The Sorceror’s Appraisal

Walk to the crayon. > TAKE CRAYON Walk to the bookshelf. > LOOK BOOKS > TAKE NOTEBOOK Walk west, to the knife. > TAKE KNIFE Walk to the left cupboard. > OPEN CUPBOARD > LOOK CUPBOARD > TAKE SALT Walk east, to the fire. > TURN OFF FIRE > ENTER FIREPLACE Walk to the kit. > TAKE KIT > READ NOTEBOOK > DRAW CIRCLE > READ NOTEBOOK > PUT CANDLES ON CIRCLE > READ NOTEBOOK > POUR BLOOD IN CIRCLE > READ NOTEBOOK > PUT SALT ON KNIFE > READ NOTEBOOK > RECITE WORDS > READ NOTEBOOK > CUT AIR Walk into the portal. Walk south, west, to the rock. > TAKE ROCK Walk west, west. > CAST FISSOP Walk to the gem. > LOOK GEM Walk east, east, east, south, south, south, west. Walk to the gun. > TAKE GUN Walk west. > CAST VIOGRA ON MONSTER Walk to the dead man. > TAKE SKULL > LOOK ARMOUR > TAKE SHARD Walk east, south, to the puddle. > TAKE BLOOD Walk to the stone. > PUT SKULL ON STONE > CRUSH SKULL WITH ROCK Walk north, east, north, east, to the crystal. > SHOOT CRYSTAL Walk to the fragments. > TAKE BITS Walk west, north, north, west, west, west, to the altar. > DRAW CIRCLE > LOOK BITS > PUT BITS ON CIRCLE > POUR BLOOD IN CIRCLE > PUT BONE ON SHARD > RECITE WORDS > CUT AIR > ENTER PORTAL > READ NOTEBOOK > LOOK WATER > CAST VIOGRA ON FISH Walk to the fish. > TAKE FISH > MOVE SAND > DRAW CIRCLE > CUT FISH > PUT FISH IN CIRCLE Wait until the ship passes by. > POINT AT SHIP Walk into the circle.

Space Quest: The Lost Chapter

> LOOK > STAND > LOOK Walk to the controls. > LOOK CONTROLS > OPEN DOOR Walk to the door. > LEAVE SHIP (Note: these 5 points can never be received when using RESTART) Walk south, south, south, to the ship. > LOOK SHIP > LOOK DOME > GET CODE CARD Walk north, north, north, west over the ramp, to the plant. > LOOK PLANT > GET FLOWER Walk east, down the ramp west, west. Walk west, east behind the blueish bush, to the red bush. > LOOK > LOOK BUSH > LOOK GROWTH > GET MOULD > EAT MOULD Walk west, west, west, west, west, to the tree. > CLIMB TREE Climb up, on the branch to east. Walk to the apple. > LOOK > LOOK VINES > GET FRUIT > EAT FRUIT Walk west, to the tree and climb down, down. Walk into the water (only possible at the brown-coloured land). Swim west, west. Walk to the grey object near the tree. > LOOK TREE > LOOK ROOTS > GET NAIL Wade in the water until you reach deep water. > DIVE Swim west, south, to the rock. > LOOK ROCK > GET BAG Swim north, east, east, east, east, south, south. Swim between the red sheets to the base of the tree. Swim to the bulb on the swamp floor. > LOOK > SEARCH DEBRIS > GET JAR Swim to the hole. > SEARCH HOLE > GET LINE Swim south, east, south, east. > SEARCH HOLE Swim west, north, north, north, west, west, west, west. Swim to the top. > SWIM UP Swim east, east, east, east, east. > FILL JAR Swim out of the water. Find a suitable spot on the eastern bank. > BEND NAIL > USE HOOK ON LINE > USE WORM ON HOOK > NORMAL > CATCH FISH > PUT TERROR FISH IN JAR > PUT COVER ON JAR Walk into the water. > DIVE Swim into the cave, east, east, to the object on the floor. > LOOK > LOOK FLOOR > GET METAL Swim east, east, up, to the shore. > LEAVE WATER Walk west, to the hole. > LOOK HOLE > LOOK FISH > GET FISH > PUT FISH IN BAG Walk east, into the water. > DIVE Swim west, west, west, west, west, west, north. > RELEASE PUFFY FISH Swim to the hole. > LOOK HOLE > GET TENTACLE Swim west, northwest, west, down, east, east. Swim to the ship. > LOOK > LOOK SHIP > LOOK COCKPIT > GET CODE CARD Swim west, west, north, east, east. > NORMAL Swim southwest. > USE TENTACLE Swim southeast, east. > LOOK PLAQUE Swim to the grey dome. > TOUCH ORACLE > LOOK ORACLE Swim west. > NORMAL Swim west. > USE TENTACLE Swim northeast, southeast, east, east, through the hole. Swim west, west. > NORMAL Swim west. > USE FRUIT > LOOK Swim to the paper. > GET PAPER Swim east, east, east, through the hole, west, west, west. Swim northeast, east. Swim west, west, west, south, south, south. Swim east, east, east, east. > SLOW Swim east at a low point and stop immediately. This is a most strict maze. Swim to the right until your hand shows in the second arch of the lowest tentacle. Swim up until your head ‘touches’ with the unshadowed side of the third tentacle. Swim to the right until your hand shows in the last arch. Swim down to the bone. > GET BONE Swim up until your hand no longer shows. Swim left and try to get back west in one piece. The way back is too difficult to describe. Swim west, west, west, west, west, west, west, west. Swim north, north, north, west, to the top. > SWIM UP Swim west, west. Walk north, northwest up the ramp, west, west, west. Walk south, south, to the mountain. > CLIMB MOUNTAIN Climb up, up. Walk to the left, just out of sight. > LOOK > GET STONE WITH BONE Walk to the edge. > CLIMB DOWN Climb down, down. Walk south, north, east, east, east, south, south. Walk east, into the deep water. Swim east, to the ship door. > OPEN DOOR WITH METAL > ENTER SHIP Walk to the panel. > USE PANEL Walk north, east, to the rods. > LOOK ROD > GET ROD Walk west, south, east, north, to the right wall. > LOOK > USE PANEL > LOOK HATCH Walk to the top left side of the hatch. > CLIMB LADDER Walk to the green button. > OPEN COMPARTMENT Walk to the lever. > PULL LEVER Walk to the compartment. > PUT ROD IN COMPARTMENT Walk to the lever. > PULL LEVER Walk to the green button. > CLOSE COMPARTMENT Walk to the switch. > PULL SWITCH Walk to the ladder. > CLIMB LADDER Walk west, west, west. Walk to the corridor, out of sight. > LOOK Walk to the compartment. > OPEN COMPARTMENT > GET GUN Walk south, into the elevator. > NORMAL Walk east. > FIRE GUN Repeat while dodging bullets until two guards die. Walk east, south, east, to the lower suit. > GET SUIT Walk to the panel next to the helmet. > PUSH GREEN BUTTON > GET HELMET Wait until the suit and helmet are combined. Walk west, north, west, west, into elevator. Walk west, to the panel. > USE PANEL > NORMAL Walk north. > LOOK DEBRIS Walk to the magnet, evading the live wires. > GET MAGNET Walk to the rope coil, evading the live wires. > GET ROPE Walk south, evading the live wires. > LEAVE SHIP > DIVE Swim east, east, east, south, south, south, east, to the rock. > PULL CORAL Swim to the hole. > ENTER HOLE Swim down, east, east, down, down, east, east, east, down, down. Swim down, down, west, down, down, east, to the panel. > USE PANEL Swim east, to the panel. > USE PANEL Swim to the panel. > USE PANEL Walk to the panel. > PUSH GREEN BUTTON Walk south, south, east, to the panel. > USE PANEL Walk to the elevator under the ship. > PUSH BLUE BUTTON > PULL GREEN SWITCH > PUSH RED BUTTON Go west, west, west, to the west side, to the crashed ship. > WEAR SUIT > EXIT SHIP Swim to the hole. > LOOK HOLE > PUT MAGNET ON ROPE > GET BOX WITH ROPE Swim to the ship. > ENTER SHIP Go west, to the big door. > USE BOX Walk east, to the panel. > USE PANEL Walk east, east, south, east, east, north, east, east, to the unprotected exhibit. > GET OUTFIT > GET MASK Walk west, west, south, west, west, north, west, south. Walk to the panel. > USE PANEL Walk west, onto the platform. > PUSH BLUE BUTTON > PULL GREEN SWITCH > PUSH RED BUTTON Go east, east, east, east, east. Walk west, north, north, west, to the panel. > USE PANEL Swim to the western wall. > PUSH GREEN BUTTON Swim west, west, up, up, east, up, up, up, up. Swim west, west, west, up, up, west, west, up, up. Swim north, north, north, west, west, west, west, to the top. > SWIM UP Swim to the door. > OPEN DOOR WITH METAL > ENTER SHIP Walk to the panel. > USE PANEL Walk north, east, to the pod. > ENTER POD > USE GREEN CODE CARD > GET HAIR > WEAR OUTFIT Walk west, into the elevator. > PRESS FOUR Walk east, north, west, to the bartender. > TALK BARTENDER > ORDER TORMEENIAN SPECIAL Walk to the drink. > GET TORMEENIAN SPECIAL Walk east, to the talking alien. > LISTEN ALIEN Walk east, to the sleeping alien. > TALK TO TORMEENIAN > PURPLE STONE Walk west, south, west, into the elevator. > PRESS ONE Walk east, north, west, to the walking alien. > GIVE TORMEENIAN SPECIAL TO ALIEN Walk east, south, west, into the elevator. > PRESS TWELVE Walk to the screen. > PUSH GREEN BUTTON Walk west, to the timepod. Wait until the Tormeenians start talking. Walk east, to the panel. > FLIP SWITCH > PUSH GREEN BUTTON Walk west, to the pole. > USE ROPE ON POLE > NORMAL > PUSH RED BUTTON > PUSH GREEN BUTTON Walk east, into the elevator. > PRESS SEVEN Walk west, north, west, to the right Tormeenian. > GIVE SPANNER TO ALIEN Walk east, south, east, into the elevator. > PRESS THREE Walk east, north, to the sitting alien. > TALK TO VORAKIAN Walk south, west, into the elevator. > PRESS TWO Walk east. > REMOVE MASK > GET HAIR > WEAR OUTFIT Walk west, into the elevator. > PRESS FOUR Walk east, north, west, to the bartender. > ORDER FIERY FROST Walk to the drink. > GET FIERY FROST Walk east, south, west, into the elevator. > PRESS SIX Walk west, north, to the manned machine. > PUT HAIR ON SCANNING SURFACE Walk south, east, into the elevator. > PRESS TEN Walk east, north. Wait until you overhear a conversation. Walk south, west, into the elevator. > PRESS ELEVEN Walk east, north, west, to the Tormeenian. > HELP TORMEENIAN > PROMAK DEVIATION TEST > GIVE FLOWER TO TORMEENIAN Walk to the Vorakian. > HELP VORAKIAN > FRAZILATOR > PUT WRENCH IN HATCH > PUT FIERY FROST IN HATCH Walk east, to the guards. > CLEAN CELL Wait until you’re taken away.

