B2, to the accident.
> STOP
> OPEN DOOR
> LEAVE CAR
Walk to the victim.
> LOOK MAN
> HELP MAN
Walk to the crowd.
> TALK MAN
> TALK MAN
> CALL DISPATCH
Wait until the coroner arrives.
Wait until Hamilton speaks up.
Walk to the door of your car.
> SIT
> CLOSE DOOR
> DRIVE
Drive north.
Drive around until Steve call for 11-98.
Drive east to map A3, to the bar.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk through the western door, to Steve.
> SIT
Wait until Carol brings you coffee.
> DRINK COFFEE
Wait until there is a phonecall for you.
> STAND
Walk to the phone.
> ANSWER PHONE
Walk south, to the door of your car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive around until you see the car running the red light.
> CALL DISPATCH
Pull over the red car.
> STOP
> LOOK PLATE
> CALL DISPATCH
> OPEN DOOR
> STAND
Walk to the red car.
> LOOK WOMAN
> TALK WOMAN
> WRITE TICKET
> NO
> WRITE TICKET
> RETURN LICENSE
> SIGN TICKET
> GIVE TICKET
Walk to the open door.
> SIT
> CLOSE DOOR
> DRIVE
Drive around until you receive word of a complaint.
Return to Carol’s Caffeine at map A3.
> STOP
> LOOK CAR
> TAKE NIGHTSTICK
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk through the western door, to Carol.
> ASK ABOUT COMPLAINT
Walk south, through the eastern door.
> MOVE BIKES
> USE NIGHTSTICK
> TALK WOMAN
> ASK FOR INFORMATION
> THANK WOMAN
> CALL DISPATCH
Walk south, to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> REPLACE NIGHTSTICK
> DRIVE
Drive around until you encounter a drunken driver.
Pull the car over.
> STOP
> LOOK PLATE
> CALL DISPATCH
> OPEN DOOR
> STAND
Walk to the other car.
> TALK MAN
> SMELL BREATH
> GET OUT
> ADMINISTER FIELD SOBRIETY TEST> ARREST MAN
Walk to the man.
> HANDCUFF MAN
> NO
> OPEN DOOR
Move out of the way of the rear door.
Wait until the drunk enters the car.
Walk to the rear door.
> CLOSE DOOR
Walk to the open door.
> SIT
> CLOSE DOOR
> DRIVE
Drive back to the jail parking lot at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the back door.
> OPEN DOOR
Move out of the way of the rear door.
Wait until the drunk leaves the car.
Walk to the rear door.
> CLOSE DOOR
Walk to the lockers.
> OPEN LOCKER
> PUT GUN IN LOCKER
> CLOSE LOCKER
Walk to the button.
> PUSH BUTTON
Walk north.
Wait until the jailer talks to you.
> BOOK MAN
> DUI
Wait until the jailer talks to you.
> REMOVE HANDCUFFS
Wait until the jailer finishes speaking.
Walk east, to the lockers.
> OPEN LOCKER
> TAKE GUN
> CLOSE LOCKER
Walk to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive north, to the parking lot at map C3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk inside, to the desk.
> WRITE MEMO
> SUBMIT MEMO
Walk east, to the door.
> OPEN DOOR
Walk to the door.
> OPEN DOOR
Walk east, to the keys.
> REPLACE KEY
Walk to the table.
> REPLACE RADIO
Walk southeast, to the southeastern locker.
> OPEN LOCKER
> DROP ALL
> TAKE TOWEL
> CLOSE LOCKER
Walk to the eastern shower.
> TURN ON SHOWER
> TURN OFF SHOWER
> DRY
Walk to the southeastern locker.
> OPEN LOCKER
> TAKE CLOTHES> TAKE KEYS
> CLOSE LOCKER
Walk west, west, to the Corvette.
> OPEN DOOR
> SIT
> CLOSE DOOR
> LOOK CAR
> TAKE WALLET
> DRIVE
Drive east, north, to the parking lot at map B4.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk north, to the eastern empty chair.
> SIT
> STAND
Walk south, to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive south, west, to the parking lot at map C3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk inside, east, southeast, to the southeastern locker.
> OPEN LOCKER
> DROP KEYS
> TAKE TOWEL
> CLOSE LOCKER
Walk to the eastern shower.
> TURN ON SHOWER
> TURN OFF SHOWER
> DRY
Walk to the southeastern locker.
> OPEN LOCKER
> TAKE UNIFORM
> TAKE ALL
> CLOSE LOCKER
Walk west, northeast, to your briefing spot.
Walk to the pigeon hole.
> LOOK IN PIGEONHOLE
Walk west, to the radios.
> TAKE RADIO
Walk to the keys.
> TAKE KEYS
Walk west, west, around the patrol car, to the door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive around until you find the stolen car.
Pull over the car.
> STOP
> LOOK PLATE
> CALL DISPATCH
> OPEN DOOR
Wait for the backup to arrive and cover you.
> STAND
> LOAD GUN
> DRAW GUN
> GET OUT
> FREEZE> HANDS UP> LIE DOWN
> PUT GUN IN HOLSTER
Walk to the man.
> HANDCUFF MAN> READ RIGHTS> SEARCH MAN
> STAND UP
> GO TO CAR
Walk to the back door.
> OPEN DOOR
Walk out of the way of the door, back to the back door.
> CLOSE DOOR
> GET GUN
> LOOK SERIAL NUMBER
> PUT GUN AWAY
Walk to the door of the suspect’s car.
> LOOK DOOR
> LOOK CAR
> OPEN COMPARTMENT
> TAKE LICENSE
Press the return key.
> LOOK BOOK
> CLOSE BOOK
> CLOSE COMPARTMENT
Walk to the trunk.
> OPEN TRUNK
> LOOK
> CLOSE TRUNK
Walk to the open door of your car.
> SIT
> CLOSE DOOR
> DRIVE
Drive to the parking lot of the jail at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the back door.
> OPEN DOOR
Walk away from the rear door.
Wait until the man leaves the car.
Walk back to the rear door.
> CLOSE DOOR
Walk to the lockers.
> OPEN LOCKER
> PUT GUN IN LOCKER
> CLOSE LOCKER
Walk to the button.
> PUSH BUTTON
Walk north.
Wait until the jailer talks to you.
> STOLEN VEHICLE
> REMOVE HANDCUFFS
Walk east, to the locker.
> OPEN LOCKER
> TAKE GUN
> CLOSE LOCKER
Walk to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive north, to the parking lot at map C3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk inside, east, to the door.
> OPEN DOOR
Wait until the sergeant leaves.
Walk to the memo.
> READ MEMO
Walk east, to the board.
> REPLACE KEY
Walk southeast, to the southeastern locker.
> OPEN LOCKER
> DROP ALL
> TAKE TOWEL
> CLOSE LOCKER
Walk to the eastern shower.
