The Adventures of Down Under Dan
Push the lower right button in the upper group of green indicator buttons.
Walk away from the controls.
Walk to the back of the far crates.
Walk south.
Wait until the emu hits the plane.
Walk away from the controls.
Get the polyethysomething.
Get the parachute.
Walk behind the far crates.
Use the knife on the crate with the first aid cross.
Walk south.
Use the polyethysomething on Dan.
Avoid the pelicans until the ground appears.
Use the parachute on Dan.
Use the knife on the parachute.
Use the knife on the parachute.
Use the log.
Walk east, while avoiding the hole.
Get the stick.
Walk west around the cliff.
Use the cave.
Walk west.
Get the stick.
Get the smouldering stick.
Walk west around the cliff, west.
Get the stick.
Repeat until you have 10 sticks.
Walk west around the cliff.
Use all the sticks on the fireplace.
Use the bark on the fireplace.
Use the smouldering stick on the fireplace.
Use the comfortable ground.
Walk west, south, around the mud to the left side of the billy.
Get the billy.
Walk south.
Wait until the stick is in the middle of the river.
Swim to the stick.
Swim to the southern shore.
Use the stick on the trap.
Use the first aid kit on the wound.
Walk south, north, east, to the store.
Talk to the shopkeeper.
Talk to the shopkeeper.
Walk west.
Use the garbage can.
Walk west, south, east, to the farm, south.
Use the food scraps on the pigs.
Walk south.
Use the food scraps on the black chicken.
Walk into the house.
Follow Nicole to the bedroom.
Get the shotgun.
Walk south, to the west side of the house.
Talk to Nicole.
Wait until Nicole leaves.
Open the kitchen cupboard.
Get the gas tank.
Walk south, west, southeast, north.
Walk south, north until the man appears.
Wait until the man stops swinging the axe.
Talk to the man.
Give the billy to the man.
Walk east, to the store.
Use the money on the shearing handpiece.
Use the money on the shotgun shells.
Walk west, west, south, east, to the farm, to the bedroom.
Get the shotgun.
Walk south, west, northeast.
Use the bullets on the rabbits as they arrive.
Repeat until you have 10 rabbits.
Walk south, southeast, north.
Walk south, north until the man appers.
Wait until the man stops swinging the axe.
Give the rabbits to the man.
Walk east, to the store.
Use the money on the shearing blades.
Walk west, west, south, west.
Jump from log to log to cross the river.
Walk east.
Use the map on Dan.
One of the three paths (green, red or blue) is the correct one.
Which one is random.
Jump from rock to rock in the correct path until you reach the top.
Jump on the fire.
Walk west, south, into the hole.
Use the wheel.
Walk south.
Get the grub.
Using a grub on Dan will raise his health by 20%.
Walk south, south, north, north, east.
Get the grub.
Walk south, east, north, north.
Use the chalk on Dan.
Walk east.
Swim across the river.
Walk south, east, to the farm, south, east.
Use the stick on an ant hole in the dirt track.
Using the ant on Dan will raise his health by 50%.
Note trying to capture an ant while carrying one will mean your death.
Eat ants until Dan is at full health.
Make sure you carry an ant at all times.
Walk south, into the barn.
Use the valve on the bike.
Use the gas tank on the bike.
Use the bike.
Walk east.
Use the shearing handpiece on the red shearing stand.
Walk east, south, to the bedroom.
Talk to Jack.
Walk south, to the kitchen.
Wait until Nicole leaves.
Use the cupboard.
Get the jar.
Walk south, west, southeast.
Talk to the aboriginal.
Walk north.
Walk south, north until the man appears.
Wait until the man stops swinging the axe.
Talk to the man.
Give the trap to the man.
Walk south, west.
Jump over the logs and crocodiles to the other side of the river.
Walk east.
Use the map on Dan.
One of the three paths (green, red or blue) is the correct one.
Which one is random.
Jump from rock to rock in the correct path until you reach the top.
Walk west, south.
Use the translator on the kangaroo.
Walk south, east.
Jump over the logs and crocodiles to the other side of the river.
Walk north, to the joey.
Walk east, east.
Use the map on Dan.
One of the three paths (green, red or blue) is the correct one.
Which one is random.
Walk west, south.
Give the joey to the kangaroo.
Walk south.
Use the wildlife translator on the wombat.
Give the yams to the wombat.
Walk east.
Jump over the logs and crocodiles to the other side of the river.
Walk north, south, south, south, south, south.
Use the button marked 5.
Walk south, north, north, east, east, east.
At this point, make sure Dan is at full health and carries an ant.
Walk east.
Use the map on Dan.
One of the three paths (green, red or blue) is the correct one.
Which one is random.
Walk west, south, to the hole.
Get the map.
Walk south, south, east, north.
Use the button marked 2.
Walk south, south, south.
Walk north, north, north, north.
Walk east, east.
Use the button marked 3.
Walk south, south, south, south.
Walk east, north, east, south.
Walk south, west, north, east.
Use the button marked A.
Walk south, south, east, east.
Use the A253 code sheet on the slot.
Walk to the beams.
Walk north.
Use the widlife translator on the koala.
Walk west.
Get the boomerang.
Walk east, east.
Get the bone.
Walk west, south.
Use the A253 code sheet on Dan.
Walk west, north, north
Use the chalk on Dan.