Space Quest III: Two Guys from Andromeda

Walk south, east. Stand on the coveyor. > STAND > JUMP Walk west, west, west, over the machine. > CLIMB DOWN Ride around the corner, east. Ride to the right side of the screen. > PUSH CLAW Ride east, east, east, around the corner. Ride to the right side, just before the corner. > PUSH CLAW Ride west, west, west, west, to the exit point. > CLIMB OUT Walk south, to the left of the screen. > LOOK WALL > LOOK HOLE > TAKE REACTOR Walk to the ladder. > CLIMB UP Walk north, east, east, to the end of the corridor. Walk west, west, south, to the ladder. > CLIMB DOWN Walk to the hole. > TAKE REACTOR Walk to the ladder. > CLIMB UP > TAKE LADDER Walk north, east, east, to the long wires. > TAKE WIRES Walk east, to the broken eye. > CLIMB Walk to the front of the large ship in the middle. > PUT LADDER ON SHIP > CLIMB LADDER Walk to the hatch. > OPEN HATCH > LOOK SCREEN > LOOK HOLE > PUT REACTOR IN HOLE > USE WIRES > SIT > SEARCH SEAT > LOOK SCREEN > 1 > 7 > 3 > 8 > F Fire a shot. > LOOK SCREEN > 2 > 1 > 1 > 2 > 5 Wait until you arrive at Phleebut. > 3 > STAND > PUSH BUTTON Walk west. > LOOK OVERHANG > LOOK PODS Walk north, north, west, into the store. > SHOW GEM Accept the third offer. > BUY HAT > BUY ORAT > BUY UNDERWEAR > LEAVE Walk east, south, south. Walk west, east until Arnoid follows you. Trick Arnoid into walking underneath the pods. Walk to the left of the debris. > USE ORAT Walk east, into the ship. > SIT > LOOK SCREEN > 1 > 3 > LOOK SCREEN > 2 > 1 > 1 > 2 > 5 Wait until you arrive at Monolith Burger. Walk west, to the empty line. > LOOK MENU > 7 > Q Answer on each question. > PAY Walk to the empty table. > EAT Walk to the machine. > LOOK MACHINE > INSERT BUCK Win the Astro Chicken game 10 times in a row. Wait until the secret message appears. > USE RING Leave the game. Walk east, into the docking arm. > ENTER SHIP > LOOK SCREEN > 1 > 2 > 1 > 1 > 2 > 5 Wait until you arrive at Ortega. > 3 > STAND > WEAR UNDERWEAR > PUSH BUTTON Walk south, west, south. Wait until the men leave. Walk to the telescope. > LOOK IN TELESCOPE Wait until you leave the telescope. Walk to the pole. > TAKE POLE Walk to the box. > LOOK IN BOX > TAKE THERMAL Walk east, east, north, around the black rock. Walk west, east, to the ladder. > CLIMB LADDER Walk to the edge. > DROP DETONATOR IN HOLE Walk to the ladder. > CLIMB DOWN Walk west, south, south, south, west, west, north. Walk to the edge. > USE POLE Walk east, north, into the ship. > SIT > LOOK SCREEN > 1 > 3 > LOOK SCREEN > 2 > 1 > 1 > 1 > 1 > 2 > 5 Wait until you arrive at Pestulon. > 3 > STAND > PUSH BUTTON Walk south. > WEAR BELT > USE BELT > ENTER SCUMSOFT Walk inside, to the button. > PUSH BUTTON Walk north until you reach a door to your left. Enter the room. > LOOK > SEARCH CLOSET > WEAR OVERALLS Walk out, south until you reach a door. Enter the room. Everytime you’re near a waste basket, walk up to it: > USE VAPORIZER Walk west, to the picture. > TAKE PICTURE Walk to the copy machine. > COPY PICTURE Walk back to the empty wall. > REPLACE ORIGINAL Walk east, west one block farther north. Walk east the far north route, north. Walk south, north until the office is empty. Walk to the desk. > LOOK DESK > TAKE KEYCARD Walk south, return through the maze south. Walk north until you reach another door at your right. > USE KEYCARD > USE COPY Walk inside. > PUSH BUTTON Walk to the men. > USE VAPORIZER Wait until you’re taken to the arena. Beat Elmo. Wait until fighters follow you. > LOOK SCREEN > 8 > B Destroy fighters until they leave.

Space Quest II: Vohaul’s Revenge

> LOOK WATCH > PRESS C Walk to the circle on the ceiling. Walk to your suit. > WEAR SUIT Walk to the lockers. > OPEN LOCKER > LOOK IN LOCKER > TAKE CUBE > TAKE SUPPORTER Walk west, onto the platform, in the transporter, into the ship. > SEARCH MAN > TAKE KEYCARD Walk to the ship. > SEARCH SHIP > PUSH BUTTON Walk north, behind the bushes. Wait until a ship flies past. Walk southeast, to the little man. > FREE MAN Walk west, west, to a spore patch. > TAKE SPORE Walk north, to the bush. > TAKE BERRIES Walk south, east, northwest, to the mailbox. > PUT FORM IN SLOT > TAKE OBJECT Walk east, northeast. > RUB BERRIES ON BODY Wade east, to the deep part of the pond. > TAKE A DEEP BREATH Dive the the underwater cave. Walk to the glowing rock. > TAKE GEM Walk into the water. > TAKE A DEEP BREATH Swim east, up. Wade east, east. Walk to the tree. > CLIMB TREE Walk east, east. > TALK MAN > TALK MAN Wait until the hunter is next to the cage. > THROW SPORE Walk to the hunter. > SEARCH MAN > TAKE KEY > UNLOCK DOOR > OPEN DOOR Walk to the rope. > TAKE ROPE Walk north, west, west, to the log. > CLIMB LOG Climb to the middle. > TIE ROPE TO LOG > CLIMB ROPE Climb to the end of the rope. > SWING Wait until the beast grabs at you. Release when the rope is at the far left to reach the cave. Walk west, into the dark. > HOLD GEM Walk west. Walk to the gem. > TAKE GEM Walk south. > SAY THE WORD Walk into the hole. > HOLD GEM IN MOUTH Climb down, right, first down, first right, down, right. Climb first down, last left, second down, first right. Swim right, into the right river. Swim east, to shore. > BLOW WHISTLE > THROW CUBE AT BEAST Walk to the opening. > TAKE ROCK Walk through the opening. > THROW ROCK AT GUARD WITH SUPPORTER Walk to the elevator. > LOOK ELEVATOR > PUT KEYCARD IN SLOT Walk to the rear of the shuttle. > OPEN SHUTTLE > LOOK PANEL > PUSH POWER > LOOK ATTITUDE > SET ATTITUDE TO VAC > PUSH ASCENT > PULL THROTTLE Wait until you reach space. > SET ATTITUDE TO HAC > PUSH THROTTLE Wait until Vohaul brings you into the asteroid. Walk east, into the elevator. > PUSH THREE Walk east, east, east, to the button. > PUSH BUTTON Walk into the closet. > LOOK AROUND > TAKE PLUNGER Walk west, west, west, into the elevator. > PUSH FOUR Walk east, east, to one of the buttons. > PUSH BUTTON Enter the room, walk to the empty stall. > OPEN DOOR > TAKE TOILET PAPER Walk south, east, to the button. > PUSH BUTTON Enter the room. > LOOK AROUND > TAKE GLASS CUTTER Walk west, west, west, into the elevator. > PUSH FIVE Walk east, east, to the button. > PUSH BUTTON Enter the room. > LOOK AROUND > TAKE OVERALLS > LOOK AROUND > TAKE LIGHTER > TAKE BASKET Walk west, west, into the elevator. > PUSH ONE Walk west, south. Walk right, left. Wait until the ground is nearly open. > PUT PLUNGER ON WALL Wait until the ground closes again. > STAND Stand under a sprinkler. > PUT PAPER IN BASKET > DROP BASKET > LIGHT PAPER Walk east, east, to Vohaul. > USE CUTTER Walk to the vent. > ENTER VENT Walk to the red button behind the respirator. > READ SIGN > PUSH BUTTON Walk to the vent. > LEAVE Walk west, to the switch. > LOWER SWITCH > TYPE ENLARGE Walk east, into the beam. Walk to Vohaul. > SEARCH MAN Walk to the screen. > LOOK SCREEN > SHSR Exit the screen. Walk east, to the box. > OPEN BOX > WEAR MASK Walk east, south, west, west, west. Wait until the robot starts following you. Walk east, east, east, east, east, east. Walk east, east, east, to the second door. > PUSH BUTTON > ENTER POD > PUSH LAUNCH > LOOK AROUND Walk at the chamber. > OPEN CHAMBER > ENTER CHAMBER