> TURN ON SHOWER
> TURN OFF SHOWER
> DRY
Walk to the southeastern locker.
> OPEN LOCKER
> TAKE CLOTHES
> TAKE ALL
> CLOSE LOCKER
Walk west, west, to the door.
> OPEN DOOR
Walk to the desk.
Walk south, north.
Wait until Laura leaves.
Walk to the cabinet.
> OPEN CABINET
> TAKE HOFFMAN
> TAKE FILE
Walk to the key board.
> TAKE KEY
> TAKE CLIPBOARD
Flip the page four times.
> TAKE POSTER
> RETURN CLIPBOARD
Walk south, west, around the unmarked police car.
Walk to the door of the unmarked car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive south, to the court parking space at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the door.
> OPEN DOOR
Walk north, to the window.
> EMERGENCY
Wait until the man comes back.
Walk to the door.
> OPEN DOOR
Wait until you are brought to the judge.
> HOFFMAN
> GIVE FILE
> GIVE POSTER
> TATTOO
Wait until you get the no-bail.
Walk south, to the car door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive to the jail parking lot at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the locker.
> OPEN LOCKER
> PUT GUN IN LOCKER
> CLOSE LOCKER
Walk to the button.
> PUSH BUTTON
Walk north, to the window.
> GIVE WARRANT
Walk east, to the locker.
> OPEN LOCKER
> TAKE GUN
> CLOSE LOCKER
Walk to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive north, to the parking lot at map C3.
> STOP
Wait until Laura talks to you.
> DRIVE
Drive west, west, north, to the park at map B1.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk north, behind the last bush east.
> CALL DISPATCH
> LOAD GUN
> DRAW GUN
Wait until two people are at the scene.
Wait until the exchange is made.
> CALL DISPATCH
> FREEZE
> CALL DISPATCHWait as the man runs away.
Walk to the man.
> PUT GUN IN HOLSTER
> HANDCUFF MAN> READ RIGHTS
> ARREST MAN
> GO TO CAR
Wait until the suspects are gathered at the car.
> SEARCH MAN
> QUESTION MAN
> QUESTION MAN
> QUESTION COLBY
> QUESTION COLBY
> OPEN DOOR
> CLOSE DOOR
Walk to the front door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
> CALL DISPATCH
Drive east, south, south, east, to the jail parking lot at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the back door.
> OPEN DOOR
Walk away from the rear door.
Wait until the mean leave the car.
Walk to the rear door.
> CLOSE DOOR
Walk to the lockers.
> OPEN LOCKER
> PUT GUN IN LOCKER
> CLOSE LOCKER
Walk to the button.
> PUSH BUTTON
> BOOK MEN
> DRUGS
> REMOVE HANDCUFFS
Walk east, to the lockers.
> OPEN LOCKER
> TAKE GUN
> CLOSE LOCKER
Walk to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive north, to the parking lot at map C3.
> STOP
> DRIVE
Drive east, north, to the parking lot at map B4.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk north, to the eastern free chair.
> SIT
> TALK JACK
Wait until Keith leaves.
> STAND
Walk south, to the car door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Walk south, west, to the parking lot at C3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk inside, to the door.
> OPEN DOOR
Walk north, to the desk.
Walk south, east, to the window.
> GET GUN
> LOOK NUMBER
> RETURN GUN
> GET BOOK
> RETURN BOOK
Walk north, to the computer.
> USE COMPUTER
> SW9764912
Note the phone number.
> QUIT
Walk south, west, north, to the basket on your desk.
> LOOK IN BASKET
> READ NOTE
Walk to the phone on your desk.
> USE PHONE
> 312 555-3382
> TASELLI
> USE PHONE
> 411
> WILLIAMS
> USE PHONE
> 555-4522
> BONDS
> TASELLI
Walk south, north.
Wait for Laura to speak.
Walk south, to the door.
> OPEN DOOR
Walk north, to the desk.
Walk south, west, around the unmarked car, to the car door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive south, to the jail parking lot at map D3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk to the lockers.
> OPEN LOCKER
> PUT GUN IN LOCKER
> CLOSE LOCKER
Walk to the button.
> PUSH BUTTON
Walk north.
Wait until you are with Marie.
> ASK HELP
> HELP WITH HOTEL
Walk east, to the lockers.
> OPEN LOCKER
> TAKE GUN
> CLOSE LOCKER
Walk to the door of the car.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Wait until you get a message.
Drive east, to the parked cars at D4.
> STOP
> OPEN DOOR
> STAND
Walk to the body.
> MOVE SHEET
> MOVE SHIRT> CALL DISPATCH
Walk to the open door.
> SIT
> CLOSE DOOR
> DRIVE
Drive west, north, to the parking lot at C3.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk inside, to the door.
> OPEN DOOR
Walk north, to the desk.
Wait for the meeting to end.
Walk south, east, southeast, to the southeastern locker.
> OPEN LOCKER
> DROP ALL> TAKE TOWEL
> CLOSE LOCKER
Walk to the eastern shower.
> TURN ON SHOWER
> USE BLEACH> RINSE
> TURN OFF SHOWER
> DRY
Walk to the southeastern locker.
> OPEN LOCKER
> TAKE CLOTHES
> CLOSE LOCKER
Walk west, to the table.
> REPLACE RADIO
Walk west, north, to your phone.
> USE PHONE
> 411
> COBB
> USE PHONE
> 555-2622
Walk south, to the door.
> OPEN DOOR
Walk north, to the desk.
Walk to the phone.
> LOOK PHONE
Walk south, west, around the unmarked car, to the car door.
> OPEN DOOR
> SIT
> CLOSE DOOR
> DRIVE
Drive north, north, west, to the entrance at map A2.
> STOP
> OPEN DOOR
> STAND
> CLOSE DOOR
Walk north, to the bell.
> RING BELL
> RENT ROOM
> PAY ROOM
Walk west, to the bar.
Wait until the bartender talk to you.
> MILK
Wait until the bartender leaves.
> STAND
Walk to the bar.
> GAMBLE
Walk east, into the elevator.
> PUSH TWO
Walk east, to room 204.
> UNLOCK DOOR
> YES
> YES
Walk to the phone.
> USE PHONE
> 555-6674
> WHITEY
> USE PHONE
> 411
> CAB
> USE PHONE
> 555-9222
> HOTEL
Wait until you instruct Marie to take the cab.
Walk south.
> LOCK DOOR
Walk west, into the elevator.
> PUSH ONE
Walk west, to the bar.
> PAY
Walk west, next to the bartender.
Walk to the empty chair.
> SIT
Wait until the game begins.
Win until you are invited to the private game.
Walk south, east, north, to the door.
> OPEN DOOR
Walk east, to room 204.
> UNLOCK DOOR
Wait until the detectives arrive.
Walk to the man standing alone.
> GET RADIO
Walk south, west, into the elevator.
> PRESS ONE
Walk west, to the bar.
> PAY
Walk west, next to the bartender.
