Indiana Jones 4: Indiana Jones and the Fate of Atlantis

In this game, score is measured across different games. It is not possible to get all points in any single playthrough. In the walkthrough below, whenever there are conflicting actions needed to get all points, the different options are listed in a numbered list. Walk to the peculiar statue. Walk to the rope. Walk to the books on statues. Walk to each of the cats. Open the left locker. Open the middle locker. Open the right locker. Pick up the horned statue. Wait until Indy stops talking. Pick up the newspaper.
  1. Open the door. 323 Win the fight against Biff. Walk to the back door. Talk to the stagehand. 4
  2. Open the door. 12133 Talk to the stagehand. 4
  3. Push the crate. Push the right crate. Push the left crate. Push the right crate. Walk to the fire escape. 4
Talk to the stagehand. Talk to the stagehand. Talk to the stagehand. 311 Give the newspaper to the stagehand. Push the right lever. Push the left lever. Push the button. 114422 Wait until you reach Iceland. Walk to the old dig site. Talk to dr. Bjorn Heimdall. 3214 Walk north. Use the truck. Go to Tikal. Scare the jungle rodent to the fourth path from the left. Use the whip on the jungle rodent. Walk to the fourth dark jungle path from the left. Use the tree. 2 Walk to the temple. 1122224 Talk to the parrot. 4 Walk to the temple. Talk to Sternhart. 21 Talk to Sophia. 2 Walk west. Pick up the kerosene lamp. Walk to the temple. Open the kerosene lamp. Use the opened kerosene lamp on the spiral design. Pick up the spiral design. Use the spiral design on the animal head. Pull the elephant’s nose. Pick up the shiny bead. Walk west, east. Use the truck. Go to Iceland. Walk to the old dig site. Use the orichalcum on the exposed eel head. Pick up the eel figurine. Walk north. Use the truck. Go to the Azores. Talk to Sophia. 2 Open the door. 11111111 Talk to Indy. 1 Open the door. 11 3 Open the office door. Walk to the office door. Open the ice box. Pick up the jar. Walk north, downstairs. Pick up coal. Pick up the dirty rag. Walk east, upstairs. Use the rope. Pick up the arrowhead. Use the mayonnaise on the totem pole. Pull the totem pole. Pull the totem pole. Use the totem pole. Open the urn. Pick up the ashes. Walk to the trap door. Push the big crate. Use the dusty key on the dusty old chest. Walk to the gaping hole. Look at the school desk. Pick up the gum. Use the dirty rag on the arrowhead. Use the wrapped arrowhead on a screw. Use the wrapped arrowhead on a screw. Use the wrapped arrowhead on a screw. Use the wrapped arrowhead on a screw. Use the wrapped arrowhead on the screw. Open the tipped-over bookcase. Walk north, downstairs. Use the gum on the coal chute. Walk to the coal chute. Look at each of the cat figurines. Take the odd looking cat figurine. Use the coal on the book hanging from the ceiling. Walk to the coal chute. Open the furnace. Use the wax cat on the furnace. Find the Lost Dialogue of Plato. Walk east, to the office door. Read through the book. Leave the book. 21111322 Choose the path you wish to follow. 212 Go to Algiers. Talk to the knife-thrower. 22 Talk to Sophia. 31 Push Sophia. Wait until Sophia receives the knife. Walk northwest. Pick up the mask. Talk to the shopkeeper. 3 Walk west, northeast. Go to Monte Carlo. 2333 Talk to the stranger in the brown suit. Take note of anything Trottier mentiones. In particular, take note of why Trottier took a stroll, what he fears, and what he needs. 1233 Answer the question correctly. 21
  1. 13 Answer the three questions correctly. Correctly answer the wild guess. 1
  2. 2 Open the cabinet. Pick up the flashlight. Pick up the bedspread. Open the fuse box. Use the circuit breaker. Use the bedsheet. Use the mask. Use the flashlight.