Space Quest I: The Sarien Encounter

In many areas, death can occur randomly. Save often. Walk west, west, east. Wait for scientist to walk in. Walk to the scientist. > HELP MAN Wait for scientist to die. Walk to computer. > LOOK SCREEN > ASTRAL BODY Wait for retrieval unit to fetch cartridge. > TAKE CARTRIDGE Walk west, west. > SEARCH MAN > TAKE KEYCARD Walk east, into the elevator, east, into the elevator. Walk east, to the console. > LOOK CONSOLE > PUSH OPEN Walk east, to the keycard slot. > USE KEYCARD Walk into the elevator, to the console. > LOOK CONSOLE > PUSH AIRLOCK Walk to the buttons between the closed doors in the back wall. > PUSH LEFT > PUSH RIGHT Walk to the suit. > TAKE SUIT Walk to the left door. > TAKE GADGET > TURN ON GADGET Walk west, to the console. > LOOK CONSOLE > PUSH PLATFORM Walk to the left side of the escape pod. > ENTER POD > CLOSE DOOR > FASTEN SEATBELT > LOOK CONSOLE > PUSH POWER > LOOK SCREEN > PULL THROTTLE > PUSH AUTONAV Wait until the pod lands. > LOOK POD > TAKE KIT > OPEN KIT > UNFASTEN SEATBELT > LEAVE Walk to the front of the pod. > LOOK POD > TAKE GLASS Walk east, east, to one of the plants. > TAKE PLANT Walk east, west, until the spider droid appears. Walk east, up the ramp, west, behind the boulder. Wait for the spider droid to pass under the bridge. > PUSH BOULDER Walk east, south, north, into the cave. > DRINK > THROW WATER Walk to the Orat part. > LOOK GROUND > TAKE ORAT PART Walk north, south, up the ramp, west, west. Walk north, east, east, between the two rocks, to the small rock. > TAKE ROCK Walk west, to the grate. Walk to the back of the rock wall and slip across the grate. Walk to the geyser. > PUT ROCK ON GEYSER Walk north, west, to the laser beams. > USE GLASS Walk up. Avoid the acid drops. Walk east, east. > DROP ORAT PART Walk north, to the console. > INSERT CARTRIDGE Note the destruct code. > TAKE CARTRIDGE Walk to the Skimmer. > ENTER SKIMMER > LOOK SKIMMER > TURN KEY Reach Ulence Flats. > LEAVE SKIMMER > TAKE KEY Wait for the merchant to aproach you. > NO Enter and leave the bar, walk to the skimmer. Wait for the merchant to aproach you. > YES Walk into the bar, to the bar. Wait for the barkeeper to aproach you. > GIVE COUPON > DRINK BEER > BUY BEER > DRINK BEER > BUY BEER > DRINK BEER Wait for the gamble machine to become free. Walk to the slot machine. Gamble until you have 250 buckazoids. Leave the bar, walk west. Walk north, to the ship. Wait for the merchant to join you. > BUY SHIP Walk east, east, into the shop. Walk to the right-most droid on the second floor. > GIVE COUPON > BUY DROID Walk south, west, west. Walk to the ship. > ENTER SHIP > PUSH LOAD > HH > WEAR JETPACK > LEAVE SHIP Fly to the door. > TURN HANDLE Fly inside. Wait besides the door. Wait until the droid enters. Enter the ship. Walk to the box. > OPEN TRUNK > PUT JETPACK IN TRUNK > CLOSE TRUNK > PUSH TRUNK > CLIMB ON TRUNK > OPEN VENT > CLIMB IN VENT Climb up, to the vent. > KICK VENT > OPEN VENT Climb down, east. > GET OFF > OPEN TRUNK > CLIMB IN TRUNK Wait until you’re taken away. > OPEN TRUNK > CLOSE TRUNK > CLIMB ON TRUNK > CLIMB IN VENT Climb east. > GET OFF Walk to the washing machine. > OPEN MACHINE > CLIMB IN MACHINE > OPEN MACHINE Walk east, to a guard. > TALK TO GUARD Repeat until the guard asks whether you own King’s Quest II. > YES > KISS GUARD Walk in the left elevator, west, into the elevator. Walk east, east, east, to the counter. > LOOK CLOTHES > GIVE ID Walk to the grenades. > TAKE GRENADE Wait until the robot returns. Walk west, right over the guard. > DROP GRENADE Walk east, to the counter. > GIVE ID Walk to the grenades. > TAKE GRENADE Wait until the droid returns. Walk west, west, west, into the elevator. Shoot the first Sarien guard you see. Walk east, east, to the guard. > SEARCH MAN > PUSH BUTTON Walk to the generator. > LOOK PANEL Enter the code 6858. Walk west, into the elevator, into the right elevator. Walk to the pod. > ENTER POD > LOOK POD > PUSH LAUNCH

Space Quest 0: Replicated

Walk back into the closet. > TAKE CROWBAR Walk to the crewman. > SEARCH BODY > TAKE KEYCARD Walk to the panel in the southwest corner of the screen. > LOOK PANEL > PUSH BUTTON Walk to the card slot next to the elevator door. > INSERT KEYCARD Walk into the elevator. > PUSH THREE Walk east, north, to the body in white uniform. > SEARCH BODY > TAKE CHIP Walk to the west operations station. > USE PANEL Leave the station. Walk to the middle monitor in the back of the bridge. > USE PANEL Note the colour coding. Walk north, east, to the panel. > INSERT CHIP Walk west, west, west, to the east escape pod hatch. > OPEN DOOR > ENTER POD > SEARCH SEAT > PUSH POWER > TAKE DISK > PULL THROTTLE > PUSH ORANGE BUTTON > TAKE KIT > OPEN KIT Wait until you crash on the planet. > WEAR MASK Swim east, east, east, to the plants. > TAKE PLANT Swim up. Walk east, to the log on the rock. > LOOK IN LOG Repeat until you get the buckazoid. Walk to the fruit. > TAKE FRUIT Walk to the stick on the tree. > TAKE STICK Walk east, to the board. > TAKE BOARD Walk inside, to the man. > GIVE STICK TO MAN > TALK TO MAN Repeat for additional hints. Walk west, west, east, inside, to the chest. > OPEN CHEST > LOOK IN CHEST > TAKE ORIUM Walk to the papers on the table. > READ PAPERS > TAKE GLUE Walk to the pot. > EAT SOUP Walk west, west, west, north, to the totem. > PUT GLUE ON FRUIT > PUT FRUIT IN TOTEM Walk inside, to the pool. > DRINK WATER Walk to the narrow chasm edge. > USE BOARD Walk across the chasm. > TAKE BOARD Avoid the spikes while walking northeast. Walk downstairs west. Walk west, to the card. > TAKE PASSCARD Walk to the shelves. > LOOK SHELF > TAKE BEAKER Walk to the flashing button. > LOOK PANEL > PUSH BUTTON Walk east, to the west door. > INSERT PASSCARD Walk inside, to the body. > SEARCH BODY > TAKE HANGER > TAKE TOWEL Walk to the sofa. > SEARCH SOFA Walk to the media cartridges in the back wall. > LOOK WALL Walk to the green cartridge. > TAKE GREEN CARTRIDGE Walk to the blue cartridge. > TAKE BLUE CARTRIDGE Walk onto the treadmill. > PUSH BUTTON Keep walking on the treadmill until Roger is sweating. Walk away from the treadmill. > TAKE SWEAT Walk into the decontamination room. > PUSH BUTTON Walk west, west, to the panel. > PUSH ANALYZE Walk to the creature. > LOOK CREATURE > TAKE SLIME DEVIL Walk to the slot next to the airlock. > INSERT PASSCARD Walk north, to the open panel. > LOOK MACHINE > TAKE ACTUATOR Wait until the guard leaves. Walk into the shadow of the central pole. Wait until the guard arrives. Wait until the guard leaves. Walk into the shadow between the dumpster and the stairs. Wait until the guard arrives. > USE CROWBAR > TAKE RIFLE > TAKE ARMOR > WEAR ARMOR Walk to the open panel. > REPLACE ACTUATOR Walk upstairs, west, to the officer. > TALK TO MAN Walk east, into the elevator. > PUSH TWO Walk behind the bushes near the talking aliens. > LISTEN Walk east, to the bar. > TALK TO BARTENDER > BUY BRANDY Wait until the bottle is delivered. Walk to the bottle. > TAKE BOTTLE > BUY ALE Wait until the ale is delivered. > TAKE ALE > LISTEN Repeat for additional hints. Walk to a female patron. > GIVE PLANT Walk west, to the box. > LOOK BOX > TAKE PARTS Walk into the elevator. > PUSH ONE Walk west, to the officer. > GIVE ALE > SEARCH MAN > TAKE KEY Walk to the slot next to the door. > INSERT PASSCARD Walk to the skimmer. > SEARCH SHIP Walk east, into the elevator. > TAKE OFF ARMOR > PUSH TWO Walk west. > SELL ORIUM > SELL RIFLE > SELL ARMOR > LEAVE Walk to the salesman. > BUY DROID Walk to the droid. > TURN ON DROID Walk into the elevator. > PUSH ONE Walk to the flashing button on the device on the shuttle. > LOOK SHUTTLE > PUT DEVIL ON BOOT Walk to the hose. > REMOVE HOSE Walk to the front of the right shuttle wing. > ENTER SHUTTLE Walk to a compartment. > OPEN COMPARTMENT > PUT PARTS IN COMPARTMENT Walk to the controls. > USE PANEL Initialize the engines. Go to the navigational system. Take off. Use the radar. Scan for the Monolith Burger. Set course to Monolith Burger. Go to light speed. Land. Exit the flight system. Walk west, west, to the employee. > BUY MEAL > EAT MEAL > WEAR RING Walk east, east, to the controls. > USE PANEL Initialize the engines. Go to the navigational system. Take off. Use the radar. Scan for Ortega. Set course to Ortega. Go to light speed. Land. Exit the flight system. Walk to the transporter. > USE TRANSPORTER Walk to the edge. > THROW RING Wait until you are transported back to the ship. Walk to the controls. > USE PANEL Initialize the engines. Go to the navigational system. Take off. Use the radar. Scan for Andromeda. Set course to Andromeda. Go to light speed. Land. Exit the flight system. Walk west, inside. > PUSH TWO Walk to the woman. > TALK WOMAN > KISS WOMAN Walk into the elevator. > PUSH ONE Walk into the shuttle, to the controls. > USE PANEL Initialize the engines. Go to the navigational system. Take off. Use the radar. Scan for Mitos 15. Set course to Mitos 15. Go to light speed. Land. Exit the flight system. Walk to the transporter. > USE TRANSPORTER > EAT MUSHROOM Walk east, west, to the rock nearest to the pond. > LOOK ROCK > TALK TO ROCK > FEED ROCK Walk into the deep water. > DIVE Swim east, to the cave. Walk to the rocks. > TAKE ROCK > CLIMB ROCKS Walk to the radio. > TAKE RADIO Walk east. > THROW ROCK Wait until one of the guards leaves. > USE RADIO Wait until the guard leaves. Walk inside, east, to the terminal. > LOOK TERMINAL > TAKE RED CARTRIDGE > INSERT BLUE CARTRIDGE Walk west, to the left of the computer. Wait until the Aelian guard leaves to the east. Walk northwest, to the computer. > LOOK PANEL > TAKE DISK > PUT VIRUS DISK IN DRIVE > EXIT Walk east, northwest, to the edge of the destroyed pathway. > USE HANGER ON ROPE > THROW HOOK > SWING Wait until Roger is hanging over the right end of the destroyed pathway. > JUMP Walk upstairs north, to the hatch. > LOOK SHAFT > CLIMB CABLES At all times, your hands should be on big cables. Climb to the top east switch. > FLIP SWITCH Climb to the reachable switch. > FLIP SWITCH Climb to the reachable switch. > FLIP SWITCH Climb to the reachable switch. > FLIP SWITCH Climb to the reachable switch. > FLIP SWITCH Climb up. Walk west, to the edge of the walkway. > PUT TOWEL IN BRANDY Wait until the wind starts blowing. > LIGHT COCKTAIL Walk west. Defeat Ael.