Wait until you are shown to the back room.
Walk to the empty chair.
> SIT
Win the game.
> YES
> YES
> STAND
Follow Bains east, up, up, east, east.
Wait before room 404 until Bains enters.
> CALL DISPATCH
Walk north.
Wait until Jessie Bains is convicted.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> STORE
Wait until you arrive.
> PAY
> LEAVE
Walk to the phone.
> LOOK PHONE
> DIAL PHONE
> 555-6969
Answer the questions.
Walk north, to the magazines.
> TAKE MAGAZINE> READ MAGAZINE
Walk to the rear rack.
> TAKE WINE
Walk to the counter.
> PAY
> BUY CONDOM
Answer the questions.
Walk south, to the phone.
Wait until the phone rings.
> ANSWER PHONE
Wait until the bum talks to you.
> GIVE WINE
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> BAR
Wait until you arrive.
> PAY
> LEAVE
Walk to the door.
> OPEN DOOR
Walk to the seat.
> SIT
> TALK BARTENDER
> ORDER WHISKEY
Wait until Lefty brings you the drink.
> STAND
Walk north, to the drunk.
> TALK DRUNK
> GIVE WHISKEY
Walk to the table.
> TAKE ROSE
Walk to the door.
> OPEN DOOR
Walk to the toilet.
> SIT
> STAND
> READ WALL
> READ WALL
> READ WALL
> READ WALL
Walk to the sink.
> LOOK SINK
> TAKE RING
Walk to the door.
> OPEN DOOR
Walk south, to the door.
> KNOCK
> KEN SENT ME
> USE REMOTE
> CHANGE CHANNEL
> CHANGE CHANNEL
> CHANGE CHANNEL
> CHANGE CHANNEL
> CHANGE CHANNEL
> CHANGE CHANNEL
> CHANGE CHANNEL
Walk upstairs, to the bed.
> UNDRESS
> WEAR CONDOM> GET IN BED> REMOVE CONDOM
Walk to the table.
> TAKE CANDY
Walk to the window.
> OPEN WINDOW
> CLIMB THROUGH WINDOW
Walk to the fire escape ladder.
> LOOK BIN
> GET HAMMER
> LEAVE
Walk west.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> CASINO
Wait until you arrive.
> PAY
> LEAVE
Wait until a beggar arrives.
> BUY APPLE
Walk north, to the blackjack table.
> SIT
Gamble until you have $250.
> LEAVE
Walk north, to the ashtray.
> TAKE CARD
Walk east, to the chair in the lower right.
> SIT
> STAND
Walk south, south, south.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> DISCO
Wait until you arrive.
> PAY
> LEAVE
Walk to the bouncer.
> SHOW CARD
Walk north, to the empty chair.
> USE SPRAY
> SIT
> LOOK WOMAN
> TALK WOMAN> LOOK WOMAN> GIVE ROSE TO WOMAN> GIVE CANDY TO WOMAN> GIVE RING TO WOMAN
> DANCE
> STAND
Walk to the dance floor.
Wait until the woman sits down again.
Walk to the chair.
> SIT
> LOOK WOMAN
> GIVE MONEY TO WOMAN
> STAND
Walk south.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> CHAPEL
Wait until you arrive.
> PAY
> LEAVE
Walk to the man.
> TALK MAN
Walk to the door.
> OPEN DOOR
Walk to the woman.
> MARRY
Walk south, west, north, to the blackjack table.
> SIT
Gamble until you have at least $50.
> LEAVE
Walk north, into the elevator.
> PUSH FOUR
Walk to the honeymoon suite.
> KNOCK
> TALK WOMAN
Walk to the radio.
> TURN ON RADIO
Wait until a radio message sounds.
Walk to the door.
> OPEN DOOR
Walk into the elevator.
> PUSH ONE
Walk south, south.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> STORE
Wait until you arrive.
> PAY
> LEAVE
Walk to the phone.
> LOOK IN WALLET
> TAKE BUSINESS CARD
> DIAL PHONE
> 209-683-6858
> DIAL PHONE
> 555-8039
> WINE
> HONEYMOON SUITE
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> CASINO
Wait until you arrive.
> PAY
> LEAVE
Walk north, north, into the elevator.
> PUSH FOUR
Walk to the honeymoon suite.
> KNOCK
Walk to the wine.
> POUR WINE
> GET IN BED
> CUT ROPE WITH KNIFE> TAKE ROPE
Walk to the door
> OPEN DOOR
Walk into the elevator.
> PUSH ONE
Walk south, to the blackjack table.
> SIT
Gamble until you have at least $50.
> LEAVE
Walk south.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> BAR
Wait until you arrive.
> PAY
> LEAVE
Walk to the door.
> OPEN DOOR
Walk to the door.
> KNOCK
> KEN SENT ME
Walk upstairs, to the window.
> CLIMB THROUGH WINDOW
Walk to the right side of the fire escape.
> TIE ROPE TO FIRE ESCAPE
> TIE ROPE TO WAIST
> CLIMB OVER FIRE ESCAPE
> USE HAMMER
> TAKE BOTTLE
> CLIMB BACK
> UNTIE ROPE
Walk to the left side.
> LEAVE
Walk west.
> HAIL CAB
Wait until the cab arrives and walk to it.
> ENTER CAB
> CASINO
Wait until you arrive.
> PAY
> LEAVE
Walk north, north, into the elevator.
> PUSH EIGHT
Walk to the woman.
> LOOK WOMAN
> GIVE PILLS TO WOMAN
> LOOK COUNTER
> PUSH BUTTON
Walk into elevator.
Walk northeast, to the door.
> OPEN DOOR
> LOOK CLOSET
> TAKE DOLL> INFLATE DOLL
> USE DOLL
> USE DOLL
Walk to the pool.
> UNDRESS
> LOOK WOMAN
> GIVE APPLE TO WOMANWait until the game ends.
Walk south, to the gate.
> UNLOCK GATE
Walk to the door.
> UNLOCK DOOR
Walk to the table.
> LOOK BOOK> TAKE PHOTO
Walk to the desk.
> OPEN DRAWER
> CLOSE DESK
> LOOK DESK
> TAKE STATEMENT> READ STATEMENT
Note the number of the bank account.
Walk south, west, west, north, north, west, to the poster.
> READ POSTER
Press the return key.
Walk south, south, south, east, to the middle of the gazebo.
> LOOK GAZEBO
> LOOK CRACKS
> TAKE COIN
Walk north, to the flowers.
> TAKE FLOWERS
Walk west, into the building, to the bank person.
Wait until the man approaches you.
> WITHDRAW
Type in the number of the bank account.
Wait until you receive your $200.
Walk east, south, south, into the white building.
Walk upstairs, to the room at the southeast, to the desk.
> LOOK ON DESK
> LOOK BLOTTER
> READ CLIPPINGS
Walk to the room at the southwest.