Note you receive the sunstone. Open the door. Walk east. Use the taxi. Go to Algiers. Walk northwest. Give the sunstone to the shopkeeper. 3212111 Walk west. Talk to the grocer. 1112 Offer the item Indy traded the mask for. If the grocer did not accept, trade the item with Omar. Repeat until you receive the squab-on-a-stick. Give the squab-on-a-stick to the beggar. Walk to the roof. Give the balloon ticket to the balloon man. Walk to the hydrogen-filled balloon. Use the blood-stained knife on the rope. Land at a nomad camp. Give the map to the nomad. Use the balloon. Follow the directions of the nomad. Repeat until the cross appears. Land on the cross. Walk west, to the ladder. Pick up the long, tubular thing. Pick up the clay thing. Walk to the ladder. Open the gas tank. Use the hose on the gas tank. Use the clay jar on the end of the hose. Pick up the the hose. Walk to the ladder. Open the metal thing. Open the metal cap. Use the gas-filled jar on the gas filler pipe. Push the little metal thing. Pick up the ship rib. Pick up the wooden peg. Use the ship rib on the crumbling wall. Use the wooden peg on the mural. Use the sunstone on the mural. Use the sunstone. Put the sunstone in the position mentioned in the Lost Dialogue. Push the peg. Pick up the stone disk. Pick up the peg in the mural. Push the button. Pick up the spark plug. Walk to the ladder. Use the spark plug on the engine. Use the distributor cap on the engine. Close the hood. Use the truck. Go to Crete. Walk west. Pick up the surveyor’s instrument. Push each of the stones. Use the surveyor’s instrument on the bull’s tail statue. Use the transit on statue. Aim the instrument at the correct horn. Pick up the transit on statue. Use the surveyor’s instrument on the bull’s head statue. Use the transit on statue. Aim the instrument at the correct horn. Use the ship rib on the X. Walk east. Use the sunstone on the stone pedestal. Use the moonstone on the stone pedestal. Use the stone pedestal. Put the stones in the position mentioned in the Lost Dialogue. Push the peg. Pick up the moonstone. Pick up the sunstone. Walk east. Pick up a statue head. Pick up a statue head. Walk north. Use the whip on the statue head in the next room. Walk upstairs, east, west. Use the whip on the statue head. Walk to the sunken platform. Pick up the worldstone. Pick up the staff. Look at the waterfall. Use the chain. Walk east, northeast, west. Use a statue head on the shelf. Use a statue head on the shelf. Use the statue head on the shelf. Walk northwest, north, east. Use the staff on the chock. Walk west, north, east, east. Use the staff on the statue mouth. Pick up the gold box. Walk west, north, west, northeast, east, west. Walk to the sunken platform. Walk north. Look at the hole. Talk to Sophia. 242 Walk north. Open the gold box. Use the orichalcum on the opened gold box. Close the gold box. Use the amber fish on a string. Talk to Sophia. 33111 Walk around until you find the place where the amber fish finds orichalcum. Use the amber fish on a string. Use the ship rib on the wall. Open the door. Walk north, east. Use the sunstone on the spindle. Use the moonstone on the spindle. Use the worldstone on the spindle. Use the spindle. Put the stones in the position mentioned in the Lost Dialogue. Push the spindle. Pick up the worldstone. Pick up the moonstone. Pick up the sunstone. Walk north. 31 Use the ship rib on the rock wall. Walk to the submarine. Open the hatch.
  1. 2 Win the fight against the captain.
  2. 3
Select the sub. Talk to the intercom. 1 Walk downstairs, west. Push the switch. Select the sub. Push the lever. Select the sub. Pick up the porcelain mug. Open a trap door. Use the porcelain mug on the battery acid. Walk east downstairs. Talk to Sophia. 32 Walk west, upstairs east. Talk to the temporarily distracted guard. 233 Pick up the plunger. Open the trap door. Use the acid-filled mug on the strong box. Use the tiny key on the emergency rubber control. Push the emergency rubber control. Select the sub. Walk upstairs. Pull the big lever. Use the plunger on the broken lever. Pull the plungerized lever. Navigate to Atlantis. 311 Go to Monte Carlo. Talk to the stranger in the brown suit. 1231 Answer the question correctly. Use the taxi. Go to Algiers. Walk northwest. Give the business card to the storekeeper. 11 Walk west. Follow the servant to Omar’s house. Go to Omar’s house.