Police Quest 1: In Pursuit of the Death Angel

Walk to the table. > TAKE RADIO Walk northeast, to the paper. > TAKE PAPER Read the paper. > DROP PAPER Walk to the left side of the northeastern table. Wait for the briefing to begin. Wait until the briefing ends. Walk to the holes. > LOOK HOLE Walk to your own pigeonhole. > LOOK HOLE Walk west, to the board. > TAKE KEYS Walk southeast, to the southeastern locker. > OPEN LOCKER > TAKE GUN > TAKE CLIP > TAKE CASE > CLOSE LOCKER > OPEN CASE > TAKE NOTEBOOK > TAKE TICKET BOOK > TAKE PEN > TAKE NOTE > LOP1238 > 83-32 > > CLOSE CASE Walk west, west, to the front police car. Walk around the police car. Walk to the door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive around until you get a message from dispatch. Drive north and west to map B2, to the accident. > STOP > OPEN DOOR > LEAVE CAR Walk to the victim. > LOOK MAN > HELP MAN Walk to the crowd. > TALK MAN > TALK MAN > CALL DISPATCH Wait until the coroner arrives. Wait until Hamilton speaks up. Walk to the door of your car. > SIT > CLOSE DOOR > DRIVE Drive north. Drive around until Steve call for 11-98. Drive east to map A3, to the bar. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk through the western door, to Steve. > SIT Wait until Carol brings you coffee. > DRINK COFFEE Wait until there is a phonecall for you. > STAND Walk to the phone. > ANSWER PHONE Walk south, to the door of your car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive around until you see the car running the red light. > CALL DISPATCH Pull over the red car. > STOP > LOOK PLATE > CALL DISPATCH > OPEN DOOR > STAND Walk to the red car. > LOOK WOMAN > TALK WOMAN > WRITE TICKET > NO > WRITE TICKET > RETURN LICENSE > SIGN TICKET > GIVE TICKET Walk to the open door. > SIT > CLOSE DOOR > DRIVE Drive around until you receive word of a complaint. Return to Carol’s Caffeine at map A3. > STOP > LOOK CAR > TAKE NIGHTSTICK > OPEN DOOR > STAND > CLOSE DOOR Walk through the western door, to Carol. > ASK ABOUT COMPLAINT Walk south, through the eastern door. > MOVE BIKES > USE NIGHTSTICK > TALK WOMAN > ASK FOR INFORMATION > THANK WOMAN > CALL DISPATCH Walk south, to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > REPLACE NIGHTSTICK > DRIVE Drive around until you encounter a drunken driver. Pull the car over. > STOP > LOOK PLATE > CALL DISPATCH > OPEN DOOR > STAND Walk to the other car. > TALK MAN > SMELL BREATH > GET OUT > ADMINISTER FIELD SOBRIETY TEST > ARREST MAN Walk to the man. > HANDCUFF MAN > NO > OPEN DOOR Move out of the way of the rear door. Wait until the drunk enters the car. Walk to the rear door. > CLOSE DOOR Walk to the open door. > SIT > CLOSE DOOR > DRIVE Drive back to the jail parking lot at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the back door. > OPEN DOOR Move out of the way of the rear door. Wait until the drunk leaves the car. Walk to the rear door. > CLOSE DOOR Walk to the lockers. > OPEN LOCKER > PUT GUN IN LOCKER > CLOSE LOCKER Walk to the button. > PUSH BUTTON Walk north. Wait until the jailer talks to you. > BOOK MAN > DUI Wait until the jailer talks to you. > REMOVE HANDCUFFS Wait until the jailer finishes speaking. Walk east, to the lockers. > OPEN LOCKER > TAKE GUN > CLOSE LOCKER Walk to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive north, to the parking lot at map C3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk inside, to the desk. > WRITE MEMO > SUBMIT MEMO Walk east, to the door. > OPEN DOOR Walk to the door. > OPEN DOOR Walk east, to the keys. > REPLACE KEY Walk to the table. > REPLACE RADIO Walk southeast, to the southeastern locker. > OPEN LOCKER > DROP ALL > TAKE TOWEL > CLOSE LOCKER Walk to the eastern shower. > TURN ON SHOWER > TURN OFF SHOWER > DRY Walk to the southeastern locker. > OPEN LOCKER > TAKE CLOTHES > TAKE KEYS > CLOSE LOCKER Walk west, west, to the Corvette. > OPEN DOOR > SIT > CLOSE DOOR > LOOK CAR > TAKE WALLET > DRIVE Drive east, north, to the parking lot at map B4. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk north, to the eastern empty chair. > SIT > STAND Walk south, to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive south, west, to the parking lot at map C3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk inside, east, southeast, to the southeastern locker. > OPEN LOCKER > DROP KEYS > TAKE TOWEL > CLOSE LOCKER Walk to the eastern shower. > TURN ON SHOWER > TURN OFF SHOWER > DRY Walk to the southeastern locker. > OPEN LOCKER > TAKE UNIFORM > TAKE ALL > CLOSE LOCKER Walk west, northeast, to your briefing spot. Walk to the pigeon hole. > LOOK IN PIGEONHOLE Walk west, to the radios. > TAKE RADIO Walk to the keys. > TAKE KEYS Walk west, west, around the patrol car, to the door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive around until you find the stolen car. Pull over the car. > STOP > LOOK PLATE > CALL DISPATCH > OPEN DOOR Wait for the backup to arrive and cover you. > STAND > LOAD GUN > DRAW GUN > GET OUT > FREEZE > HANDS UP > LIE DOWN > PUT GUN IN HOLSTER Walk to the man. > HANDCUFF MAN > READ RIGHTS > SEARCH MAN > STAND UP > GO TO CAR Walk to the back door. > OPEN DOOR Walk out of the way of the door, back to the back door. > CLOSE DOOR > GET GUN > LOOK SERIAL NUMBER > PUT GUN AWAY Walk to the door of the suspect’s car. > LOOK DOOR > LOOK CAR > OPEN COMPARTMENT > TAKE LICENSE Press the return key. > LOOK BOOK > CLOSE BOOK > CLOSE COMPARTMENT Walk to the trunk. > OPEN TRUNK > LOOK > CLOSE TRUNK Walk to the open door of your car. > SIT > CLOSE DOOR > DRIVE Drive to the parking lot of the jail at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the back door. > OPEN DOOR Walk away from the rear door. Wait until the man leaves the car. Walk back to the rear door. > CLOSE DOOR Walk to the lockers. > OPEN LOCKER > PUT GUN IN LOCKER > CLOSE LOCKER Walk to the button. > PUSH BUTTON Walk north. Wait until the jailer talks to you. > STOLEN VEHICLE > REMOVE HANDCUFFS Walk east, to the locker. > OPEN LOCKER > TAKE GUN > CLOSE LOCKER Walk to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive north, to the parking lot at map C3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk inside, east, to the door. > OPEN DOOR Wait until the sergeant leaves. Walk to the memo. > READ MEMO Walk east, to the board. > REPLACE KEY Walk southeast, to the southeastern locker. > OPEN LOCKER > DROP ALL > TAKE TOWEL > CLOSE LOCKER Walk to the eastern shower. > TURN ON SHOWER > TURN OFF SHOWER > DRY Walk to the southeastern locker. > OPEN LOCKER > TAKE CLOTHES > TAKE ALL > CLOSE LOCKER Walk west, west, to the door. > OPEN DOOR Walk to the desk. Walk south, north. Wait until Laura leaves. Walk to the cabinet. > OPEN CABINET > TAKE HOFFMAN > TAKE FILE Walk to the key board. > TAKE KEY > TAKE CLIPBOARD Flip the page four times. > TAKE POSTER > RETURN CLIPBOARD Walk south, west, around the unmarked police car. Walk to the door of the unmarked car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive south, to the court parking space at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the door. > OPEN DOOR Walk north, to the window. > EMERGENCY Wait until the man comes back. Walk to the door. > OPEN DOOR Wait until you are brought to the judge. > HOFFMAN > GIVE FILE > GIVE POSTER > TATTOO Wait until you get the no-bail. Walk south, to the car door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive to the jail parking lot at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the locker. > OPEN LOCKER > PUT GUN IN LOCKER > CLOSE LOCKER Walk to the button. > PUSH BUTTON Walk north, to the window. > GIVE WARRANT Walk east, to the locker. > OPEN LOCKER > TAKE GUN > CLOSE LOCKER Walk to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive north, to the parking lot at map C3. > STOP Wait until Laura talks to you. > DRIVE Drive west, west, north, to the park at map B1. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk north, behind the last bush east. > CALL DISPATCH > LOAD GUN > DRAW GUN Wait until two people are at the scene. Wait until the exchange is made. > CALL DISPATCH > FREEZE > CALL DISPATCH Wait as the man runs away. Walk to the man. > PUT GUN IN HOLSTER > HANDCUFF MAN > READ RIGHTS > ARREST MAN > GO TO CAR Wait until the suspects are gathered at the car. > SEARCH MAN > QUESTION MAN > QUESTION MAN > QUESTION COLBY > QUESTION COLBY > OPEN DOOR > CLOSE DOOR Walk to the front door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE > CALL DISPATCH Drive east, south, south, east, to the jail parking lot at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the back door. > OPEN DOOR Walk away from the rear door. Wait until the mean leave the car. Walk to the rear door. > CLOSE DOOR Walk to the lockers. > OPEN LOCKER > PUT GUN IN LOCKER > CLOSE LOCKER Walk to the button. > PUSH BUTTON > BOOK MEN > DRUGS > REMOVE HANDCUFFS Walk east, to the lockers. > OPEN LOCKER > TAKE GUN > CLOSE LOCKER Walk to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive north, to the parking lot at map C3. > STOP > DRIVE Drive east, north, to the parking lot at map B4. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk north, to the eastern free chair. > SIT > TALK JACK Wait until Keith leaves. > STAND Walk south, to the car door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Walk south, west, to the parking lot at C3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk inside, to the door. > OPEN DOOR Walk north, to the desk. Walk south, east, to the window. > GET GUN > LOOK NUMBER > RETURN GUN > GET BOOK > RETURN BOOK Walk north, to the computer. > USE COMPUTER > SW9764912 Note the phone number. > QUIT Walk south, west, north, to the basket on your desk. > LOOK IN BASKET > READ NOTE Walk to the phone on your desk. > USE PHONE > 312 555-3382 > TASELLI > USE PHONE > 411 > WILLIAMS > USE PHONE > 555-4522 > BONDS > TASELLI Walk south, north. Wait for Laura to speak. Walk south, to the door. > OPEN DOOR Walk north, to the desk. Walk south, west, around the unmarked car, to the car door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive south, to the jail parking lot at map D3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk to the lockers. > OPEN LOCKER > PUT GUN IN LOCKER > CLOSE LOCKER Walk to the button. > PUSH BUTTON Walk north. Wait until you are with Marie. > ASK HELP > HELP WITH HOTEL Walk east, to the lockers. > OPEN LOCKER > TAKE GUN > CLOSE LOCKER Walk to the door of the car. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Wait until you get a message. Drive east, to the parked cars at D4. > STOP > OPEN DOOR > STAND Walk to the body. > MOVE SHEET > MOVE SHIRT > CALL DISPATCH Walk to the open door. > SIT > CLOSE DOOR > DRIVE Drive west, north, to the parking lot at C3. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk inside, to the door. > OPEN DOOR Walk north, to the desk. Wait for the meeting to end. Walk south, east, southeast, to the southeastern locker. > OPEN LOCKER > DROP ALL > TAKE TOWEL > CLOSE LOCKER Walk to the eastern shower. > TURN ON SHOWER > USE BLEACH > RINSE > TURN OFF SHOWER > DRY Walk to the southeastern locker. > OPEN LOCKER > TAKE CLOTHES > CLOSE LOCKER Walk west, to the table. > REPLACE RADIO Walk west, north, to your phone. > USE PHONE > 411 > COBB > USE PHONE > 555-2622 Walk south, to the door. > OPEN DOOR Walk north, to the desk. Walk to the phone. > LOOK PHONE Walk south, west, around the unmarked car, to the car door. > OPEN DOOR > SIT > CLOSE DOOR > DRIVE Drive north, north, west, to the entrance at map A2. > STOP > OPEN DOOR > STAND > CLOSE DOOR Walk north, to the bell. > RING BELL > RENT ROOM > PAY ROOM Walk west, to the bar. Wait until the bartender talk to you. > MILK Wait until the bartender leaves. > STAND Walk to the bar. > GAMBLE Walk east, into the elevator. > PUSH TWO Walk east, to room 204. > UNLOCK DOOR > YES > YES Walk to the phone. > USE PHONE > 555-6674 > WHITEY > USE PHONE > 411 > CAB > USE PHONE > 555-9222 > HOTEL Wait until you instruct Marie to take the cab. Walk south. > LOCK DOOR Walk west, into the elevator. > PUSH ONE Walk west, to the bar. > PAY Walk west, next to the bartender. Walk to the empty chair. > SIT Wait until the game begins. Win until you are invited to the private game. Walk south, east, north, to the door. > OPEN DOOR Walk east, to room 204. > UNLOCK DOOR Wait until the detectives arrive. Walk to the man standing alone. > GET RADIO Walk south, west, into the elevator. > PRESS ONE Walk west, to the bar. > PAY Walk west, next to the bartender. Wait until you are shown to the back room. Walk to the empty chair. > SIT Win the game. > YES > YES > STAND Follow Bains east, up, up, east, east. Wait before room 404 until Bains enters. > CALL DISPATCH Walk north. Wait until Jessie Bains is convicted.