> TALK WOMAN
> SELL HOUSE
Walk downstairs, to the room at the southwest.
> QUIT JOB
Walk south, south, east, to the double grave in the back.
Walk to the left grave.
> READ GRAVE> DROP FLOWERS
Walk to the right grave.
> READ GRAVE
Walk west, north, north, into the post office.
Walk to the bell.
> RING BELL
Wait until the man approaches.
> GET MAIL
Wait until he brings the mail.
> TAKE LETTER> OPEN LETTER
> READ LETTER
> LOOK ENVELOPE
> LOOK STAMP
> REMOVE STAMP> LOOK POSTMARK
Walk east, east, east.
There should be a man pacing in front of the house.
Walk to the man.
Wait until he makes you an offer.
> YES
Walk east, to the gate.
> BUY TICKET
> YES
> PANAMA
> YES
> PAY
Walk west, west, west, west, north, west, west, into the north shop.
Walk to the counter.
> BUY NET
Walk south, east, east, north, onto the boat.
> SHOW TICKET
Wait until the natives attack.
> YES
Wait until the jungle is reached.
Walk to the man.
> TALK MAN
Walk to the vine.
Wait until the killer ants appear.
> GRAB VINE
Wait until the ants disappear.
> DROP
Walk east.
Find the most northern path starting between two rocks.
Walk around until you hit your toe.
> LOOK DOWN
> TAKE DISKWalk east to the river. Use the northern path to walk east.
Once you reach sacramento, immediately enter the white building.
> LOOK SCHEDULE
> ENTER STAGECOACH
Walk north, east, into the blacksmith house.
> TALK MAN
Wait until the man talks to you.
> YEA
> YEA
> WILSON
> JERROD
> JAKE
Walk west, west, west, north.
Walk to the large gave in the middle.
> READ GRAVE
> USE LETTER
Place the lower left hole over the O in MOURNED.> READ PSALM 23
Press F8.
Walk south, west, west, into the eastern door, east.
> TALK MAN
> LOOK
> BUY SHOVEL
> GIVE COIN
Walk west, west, east, north, south, east.
Walk at least 10 miles away from the Fort.
> DIG
Repeat until you’ve dug up a gold nugget 50 times.
Make sure you dig far enough from others and to avoid muggers.
Walk back to the fort.
Walk to the fort, north, west, south, through the eastern door, east.
> BUY PAN
> GIVE GOLD
> BUY LANTERN
> GIVE GOLD
Walk west, south, east, east, south, west, west, to the man.
> BUY MULE
> GIVE GOLD
Walk to the mule.
> LOOK MULE
> TAKE MULE
Walk west, west, to the blacksmith.
> HEAT IRON
Walk to the mule.
> BRAND MULE
Walk west, north, through the gates.
Walk south.
> LEAVE MULE
Walk up to a mule.
> LOOK BRAND
Look around until you find a stubborn mule with your key brand.
> TAKE MULE
Walk south.
Leave the building to the west with the mule.
Walk south, east.
Walk sixteen times east, east, east, east, south, east.
Walk to the post.
> TIE MULE
Walk through the door.
> RENT ROOM 12
> RENT ROOM 11
> YES
Walk up the stairs, west, to door 11.
> KNOCK
Wait until the man comes to the door.
> GIVE MESSAGE
Walk north, to the fireplace.
> LOOK FIREPLACE
> LOOK CANNON
> TURN CANNON WHEEL
> ENTER FIREPLACE
> TURN CANNON WHEEL
Walk to the object on the floor.
> LOOK FLOOR
> TAKE STRING
Walk to the table.
> LOOK TABLE
> TAKE NOTE> TAKE MAGNET
> READ NOTE
Walk to the window.
> UNLATCH WINDOW
> OPEN WINDOW
Wait until a bird flies into the cage.
Walk to the cage.
> LOOK BIRD
> LOOK CAPSULE
> PUT PHOTO IN CAPSULE
Wait until the bird flies away and returns.
> LOOK CAPSULE
> TAKE AEROGRAM
> READ AEROGRAM
Walk to the window.
> CLIMB OUT WINDOW
Walk past the left window when the man is not there.
Walk west, north, north, south, to the mule.
> UNTIE MULE
Walk south, south, south.
> FOLLOW MULE
Follow the mule.
Walk into the house, to the table.
> LOOK TABLE
> TAKE MATCHES
Walk south, though the bushes into the outhouse.
Walk to the hole.
> ENTER HOLE
> YES
> LIGHT LANTERN
Walk west, to the door far west.
> LOOK DOOR
Leave the door.
> TIE STRING TO MAGNET> PUT MAGNET IN HOLE> LOWER MAGNET> PULL STRING> UNLOCK DOOR
Walk north, to the ladder.
Climb down, to the floor.
Walk west, to the ladder.
Climb down, down, to the floor.
Walk to the pick.
> TAKE PICK
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk back to the ladder.
Climb up, up, leave the ladder to the east.
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk east.
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk east.
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk west, west, onto the ladder.
Climb to the top, to the gold.
> TAKE GOLD
Leave the ladder to the west.
Walk west, to the gold.
> TAKE GOLD
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk west.
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk west, to the gold.
> TAKE GOLD
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk east, to the ladder.
Climb down, to the ground.
Walk to the gold.
> TAKE GOLD
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk to the ladder.
Climb down, to the ground.
Walk to the gold.
> TAKE GOLD
Get in position near the hidden gold.
> USE PICK> GET GOLD
Walk down, to the gold.
> TAKE GOLD
Walk west.
Walk to the gold.
> TAKE GOLD> TAKE GOLD
Get into position to pick between the gold you just took.
> USE PICK> GET GOLD> USE PICK> GET GOLD> USE PICK> GET GOLD
> USE PICK
> USE PICK
> USE PICK
> USE PICK
Walk to the hole.
> ENTER HOLE
Land the helicopter on the landing pad.
Walk into the shower.
> SHOWER
Walk to the clothes.
> WEAR CLOTHES
Walk to the computer.
> LOOK AT COMPUTER
Walk south, north, north, north, east, east, east.
Walk to the east-most chair, between Owen and Lisa.
> SIT DOWN
> TALK TO OWEN
> TALK TO OWEN
> TALK TO LISA
> TALK TO LISA
> STAND
Walk east, south.
Walk to the shelves.
> LOOK AT SHELVES
> TAKE MATCHES
Walk south, south, west, west, south.
> TALK TO FRANK
Walk west, west, west, to the smear.
> LOOK AT SMEAR
> LOOK AT WINDOW
Walk north, north, southeast.
Walk to Ben Green.
> TALK TO BEN
> TALK TO BEN
> TALK TO BEN> TALK TO BEN
Walk south, north, north, east, east, east, east.
Walk to Sarah.
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
Walk south, south, south, south.
Walk to the fishing rod.
> TAKE FISHING ROD
Walk to the ladder.
