Tulle’s World 3: The Realm of Thendor
Use the bag.
Walk west.
Take the statuette.
Talk to the innkeeper.
1–1–2
Walk west, west, northwest, north.
Talk to the guard.
1–1–2
Walk west.
Open the door.
Talk to the man in the middle.
1–2–4–1–2–3
Take the mug.
Walk southeast, south.
Talk to the fisherman.
1–1
Open the door.
Look at the box on the counter.
Talk to the shopkeeper.
1–3–1–1
Walk south, east.
Take the coal.
Walk west, north, east, northeast.
Use the boat.
Walk west, northwest, west.
Use the fish on the water.
Open the door.
Take the bucket.
Walk east, southeast.
Talk to the fisherman.
2
Walk north, east, south.
Use the nut on the patch of sand.
Use the bucket on the patch of sand.
Wait until the plant grows.
Walk east, south.
Open the door.
Wait until the man speaks.
Use the coal on the statuette.
Give the statuette to the man.
1
Walk east, east, northeast.
Open the door.
Use the dagger on the woman.
Walk west.
Open the door.
Take the sword.
Use the dagger on the sword.
Walk west, west, west.
Open the door.
Push the north lever.
Use the ruby on the millstone.
Push the west lever.
Push the west lever.
Take the ruby dust.
Push the north lever.
Walk east, east, north.
Talk to the guard.
3–2
Walk east.
Use the east door.
Use the west door.
1–2
Walk east, north, west, east.
Search the body.
Walk northwest, north, east.
Use the east door.
Use the ruby dust on the mixture.
Use the hair on the mixture.
Use the mug on the mixture.
Walk west, north, west, east, south, south.
Talk to the gatemaster.
1
Use the gate.
Walk east.
Take the anchor.
Use the shell on the creature.
Walk west.
Use the anchor on the castle.
Open the upper door.
Walk to the guard.
Kill the guard.
Search the body.
Make a note of the code.
Move the bolt.
1–2–3–4
Walk upstairs.
Wait until the warlock enters.
Walk west.
Wait until the battle ends.
Use the levers.
Enter the code on the guard’s body.
Walk east, west, to the open door.
Take the urn.
Use the money bag on the pedestal.
Wait until you are teleporter.
Walk west.
Use the east door.
Walk through the map, north.
Use the mixture on the west door.
Use the grave.