Leisure Suit Larry 1: Leisure Suit Larry in the Land of the Lounge Lizards

> HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > STORE Wait until you arrive. > PAY > LEAVE Walk to the phone. > LOOK PHONE > DIAL PHONE > 555-6969 Answer the questions. Walk north, to the magazines. > TAKE MAGAZINE > READ MAGAZINE Walk to the rear rack. > TAKE WINE Walk to the counter. > PAY > BUY CONDOM Answer the questions. Walk south, to the phone. Wait until the phone rings. > ANSWER PHONE Wait until the bum talks to you. > GIVE WINE > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > BAR Wait until you arrive. > PAY > LEAVE Walk to the door. > OPEN DOOR Walk to the seat. > SIT > TALK BARTENDER > ORDER WHISKEY Wait until Lefty brings you the drink. > STAND Walk north, to the drunk. > TALK DRUNK > GIVE WHISKEY Walk to the table. > TAKE ROSE Walk to the door. > OPEN DOOR Walk to the toilet. > SIT > STAND > READ WALL > READ WALL > READ WALL > READ WALL Walk to the sink. > LOOK SINK > TAKE RING Walk to the door. > OPEN DOOR Walk south, to the door. > KNOCK > KEN SENT ME > USE REMOTE > CHANGE CHANNEL > CHANGE CHANNEL > CHANGE CHANNEL > CHANGE CHANNEL > CHANGE CHANNEL > CHANGE CHANNEL > CHANGE CHANNEL Walk upstairs, to the bed. > UNDRESS > WEAR CONDOM > GET IN BED > REMOVE CONDOM Walk to the table. > TAKE CANDY Walk to the window. > OPEN WINDOW > CLIMB THROUGH WINDOW Walk to the fire escape ladder. > LOOK BIN > GET HAMMER > LEAVE Walk west. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > CASINO Wait until you arrive. > PAY > LEAVE Wait until a beggar arrives. > BUY APPLE Walk north, to the blackjack table. > SIT Gamble until you have $250. > LEAVE Walk north, to the ashtray. > TAKE CARD Walk east, to the chair in the lower right. > SIT > STAND Walk south, south, south. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > DISCO Wait until you arrive. > PAY > LEAVE Walk to the bouncer. > SHOW CARD Walk north, to the empty chair. > USE SPRAY > SIT > LOOK WOMAN > TALK WOMAN > LOOK WOMAN > GIVE ROSE TO WOMAN > GIVE CANDY TO WOMAN > GIVE RING TO WOMAN > DANCE > STAND Walk to the dance floor. Wait until the woman sits down again. Walk to the chair. > SIT > LOOK WOMAN > GIVE MONEY TO WOMAN > STAND Walk south. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > CHAPEL Wait until you arrive. > PAY > LEAVE Walk to the man. > TALK MAN Walk to the door. > OPEN DOOR Walk to the woman. > MARRY Walk south, west, north, to the blackjack table. > SIT Gamble until you have at least $50. > LEAVE Walk north, into the elevator. > PUSH FOUR Walk to the honeymoon suite. > KNOCK > TALK WOMAN Walk to the radio. > TURN ON RADIO Wait until a radio message sounds. Walk to the door. > OPEN DOOR Walk into the elevator. > PUSH ONE Walk south, south. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > STORE Wait until you arrive. > PAY > LEAVE Walk to the phone. > LOOK IN WALLET > TAKE BUSINESS CARD > DIAL PHONE > 209-683-6858 > DIAL PHONE > 555-8039 > WINE > HONEYMOON SUITE > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > CASINO Wait until you arrive. > PAY > LEAVE Walk north, north, into the elevator. > PUSH FOUR Walk to the honeymoon suite. > KNOCK Walk to the wine. > POUR WINE > GET IN BED > CUT ROPE WITH KNIFE > TAKE ROPE Walk to the door > OPEN DOOR Walk into the elevator. > PUSH ONE Walk south, to the blackjack table. > SIT Gamble until you have at least $50. > LEAVE Walk south. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > BAR Wait until you arrive. > PAY > LEAVE Walk to the door. > OPEN DOOR Walk to the door. > KNOCK > KEN SENT ME Walk upstairs, to the window. > CLIMB THROUGH WINDOW Walk to the right side of the fire escape. > TIE ROPE TO FIRE ESCAPE > TIE ROPE TO WAIST > CLIMB OVER FIRE ESCAPE > USE HAMMER > TAKE BOTTLE > CLIMB BACK > UNTIE ROPE Walk to the left side. > LEAVE Walk west. > HAIL CAB Wait until the cab arrives and walk to it. > ENTER CAB > CASINO Wait until you arrive. > PAY > LEAVE Walk north, north, into the elevator. > PUSH EIGHT Walk to the woman. > LOOK WOMAN > GIVE PILLS TO WOMAN > LOOK COUNTER > PUSH BUTTON Walk into elevator. Walk northeast, to the door. > OPEN DOOR > LOOK CLOSET > TAKE DOLL > INFLATE DOLL > USE DOLL > USE DOLL Walk to the pool. > UNDRESS > LOOK WOMAN > GIVE APPLE TO WOMAN Wait until the game ends.