> CLIMB LADDER
> TALK TO LEE
> TALK TO LEE
> TALK TO LEE
> CLIMB LADDER
Walk east, west, west, west, west, north, northeast.
Walk south, southeast.
Walk to the incense burners.
> TAKE ASHES
Walk south, north, north, north, east, to the coat.
> WEAR COAT
Walk to the door.
> OPEN DOOR
Walk west, west, to the pickaxe.
> TAKE PICKAXE
Walk west, to the hole in the ice.
> FISH
> FISH
> FISH
Walk east, east, east, to the door.
> OPEN DOOR
Walk to the coat rack.
> HANG COAT
Walk east, east.
Walk to Watson.
> GIVE FISH TO WATSON
Walk west, south.
> TALK TO LISA
> TALK TO LISA
> TALK TO LISA
Walk north, west, to the coat.
> WEAR COAT
Walk to the door.
> OPEN DOOR
Walk west, west, west, to the hole in the ice.
> FISH
> FISH
> FISH
Walk east, east, east, to the door.
> OPEN DOOR
Walk to the coat rack.
> HANG COAT
Walk east, east, east.
Walk to the blood.
> TAKE BLOOD
Walk south, south.
Walk to the cat.
> GIVE FISH TO CAT> TAKE TOY
Walk south, west, west, west, west, northeast.
> USE TOY
Walk to the suitcase.
> OPEN SUITCASE
Walk south, southeast, east, north, north, to Lisa.
> GIVE PHOTOGRAPH TO LISA
Walk north, east.
Walk to Frank.
> TALK TO FRANK
> TALK TO FRANK
Walk west, south, south, southeast.
Walk into the shower.
> SHOWER
Walk to the clothes.
> WEAR CLOTHES
Walk south, north, north, north, east, to the coat.
> WEAR COAT
Walk to the door.
> OPEN DOOR
Walk to Sarah.
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
Walk to the door.
> OPEN DOOR
Walk to the coat rack.
> HANG COAT
Walk east, south, south, southeast.
Walk to William.
> TALK TO WILLIAM
Walk west, south, east, east, south.
Walk to the ladder.
> CLIMB LADDER
> TALK TO LEE
> CLIMB LADDER
Walk east, south.
> CLIMB LADDER
Walk east, west, west, to Charles.
> TALK TO CHARLES
> TALK TO CHARLES
> TALK TO CHARLES
> TALK TO CHARLES> USE WATERCOOLER
Walk north, northeast.
Walk to Sarah.
> TALK TO SARAH
> TALK TO SARAH
> TALK TO SARAH
> READ COUPLET
Walk west, southeast.
Walk to the containment suit.
> WEAR SUIT
Walk east, to the keycard.
Wait until you leave the room.
Walk east, to the keycard.
> TAKE KEYCARD
Walk west.
> REMOVE SUIT
Walk west, south, east, east, south.
Walk to the slot.
> PUT KEYCARD IN SLOT
> OPEN DOOR
Walk to the box in the southeast corner.
> LOOK IN BOX
> TAKE DYNAMITE
Walk west, east, west, west, north, north, north, west, to the coat.
> WEAR COAT
Walk to the door.
> OPEN DOOR
Walk west, west, west, to the rock.
> PUT DYNAMITE IN HOLE
> LIGHT DYNAMITE
Walk west, to the flowers.
> TAKE FLOWER
Walk east, east, east, east, to the door.
> OPEN DOOR
Walk to the coat rack.
> HANG COAT
Walk west, south, south, southeast.
Walk to Ben.
> GIVE FLOWER TO BEN
Walk to the tree in the northwest corner.
> TAKE FRUIT
Walk south, south, south, southeast, east, to Charles.
> TALK TO CHARLES
Walk west.
> LOOK AT OIL
Walk west, north, north, southeast.
> RUB FRUIT ON BODY
Walk to the glasses.
> TAKE GLASSES
> LOOK AT OIL
Walk south, north, northeast.
Walk to the telescope.
> USE GLASS ON TELESCOPE
> LOOK IN TELESCOPE
Locate the sparkle.
Focus on the sparkle until you get a message.
Leave the telescope.
Walk south, north, east, east, south, south, northeast.
Walk to Owen.
> TALK TO OWEN
> TALK TO OWEN
> TALK TO OWEN
Walk west, north, north, east, south.
Walk to the mirrors.
> MOVE MIRROR
Choose to take the key.
Walk south, east, south, south, south, south.
Walk to the slot.
> OPEN DOOR
Walk to Frank.
> TALK TO FRANK
> TALK TO FRANK
> TALK TO FRANK
> TALK TO FRANK
Ride the scooters until you crash.
> TALK TO FRANK
Walk east, to the ice wall.
> USE PICKAXE ON ICE
Find the correct spot.
Walk into the cave, to the frozen woman.
> LOOK AT MEN
> READ BOOK
Walk to the eastern scooter.
> SEARCH SCOOTER
Walk west, west, to Frank.
> GIVE CARBURETTOR TO FRANK
Walk west, east, west, west, south.
Walk to the screen.
> READ SCREEN
Walk west, north, northeast.
Walk to Charles’ body.
> LOOK AT BODY
> TAKE SCALPEL
Walk west, to the door panel.
> OPEN PANEL
> CUT WIRES WITH SCALPEL
Walk north, north, east, south.
Walk to Lisa.
> TALK TO LISA
> TALK TO LISA
> TALK TO LISA
Walk south, east.
Walk to the crowbar in the southeast corner.
> TAKE CROWBAR
Walk west, west, south, south, south, east, east, south.
Walk to the slot.
> OPEN DOOR
Walk west, east, west, west, west, to the grate.
> OPEN SHAFT WITH CROWBAR
> ENTER SHAFT
Hide to the east of the tube you left from.
Wait until William and Owen leave the area.
Walk west.
Wait until the dish provides cover.
Walk to the black grate.
Wait until the dish provides cover.
Walk behind the structure to the southwest.
Walk west.
> USE CROWBAR ON PIPE
Walk to the door.
Use the door.
Walk to the fire.
Take the gruel.
Walk to the cupboard.
Open the cupboard.
Take the knapsack. Take the apple. Take the bread. Take the flask.
Walk to the man.
Talk to the man.
Walk east, east, to the shed door.
Open the shed door.
Take the corn.
Walk to the pen door.
Open the pen door.
Walk to the pig.
Use the corn on the pig.
Walk west, to the door.
Open the door.
Wait until the pig shows a vision.
From now until the pig has been saved, evade the Horned King’s minions.
Walk east, to the water.
Use the water flask on the water.
Whenever your throat is dry, drink the water.
Walk east, south, to the water right of the bridge.
Use the bridge.
Take the wallet.
Whenever you’re hungry, eat from the wallet.
Walk south, west, west, behind the middle bush, to the door.
Open the door.
Wait until the pig is taken away.
Walk to the cupboard.
Open the cupboard.
Take the cookies.