Walk east, south.
Give the bone to the aboriginal.
Walk east, northeast.
Use the boomerang on the snake.
Jump to the lower left rock.
Get the polythysomething.
Use the cord on the bull.
Walk to the farm, to the bedroom.
Make sure Dan is at (near) full health.
Walk west, southeast, west.
Jump over the logs and crocodiles to the other side of the river.
Walk north, south, south, south, south, south.
Use the button marked 5.
Walk south, north, north, north.
Use the button marked 9.
Get the grub.
Walk south, east, east, east, east.
Use the map on Dan.
One of the three paths (green, red or blue) is the correct one.
Which one is random.
Jump from rock to rock in the correct path until you reach the top.
Walk west, south, into the hole.
Walk south, north, east.
Walk north, north, north, north.
Walk north, west, north, west.
Use the button marked 6.
Get the grub.
Walk south, east, north, north, north, east.
Use the button marked A.
Walk south, south, east, east.
Use the 2369 code sheet on the slot.
Walk to the beams.
Use the polyethysomething on the rock wave.
If done at exactly the right time, you end up behind the black snake and catch it.
Use the 2369 code sheet Dan.
Walk west, north, north.
Use the chalk on Dan.
Walk east, south, east, to the farm, to the bedroom.
Talk to Jack.
Get the small bottle.
Get the shotgun.
Walk south, to the kitchen.
Talk to Nicole.
Look at the basket.
Use the small bottle on the bottle of Eucalyptus oil.
Walk south, south, east.
Use the wildlife translator on the bird.
Give the snake to the bird.
Walk west, south, west, northeast.
Use the bullets on the rabbits as they arrive.
Repeat until you have 5 rabbits.
Walk east, to the farm, to the kitchen.
Give the rabbits to Nicole.
Walk south, west, southeast, north, east, to the store.
Use the money on the shotgun shells.
Make sure you have at least 21 shells.
Depending on how good you are with the shotgun, you might want to repeat to get more shells.
Walk west.
Use the pub door.
Talk to the man.
Walk south, west.
Wait until the man stops swinging the axe.
Talk to the man.
Use the Mighty tree.
Walk east.
Use the pub door.
Talk to the man.
Talk to the barmaid.
Give the ring to the barmaid.
Use the book on Dan.
Walk south, west, south, west.
Jump over the logs and crocodiles to the other side of the river.
Walk north, south, south, south, south.
Shoot the bat.
Walk south.
Use the button marked 5.
Walk south, north, north, north.
Use the button marked 9.
Walk south, east, east, east, east.
Jump up the cliff.
Walk west, south, into the hole.
Walk south, north, east.
Walk north, north, north.
Shoot the bat.
Walk north, north, west, north, west.
Use the button marked 6.
Walk south, east, north, north, north, east.
Use the button marked A.
Walk south, south.
Shoot the bat.
Walk east, east.
Use the A253 code sheet on the slot.
Walk to the beams.
Walk north, west.
Use the tranquilizer shells on the kangaroo.
Make sure you hit it in one try.
Walk east.
Give the Eucalyptus oil to the koala.
Walk east.
Use the kangaroo.
Walk west, south.
Use the A253 code sheet on Dan.
Push the button.
Walk west, north, south, south.
Walk south, south, south, north.
Shoot the 5 spiders.
Walk west.
Push the button marked 0.
Walk south, north, east.
Shoot the 5 spiders.
Walk south.
Shoot the bat.
Walk east, north, north, north, north.
Shoot the bat.
Walk south, south, west, east, north.
Push the button marked 2.
Walk south, south, north, north, east, east.
Push the button marked 4.
Walk south, north, north, north, east.
Shoot the 5 spiders.
Walk north, east.
Push the button marked 7.
Walk south, south, west.
Walk north, north, west, east.
Walk north, north, east, east.
Use the 2047 code sheet on the slot.
Walk to the beams.
Walk south, south, west, north.
Walk to the bushes at the left side.
Walk around until Dan remarks it is a good hiding place.
Wait until the Tasmanian tiger appears.
Walk out of hiding.
Use the tranquilizer shell on the tiger.
Walk south, west.
Use the jar on the tiger.
Walk west, south, north, north.
Use the 2047 code sheet on Dan.
Walk west, north, north.
Use the chalk on Dan.
Walk east, south, east, to the farm, behind the barn.
Use the jar on the toilet seat.
Walk west, west, southeast.
Give the jar to the aboriginal.
Walk east, to the farm, to the bedroom.
Give the jar to Jack.
Walk south, to the kitchen.
Talk to Nicole.
Make sure Dan is at (near) full health.
Walk south, west, southeast, north, east, south.
Use the opal detector on Dan.
Move the opal detector around until it digs up the opals.
Use all five bats on the termite mound.
Get the opals.
Walk south.
Use the pub door.
Give the opals to the man.
Use the book on Dan.
Walk south, west, south, west.
Jump over the logs and crocodiles to the other side of the river.
Walk east.
Jump up the cliff.
Walk west, south, into the hole.
Walk south, south, south.
Walk north, north, east.
Walk south, east, north, north.
Use the knife on the crack.
Use the dynamite on the hole.
Use the button.
Walk south.
Use the shotgun shells on the flashing green button.
Walk north, north.
Go left, left, right, right, left, left.
Wait until you reach the gold dust.