  1. Use the whip on the hanging crockery.
  2. Walk to the Nazi. Win the fight against Hörst.
32 Pick up the pole. Use the bamboo stick on the hanging cloth. Pick up the blackbird statue. Pick up the statue. Use the camel. Go to one of the nomed camps. Give Omar’s map to the nomad. Use the camel. Follow the directions of the nomad. Repeat until the cross appears. Go to a jeep. Win the fight against the Nazi. Go to the cross. Walk west. Walk to the ladder. Push the little metal thing. Push the painting of the round object. Pick up the stone disk. Pick up the ship rib. Pick up the clay jar. Pick up the wooden peg. Use the ship rib on the crumbling wall. Use the wooden peg on the mural. Use the sunstone on the mural. Use the sunstone. Put the sunstone in the position mentioned in the Lost Dialogue. Push the peg. Pick up the stone disk. Walk to the secret door. 1 Use the whip on the gun-toting Nazi. Win the fight against Rolf. Use the rope ladder. Fly due north. Walk west. Pick up the surveyor’s instrument. Push each of the stones. Use the surveyor’s instrument on the bull’s tail statue. Use the transit on statue. Aim the instrument at the correct horn. Pick up the transit on statue. Use the surveyor’s instrument on the bull’s head statue. Use the transit on statue. Aim the instrument at the correct horn. Use the ship rib on the X. Walk east. Use the sunstone on the stone pedestal. Use the moonstone on the stone pedestal. Use the stone pedestal. Put the stones in the position mentioned in the Lost Dialogue. Push the peg. 3 Win the fight against Klaus. Pick up the moonstone. Pick up the sunstone. Walk east. Pick up a statue head. Pick up a statue head. Walk north. Use the whip on the statue head in the next room. Walk upstairs, east, west. Use the whip on the statue head. Walk to the sunken platform. Pick up the staff. Look at the waterfall. Use the chain. Walk east, northeast, west. Use a statue head on the shelf. Use a statue head on the shelf. Use the statue head on the shelf. Walk northwest, north, east. Use the staff on the chock. Walk west, north, east, east. Use the staff on the statue mouth. Pick up the gold box. Walk west, north, west, northeast, east. Push the doorway. Repeat until the doorway opens. Walk north. Use the whip on the stone outcropping. Walk north, to the slabs.
  1. Walk to a slab. Wait until Hans is in front of the slab. Push the slab.
  2. Wait until Hans arrives. 2 Win the fight against Hans.
Walk north. 1 Win the fight against Franz. Walk north, northwest. 1 Win the fight against Otto. Walk north, northeast. 1 Win the fight against Karl. Walk west. 1 Win the fight against Kurt.
  1. Walk northeast, north, east. 1 Win the fight against Anton. Walk west, northeast, west, northwest. Push the hanging column of rock. Walk north, northeast, north, east.
  2. Walk northwest. Push the hanging column of rock. Walk north, northeast, north, east.
Pick up the stalactite. Walk east, east. Use the ship rib on the boulder. Walk north, to Arnold.
  1. 41 Use the stalactite on the boulder. Walk north.
  2. 42 Win the fight against Arnold.