Walk south, south, south.
Walk around until you encounter a creature on this map.
Give the cookies to Gurgi.
Walk south, to the hole in the tree.
Use the hole.
Take the lute.
Use the lute.
Walk north, east, east, to the rock at the southeast.
Use the magic word.
Walk east to the fairy cave.
Talk to the fairy king.
Give the lute to the fairy king.
Talk to the fairy king.
Use the flying dust.
Fly up.
Use the magic word.
Walk west, west, west, north, north.
Walk to the sign.
Read the sign.
Take the dagger.
Walk north, west.
Find your way north starting from the bottom right of the screen.
Walk to the mountain wall.
Walk to the tree.
Use the rope until it catches.
Walk to the rope.
Use the rope.
Climb up the rope.
Walk against the wall.
Climb to the upper level and leave the mountain.
Walk north.
Cross the wall to the north.
Walk west.
Walk east, west until a wagon appears.
Walk to the wagon.
Use the wagon.
Wait until the guard leaves.
Use the wagon.
Walk north, north, north.
Wait until the guard captures you.
Walk to the bench.
Take the cup.
Walk to the door.
Use the cup on the door.
Wait until the floor opens.
Walk into the hole.
Walk west, west, north, to the hole in the wall.
Use the wall.
Push the four blocks from the door.
Walk north to the burial tomb, to the body.
Take the sword.
Wait until the bauble finds a way out.
Walk south, south, east, to the gargoyle.
Use the gargoyle.
Walk to the ladder.
Climb up.
Walk north.
Use the magic sword on the guard.
If the guard stands up, repeat.
Walk to the keys.
Take the keys.
Walk to the door.
Use the keys on the door.
Walk north, to the man.
Free the man.
Walk south, west, up, east, to the door.
Open the door.
Take your possessions.
Walk south, south.
Walk to the chain.
Use the magic sword on the drawbridge chain.
Walk west over the drawbridge.
Walk southeast, south.
Use the same path as the direction you threw the rope you used.
Walk south, south, to the rope.
Use the rope.
Climb down.
Walk south, east, south, south, south.
Use the flying dust.
Fly west to the island.
Wait until the dust wears off.
Walk to the door.
Open the door.
Walk to the chest.
Open the chest.
Wait until the witches appear.
Talk to the witches.
Give the magic sword to the witches.
Wait until the cauldron is taken away.
Walk east.
Use the flying dust.
Fly to the eastern shore.
Wait until the spell wears out.
Walk north, north, north, west, north, to the rope.
Use the rope.
Climb up.
Climb to the upper level and leave.
Walk north, north over the wall, west, into the castle.
Walk north, east just before the northern barrel.
Walk south, east.
Use the magic mirror on the Horned King.
Wait until the witches offer you the magic sword.
Take the magic sword from the witches.
Walk east, to the cup.
> TAKE CUP
Walk north, to the table.
> TAKE MUTTON> TAKE FRUIT> TAKE BREAD
Walk to the spoon rack.
> TAKE SPOON> TAKE KNIFE
Walk to the shelves.
> TAKE BOWL
Walk south, west, upstairs.
Wait for Manannan to leave.
Walk north, to the dresser.
> OPEN DRESSER
Walk to the cupboard.
> OPEN CLOSET
> SEARCH CLOSET> SEARCH ON TOP OF CLOSET
Walk to the drawers.
> OPEN DRAWER
Walk south, upstairs, to the fly.
> TAKE FLY
Walk downstairs, downstairs.
Walk north, south, until you see the cat.
Walk to the cat.
> TAKE CAT
Repeat until you take the cat.
> TAKE CAT HAIR
Walk north, to the cabinet.
> OPEN CABINET
Walk to the books.
> MOVE BOOKS
> MOVE LEVER
Walk to the trapdoor.
Walk downstairs, to the shelves.
> TAKE SAFFRON> TAKE TOAD SPITTLE> TAKE NIGHTSHADE JUICE> TAKE TOADSTOOL POWDER> TAKE POWDERED FISH BONE> TAKE MANDRAKE ROOT POWDER
Walk to the book.
Complete “Flying Like an Eagle or a Fly”. [+]> TURN TO PAGE IV
> PUT SAFFRON IN ESSENCE
> OH WINGED SPIRITS, SET ME FREE
OF EARTHLY BINDINGS, JUST LIKE THEE.
IN THIS ESSENCE, BEHOLD THE MIGHT
TO GRANT THE PRECIOUS GIFT OF FLIGHT.
> WAVE WAND
Walk upstairs, upstairs, south, to the gate.
> OPEN GATE
> TAKE CHICKEN
> TAKE FEATHER
> OPEN GATE
Walk south, south, west, west.
Face east.
Wait until Medusa is close.
> SHOW MIRROR TO MEDUSA
Walk north, to the skin.
> TAKE SKIN
Walk north, north, to the cactus.
> TAKE CACTUS
Walk east, to the correct acorns.
> TAKE ACORNS> PUT HAND IN HOLE
Walk to the ladder.
Climb up.
Climb to the house.
Walk inside.
Walk outside, inside until the thief sleeps.
Walk to the table.
> TAKE PURSE
Walk south, to the ladder.
Climb down, to the ground.
Walk south, east.
Walk west, east until the bears leave.
Walk to the door.
> OPEN DOOR
Leave and reenter until there is porridge.
Walk to the smallest bowl.
> TAKE PORRIDGE
Walk upstairs, to the drawers.
> OPEN DRAWER
>TAKE THIMBLE
Walk downstairs, south, to the flowers.
> TAKE DEW
Walk east, to the twig.
> TAKE MISTLETOE
Walk south, to the mud.
> TAKE MUD WITH SPOON
Walk east, to the ocean.
> TAKE WATER
Walk west, south, south, to the store.
> OPEN DOOR
Walk to the counter.
> BUY POUCH> BUY LARD> BUY SALT> BUY FISH OIL
Walk to the dog.
> TAKE DOG HAIR
Walk east, to the tavern.
> OPEN DOOR
> DIP WINGS IN ESSENCE
Fly to the bandits.
Overhear the bandits.
Fly south, west, west.
Fly into the hole in the tree.
Fly outside, east, north, east.
> FLY, BEGONE! MYSELF, RETURN!
Search for the eagle dropping a feather.
Walk to the feather.
> TAKE EAGLE FEATHER
Walk north.
> DIP EAGLE FEATHER IN ESSENCE
Fly to the spider.
Walk into the cave.
Wait until you receive the amber stone.
Walk south, south, west, north.
Walk north, north, to the door.
> OPEN DOOR
Walk north, to the trapdoor, downstairs.
Walk to the book.
