The Hitchhiker’s Guide to the Galaxy

> TURN ON LIGHT > STAND UP > TAKE GOWN > WEAR GOWN > LOOK IN POCKET > TAKE ANALGESIC > TAKE TOOTHBRUSH > TAKE SCREWDRIVER > TAKE PHONE > LOOK UNDER BED > OPEN CURTAIN > LEAVE > TAKE JUNK MAIL > SOUTH > STOP BULLDOZER > BRUSH TEETH > READ MAIL > ENJOY MUD > FORD, WHAT ABOUT MY HOUSE > FOOTNOTE 2 > FORD, WHAT ABOUT MY HOME > PROSSER, WHAT IS THE TIME > TALK TO BULLDOZER DRIVER > PROSSER, WHAT IS THE OBJECT OF THE GAME > FORD, WHAT IS THE OBJECT OF THE GAME > SOUTH > WEST > LOOK AT SHELVES > BUY CHEESE SANDWICH > DRINK BEER > DRINK BEER > DRINK BEER > EAST > GIVE SANDWICH TO DOG > NORTH > PROSSER, WHAT ABOUT MY HOME > ENJOY HOME > HIT PROSSER > TAKE DEVICE > LOOK AT THE LIGHT > PUSH GREEN BUTTON > ENJOY DARKNESS > FOOTNOTE 1 > LOOK > LOOK > LOOK > LOOK Note that you now can smell something.br; > SMELL DARKNESS > LOOK AT SHADOW > EAT PEANUTS > FORD, WHAT ABOUT THE EARTH > LOOK AT DISPENSER > PUSH DISPENSER BUTTON > REMOVE GOWN > FOOTNOTE 14 > PUT GOWN ON HOOK > PUSH DISPENSER BUTTON > TAKE TOWEL > PUT TOWEL ON DRAIN > PUSH DISPENSER BUTTON > TAKE SATCHEL > PUT SATCHEL IN FRONT OF PANEL > PUSH DISPENSER BUTTON > PUT JUNK MAIL ON SATCHEL > PUSH DISPENSER BUTTON > PUSH SWITCH Note which word you should enter. > TAKE TOWEL > TAKE GOWN > FOOTNOTE > FOOTNOTE 6 Wait until the Vogon Captain starts his poetry. > ENJOY POETRY Wait until the second verse starts. Note the word you were told to enter. Wait until you are escorted back to the entry point. Replace … in the following command with the word you noted. > TYPE “…” ON KEYBOARD > TAKE ATOMIC VECTOR PLOTTER > CONSULT GUIDE ON ATOMIC VECTOR PLOTTER > CONSULT GUIDE ON IMPROBABILITY PHYSICS > CONSULT GUIDE ON BROWNIAN MOTION Type something the program won’t accept. Wait until you are ejected into space. > FOOTNOTE 9 > LOOK > LOOK > LOOK > LOOK Note that you now can hear something. > HEAR DARKNESS > AFT > WAIT > DROP ATOMIC VECTOR PLOTTER > DROP TOWEL > DROP GOWN > DOWN > SOUTH > SOUTH > DROP TOOTHBRUSH > DROP SCREWDRIVER > SOUTH Repeat until you reach the Engine Room. > LOOK > LOOK > FOOTNOTE 10 > TAKE GENERATOR > NORTH > NORTH > UP > DROP GENERATOR > DOWN > WEST > CONSULT GUIDE ON NUTRIMAT > TOUCH PAD > TAKE TEA SUBSTITUTE > LOOK IN CARTON > TAKE GUN > EAST > UP > DROP TEA SUBSTITUTE > TAKE TOWEL > PUT SMALL PLUG IN ATOMIC VECTOR PLOTTER > PUT LONG DANGLY BIT IN TEA SUBSTITUTE > PUSH SWITCH The next five parts may be played in any order. After that, return to the Heart of Gold. > SMELL DARKNESS > LOOK AT SHADOW > SHOOT BEAST > SHOOT BEAST > SHOOT BEAST > FOOTNOTE 7 > EAST > CONSULT GUIDE ON RAVENOUS BUGBLATTER BEAST OF TRAAL > TAKE SHARP STONE > SAY ARTHUR DENT > CLOSE EYES > COVER EYES WITH TOWEL > CARVE NAME IN MEMORIAL > CARVE ARTHUR IN MEMORIAL > REMOVE TOWEL > FOOTNOTE 5 > WEST > SOUTHWEST > TAKE INTERFACE Wait until you return to the Darkness. Note that you now can hear something. > HEAR DARKNESS > AFT > SOUTH > WEST > OPEN NUTRIMAT > SMASH CIRCUIT