Look at Arnold. Walk northeast, west. Open the gold box. Use the orichalcum on the opened gold box. Close the gold box. Use the amber fish on a string. Find the map where the fish points down. Use the whip on the pit. Walk back to the defeated Arnold. Walk west. Use the sunstone on the spindle. Use the moonstone on the spindle. Use the worldstone on the spindle. Use the spindle. Put the stones in the position mentioned in the Lost Dialogue. Push the spindle. Pick up the worldstone. Pick up the moonstone. Pick up the sunstone. Walk north. Look at the stone pointer. Walk north. Go to Thera. 1 Walk west. 2 Go to each place in the mountains until you find a car. Pick up the tire repair kit. Walk north, east. Talk to the captain. 11 Answer the distance from a Lesser Colony to the City, divided by 10. Answer the direction from the Lesser Colony to the City. 31 Wait until you arrive at the spot over Atlantis. Open the storage locker. Use the tire repair kit on the punctured diving suit. Use the air hose on the repaired suit. Use the repaired diving suit. Use the hoist on Indy in the diving suit. Walk to the cave that leads to Atlantis. Open the gold box. 31 Go to Monte Carlo. Talk to the stranger in the brown suit. 1231 Answer the question correctly. Use the taxi. Go to Algiers. Walk northwest. Give the business card to the storekeeper. 11 Walk west, west.
  1. Follow the man in the red fez back to the market. Talk to the man in the red fez. 431312 Walk northwest. Wait until the servant returns. Give the bright red fez to the servant. 3 Talk to the servant. 1 Walk west, west. Follow the servant to Omar’s house.
  2. Follow the servant to Omar’s house.
Walk to the closet. Wait until Omar enters the closet. Walk outside the closet. Close the closet door. Pick up the pole. Use the bamboo stick on the hanging cloth. Pick up the blackbird statue. Pick up the statue. Use the camel. Go to one of the nomed camps. Give Omar’s map to the nomad. Use the camel. Follow the directions of the nomad. Repeat until the cross appears. Go to a camel. 11 Give Omar’s statue to the nomad. Go to the cross. Walk west, to the ladder. Push the little metal thing. Pick up the long, tubular thing. Pick up the clay thing. Walk to the ladder. Open the gas tank. Use the hose on the gas tank. Use the clay jar on the end of the hose. Pick up the the hose. Walk to the ladder. Open the metal thing. Open the metal cap. Use the gas-filled jar on the gas filler pipe. Push the painting of the round object. Pick up the statue. Pick up the ship rib. Use the ship rib on the crumbling wall. Look at the mural. Push the button. Pick up the spark plug. Walk to the ladder. Open the car door. Pick up the piece of paper. Open the hood. Use the spark plug on the engine. Use the orichalcum on the statue. Use the statue on the spark plugs. Close the hood. Use the truck. Go to Monte Carlo. Wait for Trottier. Talk to Trottier. 1 Talk to Trottier. 2 Bump into the car until it crashes. Talk to Trottier. 433331121 Walk east, to any street corner. Look at the street sign. Repeat until you find the corner Trottier mentioned. Open the drain with the sunstone in it. Walk west, to the hotel. Use the taxi. Go to Thera. Take the fish net. Walk west. Go to each place in the mountains until you find a mine. Close the crate. Pick up the invoice. Walk inside, west. Pick up the entrenching tool. Close the door. Use the sunstone on the peg. Use the peg. Put the sunstone in the position mentioned in the Lost Dialogue. Push the spindle. Open the door. Pick up the carved sign. Close the door. Pick up the sunstone. Walk northeast. Open the entrenching tool. Use the entrenching tool on the blocked door. Walk north, east. Give the invoice to the port authority. 1 Open the crate. Pick up the large rubber balloon. Pick up the very large basket. 1 Pick up the very large basket. Use the fish net on the rubber balloon. Use the netted balloon on the very large basket. Walk west, to the mine. Use the hose on the deflated balloon rig. Use the deflated balloon rig with hose on the vent. Use the fully inflated balloon. Find the submarine. Land on the submarine. Open the hatch. Walk down, west. Pick up the cold cuts. Pick up the bread. Use the cold cuts on the two slices of bread. Walk east.