Complete “Transforming Another into a Cat”.[+]> TURN TO PAGE XXV
> PUT MANDRAKE ROOT POWDER IN BOWL
> PUT CAT HAIR IN BOWL
> PUT TWO SPOONS OF FISH OIL IN BOWL
> STIR MIXTURE WITH SPOON
> PUT DOUGH ON TABLE
> MAKE COOKIE FROM DOUGH
> MANDRAKE ROOT AND HAIR OF CAT
MIX OIL OF FISH AND GIVE A PAT
A FELINE FROM THE ONE WHO EATS
THIS APPETIZING MAGIC TREAT.
> WAVE WAND
> PUT COOKIE IN PORRIDGE
Walk upstairs, upstairs, to the books.
> TURN LEVER
> MOVE BOOKS
Walk to the cabinet.
> OPEN CABINET
Walk south, upstairs, east, to the bed.
> HIDE ALL> TAKE PORRIDGE
Walk west, downstairs.
Wait for Manannan to return from his voyage.
Walk east, to Manannan.
> GIVE PORRIDGE TO MANANNAN
Walk west, upstairs, east, to the bed.
> TAKE ALL
Walk west, downstairs, north, to the cabinet.
> OPEN CABINET
Walk to the books.
> MOVE BOOKS
> TURN LEVER
Walk to the trapdoor, downstairs, to the book.
Complete “Understanding the Language of Creatures”.[+]> TURN TO PAGE II
> PUT CHICKEN FEATHER IN BOWL
> PUT DOG HAIR IN BOWL
> PUT SNAKESKIN IN BOWL
> ADD SPOONFUL OF POWDERED FISH BONE
> PUT DEW IN BOWL
> MIX WITH HANDS
> SEPARATE MIXTURE INTO TWO PIECES
> PUT DOUGH IN EARS
> FEATHER OF FOWL AND BONE OF FISH,
MOLDED TOGETHER IN THIS DISH
GIVE ME WISDOM TO UNDERSTAND
CREATURES OF AIR, SEA AND LAND.
> WAVE WAND
Complete “Teleportation at Random”. [+]> TURN TO PAGE VII
> GRIND SALT IN MORTAR
> GRIND MISTLETOE IN MORTAR
> RUB STONE IN MIXTURE
> KISS STONE
> WITH THIS KISS, I THEE IMPART,
POWER MOST DEAR TO MY HEART.
TAKE ME NOW FROM THIS PLACE HITHER,
TO ANOTHER PLACE FAR THITHER.
> WAVE WAND
Complete “Causing a Deep Sleep”. [+]> TURN TO PAGE XIV
> GRIND ACORNS IN MORTAR
> PUT ACORN POWDER IN BOWL
> PUT NIGHTSHADE JUICE IN BOWL
> STIR MIXTURE WITH SPOON
> LIGHT BRAZIER
> HEAT MIXTURE ON BRAZIER
> SPREAD MIXTURE ON TABLE
> ACORN POWDER GROUND SO FINE
NIGHTSHADE JUICE, LIKE BITTER WINE,
SILENTLY IN DARKNESS YOU CREEP
TO BRING A SOPORIFIC SLEEP
> WAVE WAND
> PUT SLEEP POWDER IN POUCH
Complete “Becoming Invisible”. [+]> TURN TO PAGE CLXIX
> CUT CACTUS WITH KNIFE
> SQUEEZE CACTUS JUICE ON SPOON
> PUT CACTUS JUICE IN BOWL
> PUT LARD IN BOWL
> ADD TOAD SPITTLE
> STIR MIXTURE WITH SPOON
> CACTUS PLANT AND HORNY TOAD
I NOW START DOWN A DANGEROUS ROAD
COMBINE WITH FIRE AND MIST TO MAKE
ME DISAPPEAR WITHOUT A TRACE.
> WAVE WAND
> PUT OINTMENT IN JAR
Complete “Brewing a Storm”.[+]> TURN TO PAGE LXXXIV
> PUT OCEAN WATER IN BOWL
> LIGHT BRAZIER
> HEAT BOWL ON BRAZIER
> PUT MUD IN BOWL
> ADD PINCH OF TOADSTOOL POWDER
> BLOW IN BREW
> ELEMENTS FROM THE EARTH AND SEA,
COMBINE TO SET THE HEAVENS FREE
WHEN I STIR THIS MAGIC BREW
GREAT GOD THOR, I CALL ON YOU.
> WAVE WAND
> POUR BREW IN JAR
> LOOK MAP
Teleport to the third row, fourth column.
Walk to the tavern.
> OPEN DOOR
Walk to the table.
> TALK MAN
> GIVE GOLD TO CAPTAIN
Walk south, east, east.
Walk onto the ship.
Walk east, to the box.
> TAKE BOX
Walk west, next to the lone box.
> DROP BOX
> JUMP ON BOX
> JUMP ON BOX
> JUMP TO LADDER
Climb up.
Walk to the trunk.
> OPEN TRUNK
> LOOK IN TRUNK
Walk east, to the shovel.
> TAKE SHOVEL
Walk west, to the ladder.
Climb down.
Walk east.
Wait until the ship reaches Daventry.
> POUR SLEEP POWDER ON FLOOR
> SLUMBER HENCEFORTH!
Walk west, to the small box.
> JUMP ON BOX
> JUMP ON BOX
> JUMP TO LADDER
Climb up, up.
Walk east, off the deck.
Swim east, to shore.
Walk east.
Take five steps east from the tree.
> DIG
Walk north, east, up west, against the rock.
Climb up.
Walk east, north, east.
Climb the stream.
> DIP EAGLE FEATHER IN ESSENCE
Fly east, east, to the eastern end.
Fly to the snowman.
Fly down.Take the western road down.
Make your way down the rock wall.
Walk east, east, south.
Walk upstairs, upstairs, west.
> RUB OINTMENT ON BODY
Walk west.
> STIR STORM BREW WITH FINGER
> BREW OF STORMS, CHURN IT UP!
Walk to the woman.
> UNTIE WOMAN
Walk east, east, downstairs, downstairs.
Walk west, north, north.
Wait until you enter the castle.
Walk east, east, to the mailbox.
> OPEN MAILBOX> TAKE BASKET
Walk west, south.
Walk north, south until you meet a girl.
Walk to Little Red Riding Hood.
> GIVE BASKET TO GIRL
Walk south, south, south, to the stake.
> TAKE STAKE
Walk west, to the shell.
> TAKE SHELL> TAKE BRACELET
Walk south, south, to the trident.
> TAKE TRIDENT
Walk east, east, to the log.
> LOOK IN LOG
> TAKE NECKLACE
Walk east, east, to the hole.
> LOOK HOLE
> TAKE MALLET
Walk south, east, to the other side of the bridge, east, north, to the door.
> READ DOOR
Walk south, west, to the other side of the bridge, west, west, to the door.
> OPEN DOOR
Walk inside, downstairs, east.
Walk west, east until the dwarf is gone.
Walk to the fire.
> TAKE POT
Walk to the trunk.
> OPEN TRUNK
> LOOK IN TRUNK
> TAKE EARRINGS
Walk west, upstairs, west, south, west, to the door.
