The Hitchhiker’s Guide to the Galaxy
> TURN ON LIGHT
> STAND UP
> TAKE GOWN
> WEAR GOWN
> LOOK IN POCKET
> TAKE ANALGESIC
> TAKE TOOTHBRUSH
> TAKE SCREWDRIVER
> TAKE PHONE
> LOOK UNDER BED
> OPEN CURTAIN
> LEAVE
> TAKE JUNK MAIL
> SOUTH
> STOP BULLDOZER
> BRUSH TEETH
> READ MAIL
> ENJOY MUD
> FORD, WHAT ABOUT MY HOUSE
> FOOTNOTE 2
> FORD, WHAT ABOUT MY HOME
> PROSSER, WHAT IS THE TIME
> TALK TO BULLDOZER DRIVER
> PROSSER, WHAT IS THE OBJECT OF THE GAME
> FORD, WHAT IS THE OBJECT OF THE GAME
> SOUTH
> WEST
> LOOK AT SHELVES
> BUY CHEESE SANDWICH
> DRINK BEER
> DRINK BEER
> DRINK BEER
> EAST
> GIVE SANDWICH TO DOG
> NORTH
> PROSSER, WHAT ABOUT MY HOME
> ENJOY HOME
> HIT PROSSER
> TAKE DEVICE
> LOOK AT THE LIGHT
> PUSH GREEN BUTTON
> ENJOY DARKNESS
> FOOTNOTE 1
> LOOK
> LOOK
> LOOK
> LOOK
Note that you now can smell something.br;
> SMELL DARKNESS
> LOOK AT SHADOW
> EAT PEANUTS
> FORD, WHAT ABOUT THE EARTH
> LOOK AT DISPENSER
> PUSH DISPENSER BUTTON
> REMOVE GOWN
> FOOTNOTE 14
> PUT GOWN ON HOOK
> PUSH DISPENSER BUTTON
> TAKE TOWEL
> PUT TOWEL ON DRAIN
> PUSH DISPENSER BUTTON
> TAKE SATCHEL
> PUT SATCHEL IN FRONT OF PANEL
> PUSH DISPENSER BUTTON
> PUT JUNK MAIL ON SATCHEL
> PUSH DISPENSER BUTTON
> PUSH SWITCH
Note which word you should enter.
> TAKE TOWEL
> TAKE GOWN
> FOOTNOTE
> FOOTNOTE 6
Wait until the Vogon Captain starts his poetry.
> ENJOY POETRY
Wait until the second verse starts.
Note the word you were told to enter.
Wait until you are escorted back to the entry point.
Replace … in the following command with the word you noted.
> TYPE “…” ON KEYBOARD
> TAKE ATOMIC VECTOR PLOTTER
> CONSULT GUIDE ON ATOMIC VECTOR PLOTTER
> CONSULT GUIDE ON IMPROBABILITY PHYSICS
> CONSULT GUIDE ON BROWNIAN MOTION
Type something the program won’t accept.
Wait until you are ejected into space.
> FOOTNOTE 9
> LOOK
> LOOK
> LOOK
> LOOK
Note that you now can hear something.
> HEAR DARKNESS
> AFT
> WAIT
> DROP ATOMIC VECTOR PLOTTER
> DROP TOWEL
> DROP GOWN
> DOWN
> SOUTH
> SOUTH
> DROP TOOTHBRUSH
> DROP SCREWDRIVER
> SOUTH
Repeat until you reach the Engine Room.
> LOOK
> LOOK
> FOOTNOTE 10
> TAKE GENERATOR
> NORTH
> NORTH
> UP
> DROP GENERATOR
> DOWN
> WEST
> CONSULT GUIDE ON NUTRIMAT
> TOUCH PAD
> TAKE TEA SUBSTITUTE
> LOOK IN CARTON
> TAKE GUN
> EAST
> UP
> DROP TEA SUBSTITUTE
> TAKE TOWEL
> PUT SMALL PLUG IN ATOMIC VECTOR PLOTTER
> PUT LONG DANGLY BIT IN TEA SUBSTITUTE
> PUSH SWITCH
The next five parts may be played in any order.
After that, return to the Heart of Gold.
> SMELL DARKNESS
> LOOK AT SHADOW
> SHOOT BEAST
> SHOOT BEAST
> SHOOT BEAST
> FOOTNOTE 7
> EAST
> CONSULT GUIDE ON RAVENOUS BUGBLATTER BEAST OF TRAAL
> TAKE SHARP STONE
> SAY ARTHUR DENT
> CLOSE EYES
> COVER EYES WITH TOWEL
> CARVE NAME IN MEMORIAL
> CARVE ARTHUR IN MEMORIAL
> REMOVE TOWEL
> FOOTNOTE 5
> WEST
> SOUTHWEST
> TAKE INTERFACE
Wait until you return to the Darkness.
Note that you now can hear something.