  1. Give the submarine sandwich to the guard.
  2. Walk to the guard. Use the submarine sandwich.
Open the lockers. Pick up the moonstone. Pick up the torpedo instructions. Walk to the clothesline. Walk down. Pick up the clothesline. Pick up the oily rag. Walk west. Use the oily rag on the wires. Use the torpedo instructions on the control panel. Push the launch lever. Open the trap door. Walk upstairs east. Use the clothesline on the launch lever. Open the torpedo tube. Use the torpedo instructions on the control panel. Walk to the torpedo tube. Pull the clothesline. Use the sunstone on the stone pedestal. Use the moonstone on the stone pedestal. Use the stone pedestal. Put the stones in the position mentioned in the Lost Dialogue. Push the peg. Pick up the moonstone. Pick up the sunstone. Walk east. Pick up a statue head. Pick up a statue head. Walk north. Use the whip on the statue head in the next room. Walk upstairs, east, west. Use the whip on the statue head. Walk to the sunken platform. Pick up the wool scarf. Pick up the staff. Pick up the worldstone. Look at the waterfall. Use the chain. Walk east, northeast, west. Use a statue head on the shelf. Use a statue head on the shelf. Use the statue head on the shelf. Walk northwest, north, east. Use the staff on the chock. Walk west, north, east, east. Use the staff on the statue mouth. Pick up the gold box. Walk north. Use the statue on the hatch. Use the orichalcum on the statue (in machine). Walk to the hole. Use the sunstone on the spindle. Use the moonstone on the spindle. Use the worldstone on the spindle. Use the spindle. Put the stones in the position mentioned in the Lost Dialogue. Push the spindle. Pick up the worldstone. Pick up the moonstone. Pick up the sunstone. Walk north, east. Open the gold box. Use the orichalcum on the opened gold box. Close the gold box. Use the hard rubber comb on the wool scarf. Use the clothesline on the charged comb. Use the charged comb on a string. Look at the bones. Walk north. Use the wool scarf on the comb on a string. Use the charged comb on a string. Use the ship rib on the wall. Open the door. Walk north. Pick up the bead. Open the gold box. Use the orichalcum on the mouth. Close the gold box. Pick up the wood thing. Use the ladder on the stone rubble. Open the stone thing. Pick up the metal rod. Open the gold box. Use the orichalcum on the metal rod. Use the sunstone on the spindle. Use the moonstone on the spindle. Use the worldstone on the spindle. Use the spindle. Put the stones in the opposite position mentioned in the Lost Dialogue. Push the spindle. Use the orichalcum on the sentry statue. Pick up the worldstone. Pick up the moonstone. Pick up the sunstone. Pick up the ladder. Walk north. Find the statue room. Use the ladder on the hole. Pick up the cup. Walk over the hole. Pick up the ladder. Walk west. Find a soldier in the northeast section. 1 Win the fight against the soldier. Walk west. Find the soldier in the southeast section. 1 Win the fight against the soldier. Walk west. Find the soldier in the southwest section. 1 Win the fight against the soldier. Walk west. Find the soldier in the northwest section. 1 Win the fight against the soldier. Walk west. Find the room with the grate that leads to the eel sculpture. Open the grate. Walk to the grate. Take the eel sculpture. Walk to the grate, east. Find the room with the broken robot. Pick up the bronze gear. Walk east. Find the subway in the southeast section. Pick up the rib cage. Walk east. Find the room with the statue head. Take the statue head. Walk east. Find the lava room. Use the cup on the pedestal. Use the statue head on the plaque. Walk west. Find the crab room. Use the bratwurst on the rib cage. Use the baited rib cage on the pool. Walk away from the pool. Wait until the trap catches a crab. Pick up the cage with crab in pool. Walk north. Find the room with the grate leading to the secluded area. Open the grate. Walk to the grate, east, to the other accessible room. Pick up the bronze spoked wheel. Walk west, to the other accessible room, to the grate, north. Find the machine room. Use the bronze spoked wheel on the peg. Use the lava-filled cup on the funnel Pick up the orichalcum beads in the dish. Pick up the spoked wheel. Walk east. Walk west, north. Find the sentry room in the southeast section. Use the orichalcum on the eel sculpture. Use the orichalcum on the fish statue. Walk to the large double doors.
  1. Find the room with a grate and a indent in the wall. Open the grate. Walk to the grate. Use the orichalcum on the sentry statue. Walk to the tunnel. Walk north. Find the dungeon.