Gold Rush!

Walk south, to the gate. > UNLOCK GATE Walk to the door. > UNLOCK DOOR Walk to the table. > LOOK BOOK > TAKE PHOTO Walk to the desk. > OPEN DRAWER > CLOSE DESK > LOOK DESK > TAKE STATEMENT > READ STATEMENT Note the number of the bank account. Walk south, west, west, north, north, west, to the poster. > READ POSTER Press the return key. Walk south, south, south, east, to the middle of the gazebo. > LOOK GAZEBO > LOOK CRACKS > TAKE COIN Walk north, to the flowers. > TAKE FLOWERS Walk west, into the building, to the bank person. Wait until the man approaches you. > WITHDRAW Type in the number of the bank account. Wait until you receive your $200. Walk east, south, south, into the white building. Walk upstairs, to the room at the southeast, to the desk. > LOOK ON DESK > LOOK BLOTTER > READ CLIPPINGS Walk to the room at the southwest. > TALK WOMAN > SELL HOUSE Walk downstairs, to the room at the southwest. > QUIT JOB Walk south, south, east, to the double grave in the back. Walk to the left grave. > READ GRAVE > DROP FLOWERS Walk to the right grave. > READ GRAVE Walk west, north, north, into the post office. Walk to the bell. > RING BELL Wait until the man approaches. > GET MAIL Wait until he brings the mail. > TAKE LETTER > OPEN LETTER > READ LETTER > LOOK ENVELOPE > LOOK STAMP > REMOVE STAMP > LOOK POSTMARK Walk east, east, east. There should be a man pacing in front of the house. Walk to the man. Wait until he makes you an offer. > YES Walk east, to the gate. > BUY TICKET > YES > PANAMA > YES > PAY Walk west, west, west, west, north, west, west, into the north shop. Walk to the counter. > BUY NET Walk south, east, east, north, onto the boat. > SHOW TICKET Wait until the natives attack. > YES Wait until the jungle is reached. Walk to the man. > TALK MAN Walk to the vine. Wait until the killer ants appear. > GRAB VINE Wait until the ants disappear. > DROP Walk east. Find the most northern path starting between two rocks. Walk around until you hit your toe. > LOOK DOWN > TAKE DISK Walk east to the river. Use the northern path to walk east. Once you reach sacramento, immediately enter the white building. > LOOK SCHEDULE > ENTER STAGECOACH Walk north, east, into the blacksmith house. > TALK MAN Wait until the man talks to you. > YEA > YEA > WILSON > JERROD > JAKE Walk west, west, west, north. Walk to the large gave in the middle. > READ GRAVE > USE LETTER Place the lower left hole over the O in MOURNED. > READ PSALM 23 Press F8. Walk south, west, west, into the eastern door, east. > TALK MAN > LOOK > BUY SHOVEL > GIVE COIN Walk west, west, east, north, south, east. Walk at least 10 miles away from the Fort. > DIG Repeat until you’ve dug up a gold nugget 50 times. Make sure you dig far enough from others and to avoid muggers. Walk back to the fort. Walk to the fort, north, west, south, through the eastern door, east. > BUY PAN > GIVE GOLD > BUY LANTERN > GIVE GOLD Walk west, south, east, east, south, west, west, to the man. > BUY MULE > GIVE GOLD Walk to the mule. > LOOK MULE > TAKE MULE Walk west, west, to the blacksmith. > HEAT IRON Walk to the mule. > BRAND MULE Walk west, north, through the gates. Walk south. > LEAVE MULE Walk up to a mule. > LOOK BRAND Look around until you find a stubborn mule with your key brand. > TAKE MULE Walk south. Leave the building to the west with the mule. Walk south, east. Walk sixteen times east, east, east, east, south, east. Walk to the post. > TIE MULE Walk through the door. > RENT ROOM 12 > RENT ROOM 11 > YES Walk up the stairs, west, to door 11. > KNOCK Wait until the man comes to the door. > GIVE MESSAGE Walk north, to the fireplace. > LOOK FIREPLACE > LOOK CANNON > TURN CANNON WHEEL > ENTER FIREPLACE > TURN CANNON WHEEL Walk to the object on the floor. > LOOK FLOOR > TAKE STRING Walk to the table. > LOOK TABLE > TAKE NOTE > TAKE MAGNET > READ NOTE Walk to the window. > UNLATCH WINDOW > OPEN WINDOW Wait until a bird flies into the cage. Walk to the cage. > LOOK BIRD > LOOK CAPSULE > PUT PHOTO IN CAPSULE Wait until the bird flies away and returns. > LOOK CAPSULE > TAKE AEROGRAM > READ AEROGRAM Walk to the window. > CLIMB OUT WINDOW Walk past the left window when the man is not there. Walk west, north, north, south, to the mule. > UNTIE MULE Walk south, south, south. > FOLLOW MULE Follow the mule. Walk into the house, to the table. > LOOK TABLE > TAKE MATCHES Walk south, though the bushes into the outhouse. Walk to the hole. > ENTER HOLE > YES > LIGHT LANTERN Walk west, to the door far west. > LOOK DOOR Leave the door. > TIE STRING TO MAGNET > PUT MAGNET IN HOLE > LOWER MAGNET > PULL STRING > UNLOCK DOOR Walk north, to the ladder. Climb down, to the floor. Walk west, to the ladder. Climb down, down, to the floor. Walk to the pick. > TAKE PICK Get in position near the hidden gold. > USE PICK > GET GOLD Walk back to the ladder. Climb up, up, leave the ladder to the east. Get in position near the hidden gold. > USE PICK > GET GOLD Walk east. Get in position near the hidden gold. > USE PICK > GET GOLD Walk east. Get in position near the hidden gold. > USE PICK > GET GOLD Walk west, west, onto the ladder. Climb to the top, to the gold. > TAKE GOLD Leave the ladder to the west. Walk west, to the gold. > TAKE GOLD Get in position near the hidden gold. > USE PICK > GET GOLD Walk west. Get in position near the hidden gold. > USE PICK > GET GOLD Walk west, to the gold. > TAKE GOLD Get in position near the hidden gold. > USE PICK > GET GOLD Walk east, to the ladder. Climb down, to the ground. Walk to the gold. > TAKE GOLD Get in position near the hidden gold. > USE PICK > GET GOLD Walk to the ladder. Climb down, to the ground. Walk to the gold. > TAKE GOLD Get in position near the hidden gold. > USE PICK > GET GOLD Walk down, to the gold. > TAKE GOLD Walk west. Walk to the gold. > TAKE GOLD > TAKE GOLD Get into position to pick between the gold you just took. > USE PICK > GET GOLD > USE PICK > GET GOLD > USE PICK > GET GOLD > USE PICK > USE PICK > USE PICK > USE PICK Walk to the hole. > ENTER HOLE