BOARD > PUT INTERFACE IN NUTRIMAT > EAST > SOUTH > DROP CHIPPER > DROP TOWEL > DROP GUN > NORTH > UP > PUSH SWITCH > NORTH > OPEN SATCHEL > GIVE TOWEL TO ARTHUR > IDIOT > GO TO PROSSER > PROSSER, LIE DOWN IN THE MUD > SOUTH > WEST > BUY BEER > BUY PEANUTS > TAKE FLUFF > DRINK BEER > DRINK BEER > EAST > NORTH > GIVE FLUFF TO ARTHUR > PROSSER, WHAT ABOUT THE HOUSE > CLOSE SATCHEL Wait until you return to the Darkness. Wait until you can hear something. > HEAR DARKNESS > AFT > SOUTH > UP > PUSH SWITCH > HEAR DARKNESS > AFT > TAKE AWL > LOOK AT SUN > LOOK AT THIRD PLANET > LISTEN TO VL’HURG LEADER Wait until you are transported. Walk around the maze until you encounter the black particle. > READ MARKINGS > REMOVE PARTICLE Wait until you can hear something. > HEAR DARKNESS > AFT > SOUTH > SOUTH > DROP AWL > NORTH > UP > PUSH SWITCH > FEEL DARKNESS > DRINK LIQUID > LOOK AT ARTHUR > DROP WINE > TAKE FLUFF > OPEN HANDBAG > PUT FLUFF IN HANDBAG > TAKE WINE > COUNT HORS D’OEUVRES > LOOK AT PHIL Wait until you return to the Darkness. Wait until you can hear something. > HEAR DARKNESS > AFT > SOUTH > UP > PUSH SWITCH > LOOK AT DARKNESS > LOOK AT LIGHT > FOOTNOTE 3 > PUSH AUTOPILOT BUTTON > PUSH AUTOPILOT BUTTON > PUSH AUTOPILOT BUTTON > FOOTNOTE 13 > STEER TO ROCKS > LOOK UNDER PILOT SEAT > TAKE TOOL BOX > UNLOCK TOOL BOX WITH KEY > STAND UP > NORTH > READ BANNER > FOOTNOTE 15 > WALK TO PLATFORM > EAST > NO Wait until Trillian attacks. > GUARDS, DROP YOUR RIFLES > TRILLIAN, SHOOT THE RIFLES > EAST Wait until you can hear something. > HEAR DARKNESS > AFT > SOUTH > UP > PUSH SWITCH Make your way to the Nutrimat on the Heart of Gold. > TOUCH PAD > EAST > UP > PUT LARGE PLUG IN LARGE RECEPTACLE > DROP ALL BUT THUMB > WAIT > DON’T PANIC > PUSH SWITCH > DOWN > WEST > TAKE TEA > EAST > UP > DROP TEA > REMOVE LONG DANGLY BIT > PUT LONG DANGLY BIT IN TEA > PUSH SWITCH Wait until you can feel something warm and squishy. > FEEL > DRINK LIQUID > TAKE POT > PUSH GREEN BUTTON > PUSH RED BUTTON > GIVE THUMB TO ROBOT > WAIT > SHOW GUARANTEE TO ROBOT > PUSH GREEN BUTTON Wait until you can hear a hum far above. > HEAR DARKNESS > AFT > SOUTH > UP > CONSULT GUIDE ON FLUFF > FOOTNOTE 8 > OPEN HANDBAG > TAKE SATCHEL FLUFF > PLANT SATCHEL FLUFF IN POT > TAKE POCKET FLUFF > PLANT POCKET FLUFF IN POT > TAKE JACKET FLUFF > PLANT JACKET FLUFF IN POT > TAKE PINCER > TAKE TWEEZERS > DOWN > SOUTH > DROP TWEEZERS > DROP PINCER > DOWN > TAKE FLUFF > PLANT FLUFF IN POT > TAKE LASER-ASSISTED MONKEY WRENCH > UP > DROP ALL BUT POT > SOUTH > TAKE ALL > NORTH > DROP ALL BUT POT > OPEN SCREENING DOOR > NORTH > UP > CONSULT GUIDE ON INTELLIGENCE > WEST > WEST > LOOK AT PLANT > TAKE FRUIT > DROP PLANT > TAKE TEA > TAKE NO TEA > DOWN > SOUTH > OPEN SCREENING DOOR > DRINK TEA > WEST > TAKE CHISEL > MARVIN, OPEN HATCH > EAST > DROP CHISEL > EAT FRUIT Note which tool you need and take it. > DOWN > DROP THING > EAST Wait until Marvin asks for the tool. Give the tool to Marvin. > WEST > LEAVE