Zork III: The Dungeon Master

> TAKE LANTERN > TURN ON LANTERN > SOUTH > SOUTH > SOUTH > SOUTH > TURN OFF LANTERN > DROP LANTERN > ENTER LAKE > WEST > SOUTH > TAKE TORCH Wait until the indicator reads “II”. > TOUCH TABLE > TAKE CAN > EAST Wait until the indicator reads “III”. > TOUCH TABLE > DROP TORCH > EAST > NORTH > ENTER LAKE > DIVE > TAKE ALL > UP Repeat until you get the golden amulet from the lake floor. > SOUTH > SOUTH > SPRAY CAN ON SELF > UP > SOUTH > EAST > TAKE KEY > MOVE MANHOLE COVER > DOWN > NORTH > NORTH > NORTH > TAKE TORCH > WEST > WEST > SOUTHWEST > WAIT Repeat until the hooded figure appears. > KILL MAN WITH SWORD > G Repeat until the figure appears badly hurt and defenseless. > TAKE HOOD > TAKE CLOAK > NORTH > WEST > TAKE BREAD > DOWN Wait until the man arrives. > TIE ROPE TO CHEST Wait until the man arrives. > TAKE ROPE > SOUTHWEST > WEST > WAIT Repeat until a ship arrives. > SAY “HELLO, SAILOR” > LOOK > TAKE VIAL > EAST > EAST > SOUTHEAST > EAST > EAST > EAST If the earthquake hasn’t hit yet, wait until it hits. > SOUTH > SOUTH > EAST > OPEN STONE DOOR > NORTH > PUSH GOLD MACHINE SOUTH > PUSH GOLD MACHINE EAST > LOOK AT MACHINE > SET DIAL TO 776 > ENTER GOLD MACHINE > PUSH BUTTON > TAKE RING Wait until you hear the guard marching away. > OPEN DOOR > WEST > OPEN WOODEN DOOR > NORTH > ENTER GOLD MACHINE > LOOK UNDER SEAT > PUT RING UNDER SEAT > TURN DIAL TO 948 > PUSH BUTTON > LOOK UNDER SEAT > GET OUT GOLD MACHINE > OPEN WOODEN DOOR > SOUTH > SOUTH > DOWN > PUSH SOUTH WALL > SOUTHEAST > EAST > EAST > PUSH SOUTH WALL > TAKE BOOK > PUSH SOUTH WALL > PUSH WEST WALL > PUSH WEST WALL > SOUTHEAST > PUSH EAST WALL > NORTH > NORTH > NORTH > NORTH > NORTH > PUSH EAST WALL > SOUTHWEST > SOUTH > SOUTH > SOUTHEAST > NORTHEAST > NORTH > NORTH > PUSH WEST WALL > SOUTHEAST > SOUTH > SOUTHWEST > NORTHWEST > NORTHWEST > NORTHWEST > NORTHWEST > PUSH EAST WALL > PUSH EAST WALL > PUSH EAST WALL > WEST > SOUTHWEST > SOUTHEAST > SOUTHEAST > PUSH EAST WALL > WEST > NORTHWEST > NORTHWEST > NORTHEAST > EAST > PUSH SOUTH WALL > PUSH SOUTH WALL > SOUTHWEST > SOUTHEAST > NORTHEAST > PUSH WEST WALL > PUSH WEST WALL > SOUTHWEST > PUSH NORTH WALL > PUSH NORTH WALL > PUSH NORTH WALL > NORTHWEST > UP > NORTH > OPEN STONE DOOR > EAST > TAKE ALL > WEST > WEST > NORTH > NORTH > WEST > WEST > NORTH > EAST > NORTHEAST Leave and re-enter the room until the wizened man appears. > WAKE MAN > GIVE BREAD TO MAN > OPEN DOOR > NORTH > NORTH > PUT SWORD IN BEAM > SOUTH > PUSH BUTTON > NORTH > NORTH > NORTH > RAISE SHORT POLE > PUSH WHITE PANEL > PUSH WHITE PANEL > PUSH PINE PANEL > NORTH > OPEN VIAL > DRINK LIQUID > NORTH > NORTH > NORTH > KNOCK ON DOOR > NORTH > WEST > NORTH > NORTH > TURN DIAL TO 4 > PUSH BUTTON > SOUTH > OPEN DOOR > SOUTH > READ BOOK > DUNGEON MASTER, GO NORTH > DUNGEON MASTER, TURN DIAL TO 1 > DUNGEON MASTER, PUSH BUTTON > UNLOCK BRONZE DOOR WITH KEY > OPEN BRONZE DOOR > SOUTH