  2. Find the dungeon. Win the fight against Fritz. Walk east. Find the room with a grate and a indent in the wall. Open the grate. Walk to the grate. Use the orichalcum on the sentry statue. Walk to the tunnel. Walk north, to the dungeon.
Pick up the statue part. Go east, to the canal. Use the trapped crab on the canal. Walk to the canal. Use the orichalcum on the crab mouth. Use the sunstone on the western spindle. Float west. Use the moonstone on the western spindle. Float west, to the shore. Walk to the door. Pick up the crescent-shaped gear. Close the cupboard. Look at the cupboard. Note the gear locations and the arm movements. Walk north, to the crab-like raft. Use the worldstone on the western spindle. Float west, to the shore. Walk north. Use the ladder on the sentry statue. Use the chain on the statue arm. Open the chest plate. Look at the chest plate. Put the bronze spoked wheel on the center peg. Put the statue part on the center peg. Put the crescent shaped gear on both right pegs. Put the bronze gear on the top left peg. Put the orichalcum in the mouth. Walk down the ladder. Use the chain on the bronze loop. Look at the chest plate. Put the bronze gear on the bottom left peg. Put the orichalcum in the mouth. Pick up the hinge pin. Walk west, to the crab-like raft. Float east, east, east, to the shore. Walk to the doorway, to the dungeon. Open the cage. 22 Give the hinge pin to Sophia. Open the cage. 33 Open the cage. Pick up the hinge pin. Walk east, to the raft. Float west, west, west, to the shore. Walk north, north. 21 Walk west, to the door. Pick up the scepter. Look at Sophia. Use the orichalcum on the mouth. Use the gold box on the necklace. Walk northeast, southwest, east. Use the hinge pin on the left slot. Use the scepter on the right slot. Use the orichalcum in the mouth. Push the left lever. Push the right lever. Pick up the right lever. Use the scepter on the middle slot. Push the middle lever. Walk to the center of the structure, across the bridge. Walk to the right doorway, to the right doorway, to the middle doorway. Walk to the middle doorway, to the right doorway, to the left doorway. Note the symbols on the back wall that note the positions of the noon sun, full moon, and volcano. Walk east, to the left doorway. Make your way through the lava field and downstairs. Walk to the building. Use the sunstone on the spindle. Use the moonstone on the spindle. Use the worldstone on the spindle. Use the spindle. Put the stones in the position as on the back wall of the maze. Push the spindle. 24313123214321 Wait until you win the game.

Conquests of Camelot

Enter Arthur’s room. > CHANGE CLOTHES > TAKE PURSE Walk west, north, north. Enter the Queen’s Bower. Walk to the rose > TAKE ROSE > ASK ABOUT LANCELOT Walk east, east, east. Enter the treasury. > ASK ABOUT BUNDLES > ASK ABOUT GAWAINE Walk to the treasurer. > GIVE PURSE > GET GOLD > GET SILVER > GET COPPER > TAKE PURSE Walk downstairs, west, west, west, west, west, west. Enter the chapel. > LOOK AT SYMBOLS Walk to the left altar. > KNEEL > GIVE SILVER Give 1 silver. > GIVE GOLD Give 1 gold. > STAND Walk to the right altar. > KNEEL > GIVE SILVER Give 1 silver. > GIVE GOLD Give 1 gold. > STAND Walk