> HEAR DARKNESS
> AFT
> SOUTH
> WEST
> OPEN NUTRIMAT
> SMASH CIRCUIT BOARD
> PUT INTERFACE IN NUTRIMAT
> EAST
> SOUTH
> DROP CHIPPER
> DROP TOWEL
> DROP GUN
> NORTH
> UP
> PUSH SWITCH
> NORTH
> OPEN SATCHEL
> GIVE TOWEL TO ARTHUR
> IDIOT
> GO TO PROSSER
> PROSSER, LIE DOWN IN THE MUD
> SOUTH
> WEST
> BUY BEER
> BUY PEANUTS
> TAKE FLUFF
> DRINK BEER
> DRINK BEER
> EAST
> NORTH
> GIVE FLUFF TO ARTHUR
> PROSSER, WHAT ABOUT THE HOUSE
> CLOSE SATCHEL
Wait until you return to the Darkness.
Wait until you can hear something.
> HEAR DARKNESS
> AFT
> SOUTH
> UP
> PUSH SWITCH
> HEAR DARKNESS
> AFT
> TAKE AWL
> LOOK AT SUN
> LOOK AT THIRD PLANET
> LISTEN TO VL’HURG LEADER
Wait until you are transported.
Walk around the maze until you encounter the black particle.
> READ MARKINGS
> REMOVE PARTICLE
Wait until you can hear something.
> HEAR DARKNESS
> AFT
> SOUTH
> SOUTH
> DROP AWL
> NORTH
> UP
> PUSH SWITCH
> FEEL DARKNESS
> DRINK LIQUID
> LOOK AT ARTHUR
> DROP WINE
> TAKE FLUFF
> OPEN HANDBAG
> PUT FLUFF IN HANDBAG
> TAKE WINE
> COUNT HORS D’OEUVRES
> LOOK AT PHIL
Wait until you return to the Darkness.
Wait until you can hear something.
> HEAR DARKNESS
> AFT
> SOUTH
> UP
> PUSH SWITCH
> LOOK AT DARKNESS
> LOOK AT LIGHT
> FOOTNOTE 3
> PUSH AUTOPILOT BUTTON
> PUSH AUTOPILOT BUTTON
> PUSH AUTOPILOT BUTTON
> FOOTNOTE 13
> STEER TO ROCKS
> LOOK UNDER PILOT SEAT
> TAKE TOOL BOX
> UNLOCK TOOL BOX WITH KEY
> STAND UP
> NORTH
> READ BANNER
> FOOTNOTE 15
> WALK TO PLATFORM
> EAST
> NO
Wait until Trillian attacks.
> GUARDS, DROP YOUR RIFLES
> TRILLIAN, SHOOT THE RIFLES
> EAST
Wait until you can hear something.
> HEAR DARKNESS
> AFT
> SOUTH
> UP
> PUSH SWITCH
Make your way to the Nutrimat on the Heart of Gold.
> TOUCH PAD
> EAST
> UP
> PUT LARGE PLUG IN LARGE RECEPTACLE
> DROP ALL BUT THUMB
> WAIT
> DON’T PANIC
> PUSH SWITCH
> DOWN
> WEST
> TAKE TEA
> EAST
> UP
> DROP TEA
> REMOVE LONG DANGLY BIT
> PUT LONG DANGLY BIT IN TEA
> PUSH SWITCH
Wait until you can feel something warm and squishy.
> FEEL
> DRINK LIQUID
> TAKE POT
> PUSH GREEN BUTTON
> PUSH RED BUTTON
> GIVE THUMB TO ROBOT
> WAIT
> SHOW GUARANTEE TO ROBOT
> PUSH GREEN BUTTON
Wait until you can hear a hum far above.
> HEAR DARKNESS
> AFT
> SOUTH
> UP
> CONSULT GUIDE ON FLUFF
> FOOTNOTE 8
> OPEN HANDBAG
> TAKE SATCHEL FLUFF
> PLANT SATCHEL FLUFF IN POT
> TAKE POCKET FLUFF
> PLANT POCKET FLUFF IN POT
> TAKE JACKET FLUFF
> PLANT JACKET FLUFF IN POT
> TAKE PINCER
> TAKE TWEEZERS
> DOWN
> SOUTH
> DROP TWEEZERS
> DROP PINCER
> DOWN
> TAKE FLUFF
> PLANT FLUFF IN POT
> TAKE LASER-ASSISTED MONKEY WRENCH
> UP
> DROP ALL BUT POT
> SOUTH
> TAKE ALL
> NORTH
> DROP ALL BUT POT
> OPEN SCREENING DOOR
> NORTH
> UP
> CONSULT GUIDE ON INTELLIGENCE
> WEST
> WEST
> LOOK AT PLANT
> TAKE FRUIT
> DROP PLANT
> TAKE TEA
> TAKE NO TEA
> DOWN
> SOUTH
> OPEN SCREENING DOOR
> DRINK TEA
> WEST
> TAKE CHISEL
> MARVIN, OPEN HATCH
> EAST
> DROP CHISEL
> EAT FRUIT
Note which tool you need and take it.
> DOWN
> DROP THING
> EAST
Wait until Marvin asks for the tool.
Give the tool to Marvin.
> WEST
> LEAVE