Enclosure

Land the helicopter on the landing pad. Walk into the shower. > SHOWER Walk to the clothes. > WEAR CLOTHES Walk to the computer. > LOOK AT COMPUTER Walk south, north, north, north, east, east, east. Walk to the east-most chair, between Owen and Lisa. > SIT DOWN > TALK TO OWEN > TALK TO OWEN > TALK TO LISA > TALK TO LISA > STAND Walk east, south. Walk to the shelves. > LOOK AT SHELVES > TAKE MATCHES Walk south, south, west, west, south. > TALK TO FRANK Walk west, west, west, to the smear. > LOOK AT SMEAR > LOOK AT WINDOW Walk north, north, southeast. Walk to Ben Green. > TALK TO BEN > TALK TO BEN > TALK TO BEN > TALK TO BEN Walk south, north, north, east, east, east, east. Walk to Sarah. > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH Walk south, south, south, south. Walk to the fishing rod. > TAKE FISHING ROD Walk to the ladder. > CLIMB LADDER > TALK TO LEE > TALK TO LEE > TALK TO LEE > CLIMB LADDER Walk east, west, west, west, west, north, northeast. Walk south, southeast. Walk to the incense burners. > TAKE ASHES Walk south, north, north, north, east, to the coat. > WEAR COAT Walk to the door. > OPEN DOOR Walk west, west, to the pickaxe. > TAKE PICKAXE Walk west, to the hole in the ice. > FISH > FISH > FISH Walk east, east, east, to the door. > OPEN DOOR Walk to the coat rack. > HANG COAT Walk east, east. Walk to Watson. > GIVE FISH TO WATSON Walk west, south. > TALK TO LISA > TALK TO LISA > TALK TO LISA Walk north, west, to the coat. > WEAR COAT Walk to the door. > OPEN DOOR Walk west, west, west, to the hole in the ice. > FISH > FISH > FISH Walk east, east, east, to the door. > OPEN DOOR Walk to the coat rack. > HANG COAT Walk east, east, east. Walk to the blood. > TAKE BLOOD Walk south, south. Walk to the cat. > GIVE FISH TO CAT > TAKE TOY Walk south, west, west, west, west, northeast. > USE TOY Walk to the suitcase. > OPEN SUITCASE Walk south, southeast, east, north, north, to Lisa. > GIVE PHOTOGRAPH TO LISA Walk north, east. Walk to Frank. > TALK TO FRANK > TALK TO FRANK Walk west, south, south, southeast. Walk into the shower. > SHOWER Walk to the clothes. > WEAR CLOTHES Walk south, north, north, north, east, to the coat. > WEAR COAT Walk to the door. > OPEN DOOR Walk to Sarah. > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH Walk to the door. > OPEN DOOR Walk to the coat rack. > HANG COAT Walk east, south, south, southeast. Walk to William. > TALK TO WILLIAM Walk west, south, east, east, south. Walk to the ladder. > CLIMB LADDER > TALK TO LEE > CLIMB LADDER Walk east, south. > CLIMB LADDER Walk east, west, west, to Charles. > TALK TO CHARLES > TALK TO CHARLES > TALK TO CHARLES > TALK TO CHARLES > USE WATERCOOLER Walk north, northeast. Walk to Sarah. > TALK TO SARAH > TALK TO SARAH > TALK TO SARAH > READ COUPLET Walk west, southeast. Walk to the containment suit. > WEAR SUIT Walk east, to the keycard. Wait until you leave the room. Walk east, to the keycard. > TAKE KEYCARD Walk west. > REMOVE SUIT Walk west, south, east, east, south. Walk to the slot. > PUT KEYCARD IN SLOT > OPEN DOOR Walk to the box in the southeast corner. > LOOK IN BOX > TAKE DYNAMITE Walk west, east, west, west, north, north, north, west, to the coat. > WEAR COAT Walk to the door. > OPEN DOOR Walk west, west, west, to the rock. > PUT DYNAMITE IN HOLE > LIGHT DYNAMITE Walk west, to the flowers. > TAKE FLOWER Walk east, east, east, east, to the door. > OPEN DOOR Walk to the coat rack. > HANG COAT Walk west, south, south, southeast. Walk to Ben. > GIVE FLOWER TO BEN Walk to the tree in the northwest corner. > TAKE FRUIT Walk south, south, south, southeast, east, to Charles. > TALK TO CHARLES Walk west. > LOOK AT OIL Walk west, north, north, southeast. > RUB FRUIT ON BODY Walk to the glasses. > TAKE GLASSES > LOOK AT OIL Walk south, north, northeast. Walk to the telescope. > USE GLASS ON TELESCOPE > LOOK IN TELESCOPE Locate the sparkle. Focus on the sparkle until you get a message. Leave the telescope. Walk south, north, east, east, south, south, northeast. Walk to Owen. > TALK TO OWEN > TALK TO OWEN > TALK TO OWEN Walk west, north, north, east, south. Walk to the mirrors. > MOVE MIRROR Choose to take the key. Walk south, east, south, south, south, south. Walk to the slot. > OPEN DOOR Walk to Frank. > TALK TO FRANK > TALK TO FRANK > TALK TO FRANK > TALK TO FRANK Ride the scooters until you crash. > TALK TO FRANK Walk east, to the ice wall. > USE PICKAXE ON ICE Find the correct spot. Walk into the cave, to the frozen woman. > LOOK AT MEN > READ BOOK Walk to the eastern scooter. > SEARCH SCOOTER Walk west, west, to Frank. > GIVE CARBURETTOR TO FRANK Walk west, east, west, west, south. Walk to the screen. > READ SCREEN Walk west, north, northeast. Walk to Charles’ body. > LOOK AT BODY > TAKE SCALPEL Walk west, to the door panel. > OPEN PANEL > CUT WIRES WITH SCALPEL Walk north, north, east, south. Walk to Lisa. > TALK TO LISA > TALK TO LISA > TALK TO LISA Walk south, east. Walk to the crowbar in the southeast corner. > TAKE CROWBAR Walk west, west, south, south, south, east, east, south. Walk to the slot. > OPEN DOOR Walk west, east, west, west, west, to the grate. > OPEN SHAFT WITH CROWBAR > ENTER SHAFT Hide to the east of the tube you left from. Wait until William and Owen leave the area. Walk west. Wait until the dish provides cover. Walk to the black grate. Wait until the dish provides cover. Walk behind the structure to the southwest. Walk west. > USE CROWBAR ON PIPE

The Black Cauldron

Walk to the door. Use the door. Walk to the fire. Take the gruel. Walk to the cupboard. Open the cupboard. Take the knapsack. Take the apple. Take the bread. Take the flask. Walk to the man. Talk to the man. Walk east, east, to the shed door. Open the shed door. Take the corn. Walk to the pen door. Open the pen door. Walk to the pig. Use the corn on the pig. Walk west, to the door. Open the door. Wait until the pig shows a vision. From now until the pig has been saved, evade the Horned King’s minions. Walk east, to the water. Use the water flask on the water. Whenever your throat is dry, drink the water. Walk east, south, to the water right of the bridge. Use the bridge. Take the wallet. Whenever you’re hungry, eat from the wallet. Walk south, west, west, behind the middle bush, to the door. Open the door. Wait until the pig is taken away. Walk to the cupboard. Open the cupboard. Take the cookies. Walk south, south, south. Walk around until you encounter a creature on this map. Give the cookies to Gurgi. Walk south, to the hole in the tree. Use the hole. Take the lute. Use the lute. Walk north, east, east, to the rock at the southeast. Use the magic word. Walk east to the fairy cave. Talk to the fairy king. Give the lute to the fairy king. Talk to the fairy king. Use the flying dust. Fly up. Use the magic word. Walk west, west, west, north, north. Walk to the sign. Read the sign. Take the dagger. Walk north, west. Find your way north starting from the bottom right of the screen. Walk to the mountain wall. Walk to the tree. Use the rope until it catches. Walk to the rope. Use the rope. Climb up the rope. Walk against the wall. Climb to the upper level and leave the mountain. Walk north. Cross the wall to the north. Walk west. Walk east, west until a wagon appears. Walk to the wagon. Use the wagon. Wait until the guard leaves. Use the wagon. Walk north, north, north. Wait until the guard captures you. Walk to the bench. Take the cup. Walk to the door. Use the cup on the door. Wait until the floor opens. Walk into the hole. Walk west, west, north, to the hole in the wall. Use the wall. Push the four blocks from the door. Walk north to the burial tomb, to the body. Take the sword. Wait until the bauble finds a way out. Walk south, south, east, to the gargoyle. Use the gargoyle. Walk to the ladder. Climb up. Walk north. Use the magic sword on the guard. If the guard stands up, repeat. Walk to the keys. Take the keys. Walk to the door. Use the keys on the door. Walk north, to the man. Free the man. Walk south, west, up, east, to the door. Open the door. Take your possessions. Walk south, south. Walk to the chain. Use the magic sword on the drawbridge chain. Walk west over the drawbridge. Walk southeast, south. Use the same path as the direction you threw the rope you used. Walk south, south, to the rope. Use the rope. Climb down. Walk south, east, south, south, south. Use the flying dust. Fly west to the island. Wait until the dust wears off. Walk to the door. Open the door. Walk to the chest. Open the chest. Wait until the witches appear. Talk to the witches. Give the magic sword to the witches. Wait until the cauldron is taken away. Walk east. Use the flying dust. Fly to the eastern shore. Wait until the spell wears out. Walk north, north, north, west, north, to the rope. Use the rope. Climb up. Climb to the upper level and leave. Walk north, north over the wall, west, into the castle. Walk north, east just before the northern barrel. Walk south, east. Use the magic mirror on the Horned King. Wait until the witches offer you the magic sword. Take the magic sword from the witches.

King’s Quest III: To Heir is Human

Walk east, to the cup. > TAKE CUP Walk north, to the table. > TAKE MUTTON > TAKE FRUIT > TAKE BREAD Walk to the spoon rack. > TAKE SPOON > TAKE KNIFE Walk to the shelves. > TAKE BOWL Walk south, west, upstairs. Wait for Manannan to leave. Walk north, to the dresser. > OPEN DRESSER Walk to the cupboard. > OPEN CLOSET > SEARCH CLOSET > SEARCH ON TOP OF CLOSET Walk to the drawers. > OPEN DRAWER Walk south, upstairs, to the fly. > TAKE FLY Walk downstairs, downstairs. Walk north, south, until you see the cat. Walk to the cat. > TAKE CAT Repeat until you take the cat. > TAKE CAT HAIR Walk north, to the cabinet. > OPEN CABINET Walk to the books. > MOVE BOOKS > MOVE LEVER Walk to the trapdoor. Walk downstairs, to the shelves. > TAKE SAFFRON > TAKE TOAD SPITTLE > TAKE NIGHTSHADE JUICE > TAKE TOADSTOOL POWDER > TAKE POWDERED FISH BONE > TAKE MANDRAKE ROOT POWDER Walk to the book. Complete “Flying Like an Eagle or a Fly”. [+] Walk upstairs, upstairs, south, to the gate. > OPEN GATE > TAKE CHICKEN > TAKE FEATHER > OPEN GATE Walk south, south, west, west. Face east. Wait until Medusa is close. > SHOW MIRROR TO MEDUSA Walk north, to the skin. > TAKE SKIN Walk north, north, to the cactus. > TAKE CACTUS Walk east, to the correct acorns. > TAKE ACORNS > PUT HAND IN HOLE Walk to the ladder. Climb up. Climb to the house. Walk inside. Walk outside, inside until the thief sleeps. Walk to the table. > TAKE PURSE Walk south, to the ladder. Climb down, to the ground. Walk south, east. Walk west, east until the bears leave. Walk to the door. > OPEN DOOR Leave and reenter until there is porridge. Walk to the smallest bowl. > TAKE PORRIDGE Walk upstairs, to the drawers. > OPEN DRAWER >TAKE THIMBLE Walk downstairs, south, to the flowers. > TAKE DEW Walk east, to the twig. > TAKE MISTLETOE Walk south, to the mud. > TAKE MUD WITH SPOON Walk east, to the ocean. > TAKE WATER Walk west, south, south, to the store. > OPEN DOOR Walk to the counter. > BUY POUCH > BUY LARD > BUY SALT > BUY FISH OIL Walk to the dog. > TAKE DOG HAIR Walk east, to the tavern. > OPEN DOOR > DIP WINGS IN ESSENCE Fly to the bandits. Overhear the bandits. Fly south, west, west. Fly into the hole in the tree. Fly outside, east, north, east. > FLY, BEGONE! MYSELF, RETURN! Search for the eagle dropping a feather. Walk to the feather. > TAKE EAGLE FEATHER Walk north. > DIP EAGLE FEATHER IN ESSENCE Fly to the spider. Walk into the cave. Wait until you receive the amber stone. Walk south, south, west, north. Walk north, north, to the door. > OPEN DOOR Walk north, to the trapdoor, downstairs. Walk to the book. Complete “Transforming Another into a Cat”. [+] > PUT COOKIE IN PORRIDGE Walk upstairs, upstairs, to the books. > TURN LEVER > MOVE BOOKS Walk to the cabinet. > OPEN CABINET Walk south, upstairs, east, to the bed. > HIDE ALL > TAKE PORRIDGE Walk west, downstairs. Wait for Manannan to return from his voyage. Walk east, to Manannan. > GIVE PORRIDGE TO MANANNAN Walk west, upstairs, east, to the bed. > TAKE ALL Walk west, downstairs, north, to the cabinet. > OPEN CABINET Walk to the books. > MOVE BOOKS > TURN LEVER Walk to the trapdoor, downstairs, to the book. Complete “Understanding the Language of Creatures”. [+] Complete “Teleportation at Random”. [+] Complete “Causing a Deep Sleep”. [+] Complete “Becoming Invisible”. [+] Complete “Brewing a Storm”. [+] > LOOK MAP Teleport to the third row, fourth column. Walk to the tavern. > OPEN DOOR Walk to the table. > TALK MAN > GIVE GOLD TO CAPTAIN Walk south, east, east. Walk onto the ship. Walk east, to the box. > TAKE BOX Walk west, next to the lone box. > DROP BOX > JUMP ON BOX > JUMP ON BOX > JUMP TO LADDER Climb up. Walk to the trunk. > OPEN TRUNK > LOOK IN TRUNK Walk east, to the shovel. > TAKE SHOVEL Walk west, to the ladder. Climb down. Walk east. Wait until the ship reaches Daventry. > POUR SLEEP POWDER ON FLOOR > SLUMBER HENCEFORTH! Walk west, to the small box. > JUMP ON BOX > JUMP ON BOX > JUMP TO LADDER Climb up, up. Walk east, off the deck. Swim east, to shore. Walk east. Take five steps east from the tree. > DIG Walk north, east, up west, against the rock. Climb up. Walk east, north, east. Climb the stream. > DIP EAGLE FEATHER IN ESSENCE Fly east, east, to the eastern end. Fly to the snowman. Fly down. Take the western road down. Make your way down the rock wall. Walk east, east, south. Walk upstairs, upstairs, west. > RUB OINTMENT ON BODY Walk west. > STIR STORM BREW WITH FINGER > BREW OF STORMS, CHURN IT UP! Walk to the woman. > UNTIE WOMAN Walk east, east, downstairs, downstairs. Walk west, north, north. Wait until you enter the castle.