south, east, east, east, east, east. Enter the treasury. Walk to the treasurer. > GIVE PURSE > GET GOLD > GET SILVER > GET COPPER > TAKE PURSE Walk downstairs, east. Enter Merlin’s room. > LOOK AT RUG > TALK TO MERLIN > ASK ABOUT GRAIL > ASK ABOUT GAWAINE > ASK ABOUT LANCELOT > ASK ABOUT GALAHAD Walk to the trunk. > OPEN TRUNK > TAKE LODESTONE Walk to the scroll on the desk. > LOOK AT SCROLL > READ SCROLL Walk to the map. > LOOK AT MAP Leave the map. > ASK ABOUT OT MOOR > ASK ABOUT GLASTONBURY TOR > ASK ABOUT SOUTHHAMPTON Walk south, south, south, west, south. Enter the courtyard. Walk to the southwestern guard. > ASK ABOUT GALAHAD > GIVE COPPER Give 1 copper. Walk to the south of the horse. > MOUNT HORSE Ride west, south. Travel to Glastonbury Tor. > LOOK AT STATUE > ASK MERLIN ABOUT STATUE Ride to the statue. > GIVE COPPER Give 1 copper. Ride west. > TALK TO HUNTER > ASK ABOUT FAMILY > ASK ABOUT CHILDREN > GIVE COPPER Give 1 copper. > ASK ABOUT SPEAR > ASK ABOUT BLACK KNIGHT > BUY SPEAR > GIVE GOLD Give 1 gold. > BUY FUR Ride west. Look closely and identify the brown ‘paths’ over the grass. Thrust as a boar reaches the brown path. For the last boar, thrust when it reaches the second path. Kill the three boars. Ride west. > TALK TO BIRD > YES Ride to the corpse. > LOOK AT BODY > LOOK AT SLEEVE > TAKE SLEEVE > TALK TO TREE Ride east. > YES Joust the Black Knight. Keep your shield away from the Black Knight’s lance. Keep your own lance where it hits the Black Knight’s unshielded body. Slay the Black Knight without being unhorsed. Ride east, to Gawaine. > LOOK AT GAWAINE > BREAK SHACKLES > TALK TO GAWAINE > ASK ABOUT MONK > CARRY GAWAINE ON HORSE Walk east. > TALK TO HAG > GIVE SLEEVE TO HAG > READ SLAB Walk north, to one of the stones. Solve the riddles. [+] > TALK TO STONE Answer the riddle correctly. Walk to one of the stones. > TALK TO STONE Answer the riddle correctly. Walk to one of the stones. > TALK TO STONE Answer the riddle correctly. Walk to one of the stones. > TALK TO STONE Answer the riddle correctly. Walk to the stone. > TALK TO STONE Answer the riddle correctly. Walk to the donkey. Walk south, to the monk. > ASK ABOUT GRAIL Follow the monk west. > DRAW SWORD Kill the monk. > ASK MERLIN ABOUT OLD ONES Walk east, north. > LOOK AT ALTAR Walk to the altar. > PUT SILVER ON ALTAR Give 5 silver. Walk to the altar. > TAKE KEY Walk south, south, to the south side of the well. > UNLOCK LID > OPEN LID > SEARCH WELL Walk south, south. Travel to Ot Moor. Walk east, north. > USE HEART Use the heart as a compass. Walk north, west, west, north. Walk to the ice palace door. Walk to Pendragon. > GIVE HEART TO PENDRAGON > FREE LANCELOT > ASK ABOUT TEST Walk to the bush. > LOOK AT BUSH Use the manual to learn the language of flowers. [+] Pass the first riddle. Pass the second riddle. Pass the third riddle. Wait until Lancelot is released. Walk west, west. Travel to Southampton. > TALK TO MAN > ASK ABOUT GALAHAD > ASK ABOUT DESTINATION > ASK ABOUT PRICE Walk to the man. > BUY TRIP TO GAZA Give 3 gold. > GO WITH BOY > ASK ABOUT GRAIL > ASK ABOUT JERUSALEM > ASK ABOUT GUARDIAN > ASK ABOUT GALAHAD > ASK ABOUT GODDESSES Learn the symbol of Athene. Learn the symbol of Vesta. Learn the symbol of