> OPEN DOOR
Leave and reenter until there is no wolf.
Walk to grandma.
> GIVE SOUP TO GRANDMA> LOOK UNDER BED
Walk south, east, east, east, to the door.
> OPEN DOOR
Walk to the altar.
> PRAY> GRAHAM> WEAR CROSS
> WEAR RING
> WEAR CLOAK
Walk south, south, to the hole.
> LOOK IN HOLE> TAKE BROOCH
Walk west, west, west, west, west, south.
Walk into the water.
> SWIM
Swim to the mermaid.
> GIVE FLOWERS TO MERMAID
Swim to the seahorse.
> RIDE SEAHORSE
Ride to King Neptune.
> GIVE TRIDENT TO KING
Ride to the key.
> TAKE KEY
Ride east.
Swim to shore.
Walk north, north, north, east.
Walk into the cave, to the cage.
> LOOK BOTTLE
> TAKE CLOTH> PUT CLOTH ON CAGE> TAKE CAGEWalk west, east, east, east, east.
Walk to the other side of the bridge, east, north, to the door.
> UNLOCK DOOR
> READ DOOR
Walk south, west, to the other side of the bridge.
Walk west, south, south, south, to the door.
> OPEN DOOR
Walk to the lady.
> GIVE CAGE TO LADY> RUB LAMP> RUB LAMP> RUB LAMP> RIDE CARPET
Walk east, near the snake.
> THROW BRIDLE ON SNAKE> TALK HORSE
Walk east, east, to the key.
> TAKE KEY
Walk west, west.
> RIDE CARPET
Walk north, north, north, to the other side of the bridge.
Walk east, north, to the door.
> UNLOCK DOOR
> READ DOOR
Walk south, west, to the other side of the bridge.
Walk west, north, north, west, to the boat.
> ENTER BOAT
Wait until you reach the other side.
> LEAVE BOAT
> EAT SUGAR CUBE
Walk north, to the door.
> OPEN DOOR
Walk west, upstairs, to the dresser.
> OPEN DRESSER
> TAKE CANDLE
Walk downstairs, to the torch.
> LIGHT CANDLE
Walk east, east, to the table.
> TAKE MEAT
Walk east, downstairs, west, to the coffin.
> OPEN COFFIN
If Dracula isn’t there, leave, return and repeat.
> KILL DRACULA> TAKE KEY
> LOOK COFFIN
> TAKE PILLOW> TAKE KEY
Walk east, upstairs, west, north.
Walk upstairs, to the chest.
> UNLOCK CHEST
> OPEN CHEST
> TAKE TIARA
Walk downstairs, south, west, south.
Walk south, to the boat.
> ENTER BOAT
Wait until you reach the other side.
> LEAVE BOAT
Walk east, south, south, east, to the other side of the bridge.
Walk east, north, to the door.
> UNLOCK DOOR
Walk inside, north, to the net.
> TAKE NET
Walk to the shore.
> FISH
Repeat until you catch a fish.
Walk to the fish.
> TAKE FISH
Walk to the shore.
> DROP FISH IN SEA> RIDE FISH
Walk east, to the amulet.
> TAKE AMULET
Walk south, to the door.
> OPEN DOOR
Walk upstairs, upstairs.
> GIVE HAM TO LION
Walk to the door.
> OPEN DOORWalk inside, to the woman.
> TALK WOMAN
> GRAHAM
> KISS WOMAN
> LOOK AMULET
> HOME
Walk west, to the door.
> LOOK DOOR
> OPEN DOOR
Walk north, west, to the throne.
> BOW
> TALK KING
Walk east, south, south, west, north of the rock.
> PUSH ROCK
> LOOK IN HOLE
> TAKE DAGGER
Walk north, to the tree.
> CLIMB TREE
Walk to the nest.
> TAKE EGG
Walk south, east, to the patch.
> LOOK GARDEN
> TAKE CARROT
Walk north.
Walk south, north until you meet the elf.
Walk to the elf.
> TALK ELF
Walk north, to the bowl.
> TAKE BOWL
> LOOK BOWL
> FILL
Walk west, to the walnut tree.
> TAKE WALNUT> OPEN WALNUT
Walk east, north, to the shore.
> TAKE PEBBLES
Walk north, west, west, west, inside.
> TALK WOMAN
> GIVE BOWL
Walk to the fiddle.
> TAKE FIDDLE
Walk west, south, south, to the door.
> EAT HOUSE
> OPEN DOOR
Leave and enter the house until the witch is gone.
Walk to the cabinet.
> OPEN CABINET
> LOOK CABINET
> TAKE CHEESE
Walk to the note on the nightstand.
> TAKE NOTE> READ NOTE
Wait until the witch returns.
Walk to the witch unseen.
> PUSH WITCH
Walk south, west, south, west, west.
Walk to the four-leaf clover.
> TAKE CLOVER
Walk east, east, south, east.
Walk to the well.
> CUT ROPE
> LOWER ROPE
> CLIMB ROPE
Climb down.
Drop down in the water.
> SWIM
> DIVESwim to the tunnel west.
Walk near the dragon.
Wait for the dragon to come close.
> THROW WATER
Walk to the mirror.
> TAKE MIRRORWalk east.
Swim up.
> CLIMB ROPE
Climb up, out of the well.
Walk west, north.
Walk south, north until a bird appears.
Stand under the condor.
Wait until it flies down.
> JUMP
Make sure the condor picks you up.
Wait until the condor drops you.
Walk west, to the mushroom.
> TAKE MUSHROOM
Walk east, to the hole, south, west, near the rat.
> GIVE CHEESE
Walk to the door.
> OPEN DOOR
Walk west.
> PLAY FIDDLE
Walk south, to the shield.
> TAKE SHIELD
Walk to the sceptre.
> TAKE SCEPTRE
Walk west, to the hole.
> EAT MUSHROOMWalk west.
Walk north, west, north, west, to the stump.
> LOOK IN STUMP> TAKE POUCH> OPEN POUCH
Walk north, to the gate.
> OPEN GATE
Walk to the goat.
> SHOW CARROT TO GOAT
Walk west, west, south, south, to the bridge.
Wait until the goat attacks the troll.
Walk south, to the gnome.
> TALK GNOME
> IFNKOVHGROGHPRM
Walk to the beans.
> TAKE BEANS
Walk east, east, to the patch of flowers.
> PLANT BEANS
Walk to the plant.
> CLIMB STALK
CLimb up, up, up, to the clouds.
Walk east, east, south, east, east, to the hole.
> LOOK HOLE
> TAKE SLING
Walk west, north.
Wait for the giant to fall asleep.
Walk to the giant.
> TAKE CHEST
Walk west, west, west, to the stalk.
Climb down, down, down, to the ground.
Walk west, west, north, north.
Walk west, west, to the door.
> OPEN DOOR
Walk north, west, to the throne.
> BOW