King’s Quest II: Romancing the Throne

Walk east, east, to the mailbox. > OPEN MAILBOX > TAKE BASKET Walk west, south. Walk north, south until you meet a girl. Walk to Little Red Riding Hood. > GIVE BASKET TO GIRL Walk south, south, south, to the stake. > TAKE STAKE Walk west, to the shell. > TAKE SHELL > TAKE BRACELET Walk south, south, to the trident. > TAKE TRIDENT Walk east, east, to the log. > LOOK IN LOG > TAKE NECKLACE Walk east, east, to the hole. > LOOK HOLE > TAKE MALLET Walk south, east, to the other side of the bridge, east, north, to the door. > READ DOOR Walk south, west, to the other side of the bridge, west, west, to the door. > OPEN DOOR Walk inside, downstairs, east. Walk west, east until the dwarf is gone. Walk to the fire. > TAKE POT Walk to the trunk. > OPEN TRUNK > LOOK IN TRUNK > TAKE EARRINGS Walk west, upstairs, west, south, west, to the door. > OPEN DOOR Leave and reenter until there is no wolf. Walk to grandma. > GIVE SOUP TO GRANDMA > LOOK UNDER BED Walk south, east, east, east, to the door. > OPEN DOOR Walk to the altar. > PRAY > GRAHAM > WEAR CROSS > WEAR RING > WEAR CLOAK Walk south, south, to the hole. > LOOK IN HOLE > TAKE BROOCH Walk west, west, west, west, west, south. Walk into the water. > SWIM Swim to the mermaid. > GIVE FLOWERS TO MERMAID Swim to the seahorse. > RIDE SEAHORSE Ride to King Neptune. > GIVE TRIDENT TO KING Ride to the key. > TAKE KEY Ride east. Swim to shore. Walk north, north, north, east. Walk into the cave, to the cage. > LOOK BOTTLE > TAKE CLOTH > PUT CLOTH ON CAGE > TAKE CAGE Walk west, east, east, east, east. Walk to the other side of the bridge, east, north, to the door. > UNLOCK DOOR > READ DOOR Walk south, west, to the other side of the bridge. Walk west, south, south, south, to the door. > OPEN DOOR Walk to the lady. > GIVE CAGE TO LADY > RUB LAMP > RUB LAMP > RUB LAMP > RIDE CARPET Walk east, near the snake. > THROW BRIDLE ON SNAKE > TALK HORSE Walk east, east, to the key. > TAKE KEY Walk west, west. > RIDE CARPET Walk north, north, north, to the other side of the bridge. Walk east, north, to the door. > UNLOCK DOOR > READ DOOR Walk south, west, to the other side of the bridge. Walk west, north, north, west, to the boat. > ENTER BOAT Wait until you reach the other side. > LEAVE BOAT > EAT SUGAR CUBE Walk north, to the door. > OPEN DOOR Walk west, upstairs, to the dresser. > OPEN DRESSER > TAKE CANDLE Walk downstairs, to the torch. > LIGHT CANDLE Walk east, east, to the table. > TAKE MEAT Walk east, downstairs, west, to the coffin. > OPEN COFFIN If Dracula isn’t there, leave, return and repeat. > KILL DRACULA > TAKE KEY > LOOK COFFIN > TAKE PILLOW > TAKE KEY Walk east, upstairs, west, north. Walk upstairs, to the chest. > UNLOCK CHEST > OPEN CHEST > TAKE TIARA Walk downstairs, south, west, south. Walk south, to the boat. > ENTER BOAT Wait until you reach the other side. > LEAVE BOAT Walk east, south, south, east, to the other side of the bridge. Walk east, north, to the door. > UNLOCK DOOR Walk inside, north, to the net. > TAKE NET Walk to the shore. > FISH Repeat until you catch a fish. Walk to the fish. > TAKE FISH Walk to the shore. > DROP FISH IN SEA > RIDE FISH Walk east, to the amulet. > TAKE AMULET Walk south, to the door. > OPEN DOOR Walk upstairs, upstairs. > GIVE HAM TO LION Walk to the door. > OPEN DOOR Walk inside, to the woman. > TALK WOMAN > GRAHAM > KISS WOMAN > LOOK AMULET > HOME

King’s Quest I: Quest for the Crown

Walk west, to the door. > LOOK DOOR > OPEN DOOR Walk north, west, to the throne. > BOW > TALK KING Walk east, south, south, west, north of the rock. > PUSH ROCK > LOOK IN HOLE > TAKE DAGGER Walk north, to the tree. > CLIMB TREE Walk to the nest. > TAKE EGG Walk south, east, to the patch. > LOOK GARDEN > TAKE CARROT Walk north. Walk south, north until you meet the elf. Walk to the elf. > TALK ELF Walk north, to the bowl. > TAKE BOWL > LOOK BOWL > FILL Walk west, to the walnut tree. > TAKE WALNUT > OPEN WALNUT Walk east, north, to the shore. > TAKE PEBBLES Walk north, west, west, west, inside. > TALK WOMAN > GIVE BOWL Walk to the fiddle. > TAKE FIDDLE Walk west, south, south, to the door. > EAT HOUSE > OPEN DOOR Leave and enter the house until the witch is gone. Walk to the cabinet. > OPEN CABINET > LOOK CABINET > TAKE CHEESE Walk to the note on the nightstand. > TAKE NOTE > READ NOTE Wait until the witch returns. Walk to the witch unseen. > PUSH WITCH Walk south, west, south, west, west. Walk to the four-leaf clover. > TAKE CLOVER Walk east, east, south, east. Walk to the well. > CUT ROPE > LOWER ROPE > CLIMB ROPE Climb down. Drop down in the water. > SWIM > DIVE Swim to the tunnel west. Walk near the dragon. Wait for the dragon to come close. > THROW WATER Walk to the mirror. > TAKE MIRROR Walk east. Swim up. > CLIMB ROPE Climb up, out of the well. Walk west, north. Walk south, north until a bird appears. Stand under the condor. Wait until it flies down. > JUMP Make sure the condor picks you up. Wait until the condor drops you. Walk west, to the mushroom. > TAKE MUSHROOM Walk east, to the hole, south, west, near the rat. > GIVE CHEESE Walk to the door. > OPEN DOOR Walk west. > PLAY FIDDLE Walk south, to the shield. > TAKE SHIELD Walk to the sceptre. > TAKE SCEPTRE Walk west, to the hole. > EAT MUSHROOM Walk west. Walk north, west, north, west, to the stump. > LOOK IN STUMP > TAKE POUCH > OPEN POUCH Walk north, to the gate. > OPEN GATE Walk to the goat. > SHOW CARROT TO GOAT Walk west, west, south, south, to the bridge. Wait until the goat attacks the troll. Walk south, to the gnome. > TALK GNOME > IFNKOVHGROGHPRM Walk to the beans. > TAKE BEANS Walk east, east, to the patch of flowers. > PLANT BEANS Walk to the plant. > CLIMB STALK CLimb up, up, up, to the clouds. Walk east, east, south, east, east, to the hole. > LOOK HOLE > TAKE SLING Walk west, north. Wait for the giant to fall asleep. Walk to the giant. > TAKE CHEST Walk west, west, west, to the stalk. Climb down, down, down, to the ground. Walk west, west, north, north. Walk west, west, to the door. > OPEN DOOR Walk north, west, to the throne. > BOW