Isis. Learn the symbol of Astarte. Learn the symbol of Ceres. Learn the symbol of Venus. > EAT > DRINK > STAND Walk north, south, east, south, east. > LOOK AT SKELETON > LOOK AT WATER If the guide threatens you, draw your sword and kill him. Walk east, north, to the stairs. > DRINK > ASK MERLIN ABOUT SILOAM > ASK MERLIN ABOUT HEZEKIAH Walk up the stairs, north, north. > TALK Walk to the mercenaries. > PAY Give 4 copper. Walk west, north, west, to the man. > DRAW SWORD Walk north. > TALK TO MAN > SELL MULE Walk east, south, to the woman. > TALK TO WOMAN > ASK ABOUT GALAHAD > ASK ABOUT GRAIL > ASK ABOUT APPLE > GIVE GOLD Give 1 gold. Walk to the man. > TALK TO MERCHANT > ASK ABOUT OATH Walk east, to the woman. > TALK TO WOMAN > BUY FALAFEL > GIVE MONEY Give 1 copper. > GIVE FALAFEL TO BOY Walk to the merchant. > TALK TO MAN Walk west, south, to the pottery merchant. > TALK TO MERCHANT > BUY MIRROR > GIVE MONEY Give 2 silver. Walk west. > CALL > TALK TO MARI > ASK FOR VEIL > GIVE MIRROR TO MARI > THROW MIRROR Walk south, to the merchant. > GIVE VEIL TO MERCHANT Walk west, west, to the meat merchant. > TALK TO MERCHANT > BUY MEAT Walk to the relic salesman. > TALK TO MERCHANT > BUY RELIC Enter any name. > GIVE MONEY Give 1 gold. > ASK ABOUT GRAIL > GIVE MONEY Give 2 silver and 8 copper. Walk east, to the merchant. > GIVE RELIC TO MERCHANT Walk west, south, to the door. > KNOCK > GIVE BROOM TO MAN Walk inside. Walk east, to the beggar. > TALK TO MAN > GIVE MONEY Give 1 copper. Walk south, east, east, to the merchant. > ASK ABOUT GOODS > BUY CHARCOAL > GIVE MONEY Give 2 copper. > BUY HERBS > GIVE MONEY Give 1 silver. Walk west, west, south, to the beggar. > GIVE CHARCOAL TO MAN Walk west, west, to the fish merchant. > TALK TO MERCHANT > GIVE HERBS TO MERCHANT Walk to the grain merchant. > TALK TO MERCHANT > BUY GRAIN > GIVE MONEY Give 3 copper. Walk south, west, to the meat merchant. > BUY LAMB > GIVE MONEY Give 6 copper. Walk east, east, to the woman. > GIVE LAMB TO WOMAN Walk south, to the woman. > TALK TO WOMAN > PUT GRAIN IN CAGE Walk east, south, to the woman. > TALK TO WOMAN Walk west, west, to the door. > KNOCK > TALK WOMAN > NO > NO > ASK ABOUT GODDESS > ASK ABOUT TEST Walk to Fatima. > GIVE PURSE TO FATIMA Walk east. Complete the goddesses test. [+] > ASK ABOUT HIEROPHANT Walk north, south, to the man. > ASK ABOUT GALAHAD > ASK ABOUT GRAIL > OPEN CATACOMBS > LOOK AT MURAL Walk north. > LOOK AT SYMBOL > ASK MERLIN ABOUT GNOSTIC > ASK MERLIN ABOUT SOPHIA Walk east, to the medallion. > TAKE MEDALLION WITH SWORD Walk east, to Galahad. > GIVE ELIXIR TO GALAHAD Walk west, north, north, to the tomb. > LOOK AT LID Walk to the opening. > LOOK IN TOMB > TAKE APPLE Walk north. > LOOK AT MURAL > LOOK AT SPIRAL Walk north, east. > LOOK AT MURAL Walk south, to the statue. > GIVE GOLDEN APPLE TO STATUE Answer six questions correctly and note Aphrodite’s directions. [+] > USE LODESTONE Remember the lodestone always points north. Follow Aphrodite’s directions. Reach the exit. Walk west, south, west, north. > EAT GREEN APPLE > TAKE HELMET Win the fight. Walk south. > LOOK AT SPIRAL > USE DOVE Walk east, to the second pillar from the north. > PUSH PILLAR Run west, downstairs, east. > TAKE GRAIL